Tuesday 28 March 2017

Targets for 0.1.69.9

I've had a pretty hectic couple of days, so once again I didn't manage to get this post up on Monday. This is also the reason why there aren't as many goals this week, as I didn't have much time at all over the last two days in which to get any work done. That being said, I should have the next three days completely free, so I'll still be able to get a lot done for this next version.

I'm still not calling this next version 0.1.7, as (once again) I want the '7' part to signify that there's been progress on the main story. I've run out of '69' versions now, so that means the version after this one will have to contain main story progress!


Goals for version 0.1.69.9:

Add more detail & options to the sex scenes, and update Lilaya's and Kate's scenes. To include pregnancy variations.

Add pregnancies and persistence for the random attackers.

Fix more bugs!

Try out a new blog style. I'll probably play around with this tomorrow.

Create a roadmap page on the blog. So you can all see what I (roughly) have planned as big milestones. (I might just rename the 'What I'm working on' page to this.)



Final engine goals:

v0.1.69.9 (this week): Implement locking/sealing for jinxed clothing. The mechanics for this are already 90% done in the engine, I just need to go through and make sure it all works.

v0.1.71: Implement a new system for TFs. This is going to be a crafting system, allowing you to create items that will cause very specific TFs.

v0.1.??: Create a writer-friendly parsing language.