Important Information

Tuesday, 5 March 2019

Plan for v0.3.2 onwards

Hello again everyone!

As I'm sure most of you will agree, it took me far too long from v0.3 to get v0.3.1 released. As a result, I've decided to switch back to the 'roughly once per week' preview/full release cycle that I was using before, but instead of giving a list of version-specific goals which were inevitably not all achieved, I thought that I'd instead give you an overview of my plans for the entire of v0.3-v0.4.

Using this method, the next update will be the github/Patreon preview, and will be out some time near the start of next week. Roughly a week or so after that will come the full public release of v0.3.2, which I anticipate to be out around 20th-22nd March.


v0.3.2 - v0.4

Here is the list of everything I currently have planned from now until the start of v0.4. Please be aware that there might be some minor things that I've forgotten to add to this list (but will still get done in time for v0.4), and that some tasks are definitely going to take a lot more time than others.

- World map encounters for every tile type which you can currently visit.
- Add Claire's quest.
- Add buying Brax from Candi.
- Add Alexa's quest.
- Add Axel's quest.
- Combat update, to include new Enforcer content and balancing of combat/stats.
- Add Elis map and content.
- Add Shinrin highlands content.
- Add main quest up to the point of resolving Lunette's content.
- Add in more slave jobs, management, options, and dialogue.
- Add more jobs for offspring & friendly occupants.
- Add new Shopping Arcade restaurant, with a tie-in with new Pix's gym content.
- Add more Meraxis, Lilaya & Rose, and Lyssieth content.
- Add item, race, and sex modding support.
- Add unique dialogue for offspring who have moved in.
- Improve orgasm denial scenes.
- Add more sex actions and improve sex descriptions & dialogue.
- Add and expand size difference content, both of the 'orifice being too small for penetration' variety, as well as 'one character being significantly taller than the other'.
- Add more alleyway encounter content.
- Add day/night cycle content.
- Add more harpy nest content.
- Lots of bug fixes.
- Sort out more PRs.

There are still quite a few bugs in v0.3.1.1, so while I will try to get some new content added for next week's github/Patreon preview, I think that the majority of the week's work will be focused on fixing bugs.