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Tuesday, 1 May 2018

Goals for 0.2.5

Hello again! Here's the usual post in which I outline my goals for the next version! ^^

Once again, the goals from the previous version have carried over into this one. The new spell system took far more work than I thought it would, so there are quite a few goals from 0.2.4 in this version.

For Wednesday's github/Patreon version, I'm going to be focusing on fixing bugs and adding slavery improvements. I will also try to get some more weapons added, as well as implementing support for strap-ons and plugs. After that, I'll be working towards the full version, and I'll be concentrating mainly on adding Submission and Nightlife content.

All of the goals below are aimed for the full release on 9th May. The github/Patreon version will be out on 2nd May. (Expect both the github/Patreon and full releases to run into the early hours of Thursday morning, UTC.) :3


Goals for 0.2.5:

- Add Submission content. (Special encounters for Bat-morphs, Slimes, and other races. Add slime TF quest. Adding content for the Imp fortresses, Gambling Den, and Bat caverns.)

- Adding in the next stage of the main quest (earning an audience with Lyssieth).

- Add a few more weapons.

- Add in a mod template for items, weapons, and sex actions.

- Improve slavery jobs & interactions (winner of Patreon content poll).

- Start adding in Nightlife content (winner of a Patreon content poll).

- Add a non-slavery way for random NPCs to move in with you (winner of a Patreon content poll).

- Fix bugs and sort out github issues and PRs.

- Write a guide for user submitted content.

(I know I don't always meet all of my goals in each version, but I like to set myself a lot of targets so that I'm motivated to work really hard! ^^)


P.S. I am very sorry that I still haven't caught up with comments. I will do my best to find time during the week to work my way through them. I may not be able to answer every comment (there are about 350 that I need to catch up on), but I do promise to read them all! ^^