Important Information

Wednesday, 14 November 2018

Version 0.2.11.9 Release

Hello once again!

So, after I made the previous post saying that the imp fortresses were finished, I realised that I hadn't added all of the companion-specific dialogue for them. Doing that took up the time that I'd allocated for getting the imp citadel & Lyssieth content finished, so both of those are having to be pushed back a little. As a result, I'm going to call this release '0.2.11.9', and I'll put out another public mini-release/hotfix of v0.3 as soon as those parts are finished. That will be ready some time over the weekend.

The reason it took me so long to get all this imp fortress content done is that I decided to rework and expand it all from my original design. If you played the preview version 0.2.11.5, you might have noticed that all three imp fortresses had the exact same dialogue options, and the resulting sex scenes were identical. This has been changed in this version, with each fortress having different ways to bypass combat, sex behaviours, and clothing equips after post-combat-defeat sex. I think that while there's definitely still room for me to come back and add more content to these locations, they're at least a little more interesting that what was originally planned in 0.2.11.5.

As a final note, I'm once again finding myself quite pressed for time, so I haven't managed to thoroughly test the new fortress content. As mentioned above, there will be a public hotfix/mini-release out within the next 6 days, so if you encounter any bugs, please let me know and I'll get them fixed for then!


v0.2.11.9 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar

Pre-zipped: Mega

Full folder: Google Drive

.exe (For Windows if you haven't installed/updated java.):

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

Pre-zipped: Mega

Full folder: Google Drive


v0.2.11.9 patch notes


  • Gameplay:
    • Altered, expanded, and improved all three of the imp fortress's dialogue framework. They each now have unique combat bypass actions, sex behaviour, and clothing equips after post-combat-defeat sex.
      Wrote in all dialogue for the three imp fortresses.
      Added unique perk tree for elementals.
      When loading into this version, all imp fortresses will be reset, and any arcane keys in your inventory will be removed.
      Imp fortresses will no longer reset after 5 days until the citadel has been cleared. (The citadel will be finished for the incoming hotfix/mini-release).
  • Items:
    • Added 'distressed jeans'. (Androgynous, sold by Nyan.)
      Added 'gothic boots'. (Feminine, sold by Nyan.)
  • Other:
    • Added 'pull hair' sex action for characters who are either kneeling behind, or humping, the one on all fours in doggy-style.
      Moved doggy style's 'Slap ass' and 'Seductive look' to the 'sex' tab.
      Added 'twintails pull'/'twin braids pull' sex action for characters who are receiving oral (in the 'kneeling oral' position) from someone with either the 'twintails' or 'twin braids' hairstyle.
      Changed currency display to use gold/silver/copper. This is just an experiment, and if there's a lot of negative feedback on this then I'll probably switch it back.
      Elementals can no longer learn spells from spell books. Instead, they gain new spells from their perk tree.
      'Sadist' fetish now has the additional effect of increasing all dealt damage by 5%.
      Vicky now stocks the 'Soothing Waters' spell book, as it is no longer classified as a 'forbidden spell'. (Due to some slight expansion of spell lore I'll be implementing soonish.)
      NPCs now have some basic selection prioritisation for spells in combat. They will no longer cast 'summon elemental' if it's already summoned, and will not use spells that primarily apply status effects if their target already has that effect.
      Slightly improved inventory slot tooltips to say if the slot is dirty or not.
      Increased lust level's cutoff value for 'resisting' pace from 5 to 10, and limited lust gains for a resisting character (who does not like or love the non-con sub fetish) to a maximum of 5 per turn.
      Lust changes per each turn during sex now take into account the character's affection towards their targeted partner, at a rate of: (base lust change) + (affection/40), with affection being from -100 to 100.
      When debug mode is on, you can now teleport to any tile with your full party for no cost. (By clicking on the phone's map, just like with regular teleport.)
      If you somehow lower your arcane to below 20, you will now suffer from the 'vulnerable' version of the arcane storm effect.
      Improved the limited description of the staircase, both upstairs and downstairs, in Lilaya's home.
      You can no longer start penetrative actions if you're a sub with limited control, and your targeted partner is in the dominant 'rough' pace.
      Added '+15 melee damage' to the 'Brawler' perk.
      All sealed clothing which blocks the vagina will have their 'sealed' effect removed when giving birth.
      You can now use the three 'drain' potencies when enchanting clothing to have a 'sealing' effect, which increase the cost of removal from 5 to 25/100/500 for minor drain/drain/major drain, respectively.
      Improved consistency of ordering of characters in submissives/dominants panels in sex.
      Newly generated 'Amber's bitch collars' have an unjinx cost of 25.
      Sex scenes in which the submissives have limited control are now ended by the dominant after they've orgasmed.
  • Bugs:
    • Fixed issue where NPCs would use sex actions corresponding to a pace that they weren't in. (Which was causing them to sometimes use 'resisting' actions in all sex scenes.)
      Fixed issue where losing to the imp fortress bosses would freeze the game.
      Fixed enemies not being sorted by level in combat.
      The slime queen and her three guards will no longer spawn as random slime-morph subspecies. (And will be reset to 'human' slimes when you load in your old save.)
      Fixed issue with a price being displayed when transforming a demon post-combat, and removed horn recolouring from the 'core' menu (as it was already correctly in the 'face' menu).
      Fixed tail, horn, and wing removal transformation potions sometimes being described as doing things such as 'Human tail/horns/wings transformation'.
      Fixed issue where buttons would sometimes resize themselves once pressed in the transform menu.
      Fixed the 'Kiss breasts' sex action so that 'breasts' is not randomised to a different word.
      NPCs will now spawn in with the correct amount of perk points for their level. (Only really noticeable if you enslave them.)
      Fixed issue with sadist fetish experience being applied to the one receiving damage, instead of the one dealing damage, in combat.
      Fixed issue where characters who have the 'Desperate for sex' status effect (the one you get at maximum lust) weren't receiving damage from masochist or sadist lust gain effects.
      Fixed the 'City Map' in Lilaya's library not working.
      Fixed Vicky's pubic hair being a glowing amber colour.
      Elementals now correctly level up alongside their summoner, and have the correct number of perk points.
      Fixed yet another cause of NPCs start/stopping actions in sex...
      Fixed issue that was causing softlocks upon an NPC's orgasm.
      Fixed typos and parsing errors.
      Fixed 'Spread legs' sex action not working if you didn't have a vagina, and added description variations for if the character is having their anus or vagina penetrated.
      Fixed potions in imps' inventories having odd names.
      Fixed issue where all coverable areas of random NPC attackers would already be known by the player, even before seeing them.
      Maps which are revealed upon entry (Lilaya's home, Nightclub, Gambling Den) now have all tiles counted as having been visited before.
      Fixed issue where Kruger's and Kalahari's home tiles were sometimes randomly placed in 'The Watering Hole'.
      Fixed incorrect area reveal reactions.
      Fixed promiscuity pill and vixen's virility pills having incorrect status effect descriptions on NPCs.
      Fixed issue where alpha-imps could sometimes spawn as demons, and imps could sometimes spawn as alpha-imps.
      Fixed yet another cause of NPCs start/stopping actions in sex.
      Fixed inventory not opening during combat if you had targeted yourself.
      Fixed 'brass' colour not being added to some metal clothing dye options.
      Fixed NPC ear covering description describing your ear covering instead.
      Fixed some errors in descriptions in the rough blowjob action.
      Fixed background error being throw when NPCs selected the 'Do nothing' action.
      Fixed issue where dominant spectators would be in the 'submissives' side of the UI.
      Fixed incredibly high arousal gains in sex with spectators.
      Fixed 'Cummy meal' status effect tooltip incorrectly stating that cum was being drained at a rate of 2ml/minute.
      Fixed bug where all sex actions would disappear if a spectating character reached orgasm.
      Fixed issue with masochists and sadists gaining health when attacked.
      Fixed issue in sex where a character's starting lust would always be based on their attraction towards you, not their opposite partners.
      Fixed the millionth cause of NPCs start/stopping actions in sex.
      Fixed bug where NPCs would sometimes stop ongoing sex actions, even if they wanted to perform them.
      Fixed issue where sex would softlock at orgasm in several multiple partner scenes.