Important Information

Saturday, 28 April 2018

Version 0.2.4 Release

EDIT (30th April, 21:00 UTC): There were some reports of the 32-bit .exe not working, so I've repackaged it, tested that it works properly on my end, and updated the links in this post.

Hello again! ^^

I managed to get all of the spell-related work finished, which again took longer than I hoped it would. As a result, I didn't manage to get the slavery, Nightlife, or Submission content done for this version, but I promise that will be my core focus for 0.2.5. ;_;

The next release will be the github/Patreon update on Wednesday, 2nd May. After that, the next full public release (0.2.5) will be out on Wednesday, 9th May.

I'm aiming to focus purely on the slavery content for the 0.2.4.5 release, and then I'll move on to Submission & Nightlife for the full release of 0.2.5. I'll make a more detailed post outlining my goals this Monday or Tuesday. ^^


The artwork of Nyan and Scarlett in this post was done by ChattyNeko. :3
You can find them over on their blog here.


v0.2.4 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar

Pre-zipped: Mega

Full folder: Google Drive

.exe (For Windows if you haven't installed/updated java.):

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

Pre-zipped: Mega

Full folder: Google Drive


v0.2.4 patch notes


  • Gameplay:
    • Vicky now sells spell books and scrolls. This is temporary until the spell shop is added. (She deliberately doesn't sell spell books for Cleanse, Steal, Soothing Water, Teleport, and Lilith's Command, as these are all planned to be quest-related. If you want to try them out, use the debug menu.)
      Finished adding effects for all 8 of the Arcane spells.
      Random attackers now spawn with random items in their inventory.
      Added variable point costs for spell upgrades.
      Added mechanics for spell school unique abilities. (Dye without needing dye-brushes for Earth, fluid enchantments free for Water, Energy & aura regeneration doubled for Air, deal 2 extra fire damage in melee for Fire, know time until next storm for Arcane.)
      Added support for clicking on the phone's map to teleport (if you have the 'Teleport' spell).
      Added a little passage in the prologue where Lilaya gives you the spell book for 'Ice Shard'. (You will find this spell book in your room when you load into this version.)
      Added in crystals and feathers granting you spells/attribute boosts again.
      Added elemental encyclopedia lore entries (unlocked when reading the elemental spell book).
      Removed Witch's Seal and Witch's Charm spell books. (These were accidentally added in 0.2.3.9.)
  • Balancing:
    • Buffed Witch's Seal to last for 3 turns, and increased costs of Witch's Charm and Witch's Seal to 40 and 80, respectively.
      Random succubi attackers in the dark alley tiles now spawn knowing the spells 'Arcane Arousal' and 'Telepathic Communication'.
      Increased spell book and spell scroll values.
  • Clothing:
    • Added: Hoop earrings (feminine, ear-piercing slot). Candi and Brandi now wear hoop earrings.
      Dresses no longer block the leg slot.
  • Other:
    • Added support for recolouring sclera (the white part of the eye).
      Added lots of tongue colours and patterns.
      Added 'Reset spells' to debug options.
      Renamed 'Seduction' damage/resistance to 'Lust' damage/resistance.
      Offensive spells can now only be cast on enemies.
  • Bugs:
    • Fixed inventory scaling bug that was present in Java 10 and more recent versions of Java 8.
      Fixed potion name generation.
      Fixed numerous minor bugs related to elementals (incorrect status effects, summoning costs, descriptions).
      Fixed some items of clothing (such as the overbust corset) concealing their own inventory slot.
      Fixed clients in Angel's Kiss not being attracted to you.
      Fixed bug where safety goggles would get equipped onto you during the prologue.
      Fixed bug where female characters could start the game having already lost their penile virginity.
      Fixed humans being referred to such things as 'a masculine man male', or 'a feminine woman female'.
      Fixed being able to upgrade spells even if upgrade points were 0.
      Fixed incorrect NPC eye colour transformation descriptions.
      Fixed elementals in your party being available at the stocks.
      Fixed companions instantly regeneration 100% of energy and aura after fights.

    (You can find the patch notes for 0.2.3.5 and 0.2.3.9 in the previous few posts. ^^



    P.S. I will respond to your comments over the weekend! :3