Showing posts with label buggy. Show all posts
Showing posts with label buggy. Show all posts

Saturday, 21 December 2019

Almost done

Sorry about the length of time since both the last update and blog post. I've almost got this next update ready, and have pushed my current progress to the dev branch of github. I wouldn't advise building it just yet, however, as it's still in a potentially game-breaking state and needs some significant testing and tweaks here and there. I'm going to get that done over the next few days, and should have a more polished public release ready by Monday or Tuesday.

Saturday, 6 April 2019

It's very buggy

Hello again,

I've pushed v0.3.2.1 to the dev branch on github, but it's still quite buggy, and the new content is very much in a half-finished state. I'm going to need a few more days to get it polished into a state that's suitable for a fully packaged public release. I hope to have that ready by this next Tuesday or Wednesday.

If you want to take a look at the current patch notes (which don't yet reference the new city hall content being added), then you can see them here.

Sorry again that it's taking me so long to get a packaged release out; I've been a little overwhelmed by bugs recently.

Sunday, 11 February 2018

Version 0.1.99 (Buggy) Release

Hello again everyone!

I'm sorry about the delay this week, but some significant bugs cropped up late on Wednesday evening, and it took me until today to get them fully sorted out. As a result of this, I lost all of the time I'd set aside for getting both the fluids and Nyan's content into the code. I really am sorry that this hasn't been added yet, but this week really was quite a hard one. ;_;

That being said, the bulk of the stats rework is all done now (although I do still need to finish integrating it properly into combat), so the final things I have left to do engine-wise are adding multiple combatants and reworking the attacks & spells for combat. This will all be done for 0.2.0 (along with Nyan's content), at which point I'll finally be able to stop making huge changes to the engine, and focus instead on polishing existing mechanics and *adding content*! ^^

This release is in a rather rough state. You are likely to run into quite a few instances of unfinished mechanics, and for that I really do apologise. I considered pushing this release back another week to get it all finished, but I know that would have been extremely disappointing, so I opted to release this as-is, and warn you here that it's in a rough state. :(

The artwork of Dianna (the dominant harpy matriarch from the quest 'Angry harpies') in this post was done again by Jam. ^^
You can find them over on their SFW blog, and their NSFW blog.


v0.1.99 Download Links

This is still an early alpha, and will most likely contain bugs and half-finished content!

.jar version:

Pre-zipped: Mega

Full folder: Google Drive

.exe version (Please use this if you are on Windows and have not installed/updated java!):

Pre-zipped: Mega

Full folder: Google Drive


v0.1.99 patch notes


  • Gameplay:
    • Increased level cap to 50.
      Changed core stats from Strength, Intelligence, Fitness, Corruption + Health, Willpower, Stamina to Strength, Arcane, Lust, Corruption + Energy, Aura. (Removed fitness and stamina stats.) This is still a work-in-progress.
      Reworked all attribute-related status effects. (The bonuses you get from raising strength/arcane/corruption.)
      Removed level-up points (the points that you'd spend on strength, intelligence, and fitness).
      Updated: Perk tree mechanics. (I didn't intend for this to be part of the combat update just yet, but it turned out to be necessary in order for other parts of the game to continue to function properly.)
  • Sex AI:
    • NPCs that either love or like the Submissive or Dominant fetishes will now start sex in Eager or Rough paces.
      NPCs will no longer perform actions that they dislike or hate.
      Dominant NPCs will no longer end sex due to having 0 lust. Only submissive NPCs who have equal control (such as in consensual scenes, like Lilaya's), will end sex when they fall into the resisting pace.
      NPCs should no longer refrain from performing penetration actions (this was a bug where all NPC preferences were accidentally being removed, leaving them only wanting to perform self-actions).
      Fixed a cause of incorrect fetish associations for sex actions (such as your partner being affected by your masturbation actions as though they were the one masturbating), which should help the AI's decision-making process a little.
      NPC's anal action preference is now treated the same as all the others. (The fetish desire system has replaced the old method I was using to weigh NPC action preferences.)
      NPCs have been told to reign in their obsession with self-actions.
  • Other:
    • Removed: All references to slimes in the code (as they will be implemented a little differently to how I originally planned). If you've become a slime through the debug menu, you should switch back before loading your character into this version.
      Tweaked base height and breast sizes for several races.
      Halved the lust drop from performing hated sex actions from -50 to -25.
      Succubus attackers and Cultists now have fetishes & desires generated like other NPCs (although they will never dislike or hate performing non-con).
      You are now always able to remove NPCs' clothing during sex (although they will still default to not being able to remove yours if they are the sub in non-equal-control sex).
  • Contributors:
    • Use correct character for special penetration descriptions. (MissyDirection)
      Allow player to stop getting tail-pegged during chair sex. (MissyDirection)
  • Bugs:
    • Fixed a cause of some UI lag (caused by some poor flexbox performance).
      Fixed Vicky's sex scene causing a game-breaking bug to occur.
      Minor fix to Brax's TF description.
      Minor formatting fix to event log to prevent horizontal overflow.
      Several typo fixes.
      Fixed displacement text for an NPC's nursing bra being pulled down.
      Fixed bug with t-shirt displacement causing a major crash to occur.
      'Cummy meal' status effect no longer continuously makes your mouth dirty.
      Fixed resisting NPCs casually commenting on your cock size.
      Fixed 'Anal tease' sex action applying incorrect lubrication transfers.
      NPCs who hate/dislike non-con should now never use you after combat.
      Fixed incorrect inflation descriptions.
      You can no longer set your skin to be glowing in the character creation.
      Fixed incorrect virginity loss descriptions for succubus attacker.
      Fixed incorrect breast-related dirty talk.
      Fixed self-penetrative dirty talk referencing your partner.
      You can no longer help yourself to Ralph's condoms in his sex scene.
      Extra piercings will no longer spawn in the character creation's inventory when repeatedly going to check clothing and back.
      Fixed potions displaying '+X Attribute' twice when drunk.

    (You can find the patch notes for 0.1.98.5 in this blog post.)



    P.S. I'm going to be sleeping through most of the day tomorrow, so I'll catch up with bug reports & comments late in the evening & on Monday morning. ^^

    Saturday, 13 January 2018

    Buggy Version 0.1.96.9 Release

    Hello everyone! I'm so, so sorry about the late release, as well as the state that this version is in! x_x

    The multiple-partner sex engine work took a disastrous turn this morning, and what I thought would be the final little section of code refactoring turned into a cascading nightmare of errors. It's taken me ~16 hours to get all of the (obvious) errors fixed, and I'm sure that there are more I haven't managed to discover yet.

    This version is most likely going to be very buggy, so I really would strongly advise waiting for a hotfix (which I'll try and get out mid-way through next week). I'm absolutely exhausted at the moment, so I'm going to catch up on sleep over the weekend, and then work on getting a more polished version out as soon as I possibly can.

    It's not all bad news, however. This work that I'm doing now is the last huge amount of engine work that I'll need to do on Lilith's Throne (the combat update will be very simple in comparison), and it's almost all finished. This really will be the last choppy period of the game's development, and once I've finished this (and the combat work), I'll be able to move the game's designation from 'Alpha' to 'Beta'. Thank you all for bearing with me through these rough releases; this will be one of, if not the, last of the highly-buggy updates! ^^


    IMPORTANT! The game currently might not work on Java version 9.0.1! You'll need to either use the .exe version, or make sure you're running the .jar using Java 1.8.0_152!

    This is still an early alpha, and will most likely contain bugs and half-finished content!

    .jar version:

    Pre-zipped: Mega

    Full folder: Google Drive


    .exe version (Please use this if you are on Windows and have not installed/updated java!):

    Pre-zipped: Mega

    Full folder: Google Drive


    Version 0.1.96.9 patch notes:


  • Engine:
    • Did a huge amount of engine work for supporting multiple partners in sex. This required an enormous refactor of how sex is handled in the engine, which took up ~90% of the time this week.
      Final sex mechanics (taking the form of 'lust' and stamina) have been half-added to the engine.
  • Sex:
    • You should now be able to use all of your hands/tails during sex.
  • Gameplay:
    • Added double room upgrade, so you can now house two slaves in each room.
  • Clothing:
    • Added: Women's leather jacket (feminine, over-torso slot). (I added this to complete Kate's new outfit.)
      Added: Striped panties (feminine, groin slot).
      Added: Striped bra (feminine, chest slot).
      Added: Striped thigh-high socks (feminine, sock slot).
  • UI:
    • Moved weapons & jewellery into the 'equipped' panel, so all equipped items are now grouped into the same UI element.
      Fixed bugs related to tooltip positioning causing some UI elements to become inaccessible.
  • Other:
    • Removed 'Wing' clothing slot. (I might add this again in the future, but I was struggling to think of any 'wing clothing' to add to that slot.)
      Tweaked drop rate of racial consumables (the ones that are able to be enchanted into transformatives are now a little more common).
      Added more control over selecting font size in the option menu.
  • Bugs:
    • Minor formatting error fixes.
      The sex action 'Spread ass' is now correctly available for the player.
      NPCs should no longer get stuck on trying to transform your genitals after beating you in combat.
      Enchanted weapons (those with with stat buffs) now correctly apply their buffs when importing a save/character.
      Minor fix to default gender names (changed an instance of 'doll' to 'neuter').
      Minor typo fixes.
      Fixed hypno-watch and Arthur's package being found in alleyways.
      You can no longer purchase Arthur's Room upgrade before progressing to the correct point in the main quest.
      Fixed encyclopedia preview pictures not working.
      Fixed an error in changing what your slave calls you through the 'Permissions' screen.
      Fixed bug where pressing enter on a blank text field would cause the centre panel of the UI to go blank.

    P.S. I'll respond to all of your comments over the weekend. Sorry that this release is so buggy! ;_;

    Sunday, 26 November 2017

    Version 0.1.89.5 Update Progress

    Hello again everyone! :3

    Again, I'm so sorry that these updates usually run a few hours late. I think I might stop giving an estimated release time in the future, and simply say "released before I sleep on X day of the week"...

    I spent this week building the framework for Zaranix's quest (adding in a new map, 5 NPCs, and writing in the first set of content related to it), as well as adding in a new encounter in the alleyways (a prostitute variation of the normal attacker) and writing in most of the placeholders for slavery. All of this writing took a long time, and so I've decided to roll the sex content into the whole multiple-partner mechanics work that will be done for 0.1.95 (which is looking like it's going to take an extra week x_x).

    Anyway, this update/preview is in quite a rough state, and I plan on getting Zaranix's content finished off for another update mid-next-week, so I'd advise you to wait and grab that one from github when it's ready (most likely on Wednesday).

    As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the github:
    https://github.com/Innoxia/liliths-throne-public


    Version 0.1.89.5 progress:


  • Gameplay:
    • Added: main quest content involving Zaranix. (There are several ways to complete the quest, involving submission, stealth, violence, and diplomacy.)
      Added: prostitute variation of alleyway attacker.
      Filled in most of the placeholders for slave dialogue (molest and spanking will be done for the next release). I will expand these more in the future to take into account slave's personality and fetishes.
      Added 'Offer money' and 'Offer body' options to the alleyway attacker encounter.
      Slightly rewrote Demon Home's description.
  • Other:
    • Added 'amber' for hair and eye colours.
      Added 'messy' hair style.
  • Clothing:
    • Added: Lab coat (no femininity requirements, over-torso slot).
      Added 'Scientist' clothing set status effect (when wearing both safety goggles and lab coat).
  • Bugs:
    • Minor typo fixes.
      Enslaved offspring will no longer turn up in alleyways.
      Fixed bug where exported characters would have no hair.
      Lilaya's hair style is no longer random.

    P.S. I feel like I'm about to pass out, so I might end up sleeping through the entire of Sunday. I'll respond to your comments as soon as I can!

    Sunday, 17 September 2017

    Version 0.1.85 Progress Update

    Hello again everyone! ^^

    I'm so sorry again about the delay, and for being slow to respond here on the blog, but this week was probably one of the hardest I've had in a while. Adding the functionality to fully interact with an NPC's inventory (to set their clothes & items) was an absolute nightmare to get working, and took me three solid days to implement. As a result, this latest version that I'm uploading to github is extremely buggy, and despite working as hard as I could, I didn't manage to get the slavery content finished in time. ;_;

    I'm planning on updating the github again on Wednesday evening, so if you usually grab the latest build from there, I'd advise waiting until I've pushed that before really giving this version a go.

    As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the github:
    https://github.com/Innoxia/liliths-throne-public


    Version 0.1.84.5 progress:


  • Engine:
    • Added: Functionality to give/take clothing, items, and weapons to/from NPCs. This took ages. x_x
      Added: All of the inventory slots that I had planned, including orifice-related ones (to allow for insertion of toys into orifices).
      Added: An option (in the options menu) to disable the 'fade in' effect on the main text window (which removes the input lag if using the mouse to click the map for movement).
  • Gameplay:
    • Added: Functionality to convert the rooms in Lilaya's house into slave's quarters, along with functionality to apply upgrades those rooms.
  • UI:
    • Remade & expanded: Inventory screen.
      Moved the map from the bottom-left up into the main section of dialogue. (This will be reverted for Wednesday's fix.)
      Added an event log in the bottom-left of the screen.
      Moved all 'Remove character' actions to button 10.
  • Other:
    • Moved Rose's dialogue out of the generic rooms and into her room's tile.
      Ralph no longer feels the need to wear socks over his hooves.
      Added more values for Body Hair.
      NPCs should no longer be taking their own virginites.
      A few more minor things: But I forgot to make note of them...
  • Bugs:
    • Fixed bug where the potency of Bubble Cream's enchantments couldn't be changed.
      NPCs with cow-morph body-type preference will now correctly TF you into a cow-morph instead of a human.
      Fixed some issues with Bubble Milk displaying a large letter A in its icon.
      Fixed 'null' being returned in text when cow-leg transformation caused you to be unable to wear shoes.
      Fixed some typos.

    P.S. I'll respond to all of your comments tomorrow! ^^