Friday, 15 November 2019

Just a few more days...

As you probably expected, I'm going to need just a few more days to get the final parts of v0.3.5.5 finished, so it's looking like it will be ready either Sunday or Monday night now. Just like with the last update (v0.3.5.4), if it's not quite ready by then I'll get it released anyway and polish it up as part of the full public release of v0.3.6 (which shouldn't take too long).

Thank you for your patience!

Tuesday, 12 November 2019

Progress towards v0.3.5.5

Hello once again!

I just wanted to make a small update post to let you all know that the updated preview version of 0.3.5.5 is progressing well, and that I should have it ready by this Friday. It's going to include fixes for the bugs reported in v0.3.5.4, as well as the Axel/Vengar content. If it's looking like it might take me a little longer to get it released, then I'll make another post on Thursday.

After I've got that done, I'll move onto the public-release version of 0.3.6, which definitely won't take me as long to get out as this preview version has done. I'm hoping to have it released in a week or two after v0.3.5.5, but I'll give more details once I've got this current work finished.

Thank you all for the bug reports and feedback, and for your patience!

Monday, 4 November 2019

v0.3.5.4 Progress Update

Hello again,

Sorry about how long it's been since the last update, and that Axel's quest still isn't fully done. I'll make another preview update (v0.3.5.5) once it's finished, and then start working on v0.3.6 after that's out.


I package and release these in-between preview builds for backers over on my SubscribeStar, but anyone can play them at any time by building them directly from the public github (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

ALSO IMPORTANT: I accidentally updated both 'master' and 'dev' branch of the github to 0.3.5.4, so you can build from either.


v0.3.5.4


  • Engine:
    • Improved handling of turn updates, which has reduced the amount of lag encountered each turn, especially when the time would pass into a new hour.
      Improved speed of body generation for randomly-generated NPCs.
      Moved more text content into external txt files.
  • Gameplay:
    • Day/night time is now based on real-world sunrise/sunset times for the coordinates 51.4934 N, 0.0000 E, so days are shorter in winter, and longer in summer.
      Added a minor darkening effect to the map when in civil & nautical twilight, and a major darkening effect when in astronomical twilight or night time.
      Added sunrise/sunset info to the clock tooltip.
      Sleeping in your room or a friend's apartment is now to the next sunrise or sunset, instead of to 07:00 or 21:00.
      All shops in the Shopping Arcade are now only open between 06:00 and 22:00.
      Candi's desk is only open between 09:00 and 17:00.
      Zaranix's home is locked up between 22:00 and 06:00.
      The harpy matriarchs go to sleep between 22:00 and 06:00.
      Lilaya and Rose go to bed at 22:00 and return to the lab at 06:00. The 'lab assistant' and 'test subject' slave jobs are no longer available during these times.
      Breastfeeding/Nipple-kissing is now an ongoing action, with the target's milk (if they are lactating) being drunk every turn. Also improved descriptions of these actions to factor in nipple-shape.
      You can now take a bath in your room's ensuite, which cleans your companions and applies a regenerative-boosting status effect. (Descriptions are still a 'TODO')
      Roxy now smokes and has this reflected in her dialogue. She also no longer wears lipstick (which I thought might be weird on a greater rat-morph face).
      Added some unique sex actions in Roxy's facesitting scene: her smoking; her teasing you; a customer briefly interrupting her. Her sex scene now also correctly starts with you eating her out, and her dress pulled up.
  • Items:
    • Added cigarettes as individual items and as packs of 20. Smoking cigarettes provides a status effect which applies +10 aura and -5 health.
      Added 'rat skull' tattoo.
      Slightly improved the short sleeve shirt icon and added dye colours for the buttons & label.
      Added 'Kerambit' weapon (one handed, sold by Vicky).
      Added 'Gemstone ring' (finger slot, sold by Nyan).
      Added 'Demonstone necklace' (neck slot, sold by Nyan).
      Moved internal finger and neck clothing into the res folder.
      Added secondary colours to heart and ankh necklaces, and you can now equip these necklaces (as well as sun and snowflake necklaces) into the wrist slot.
      Improved bell collar and added secondary and tertiary dye colours for metal parts.
  • Other:
    • You can now equip unique clothing & weapons onto NPCs. If these NPCs are removed from the game at any point, the unique clothing/weapons which they have equipped are returned to your inventory.
      Reduced the arcane lightning globe's base damage from 25 to 15, and reduced its value from 500,000 to 250,000.
      If you have an alligator-morph vagina, you now get the egg-laying birthing variation.
      Changed the 'rose' gift item into an item of clothing, which can now be worn in the 'hair' slot. Any roses already in your game will be automatically converted into their clothing counterpart when you load into this version.
      Added 'pitch black' for eye colours.
      Added 'bun' and 'chignon' hair styles, and reduced the chance of NPCs spawning with 'unusual' hair styles (from 20% to 10%).
      Added a debug consumable item which turns the drinker into a youko, and adds a tail to drinkers who are already a youko.
      Added 'footjobs' to the sex stats screen (only displayed if you have foot content turned on). Anal, nipple-penetration, and urethral sex stats are now hidden if you have the associated content disabled.
      Added personality setting tab to debug menu.
      Clothing & weapons enchanted to remove corruption now cost enchantment stability, equal to the value of corruption removed.
      NPCs who have a positive desire towards the 'cum stud' or 'impregnation' fetishes, and are either selfish or in the rough pace, will now refuse to wear condoms in sex.
      Added a 'fast travel' tab which is available everywhere within the shopping arcade.
      You can now suggest a job (or change of job) to any of the friendly occupants either living with you or in their own apartment.
      Added an indication that the main quest currently ends at the 'Finding the youko' quest in the quest log.
      Added more slave greeting and sleeping dialogue variations for when they are assigned to your room. Also added slave-related quick/thorough wash descriptions.
      Added office tile to gambling den map.
      Reduced 'vaccuum' spell's 'secondary voids' effects from -20 to -5 energy shielding, and -25 to -15 critical damage.
  • Forced-transformation content:
    • NPCs now have a gender, subspecies, and race-stage preference, instead of a fully pre-generated body preference. This should help to cut down on save file size.
      NPCs will no longer try to transform you if you are a demon, nor try to transform you into a demon or imp (although they will still force non-racial transformations onto you). Youko tail addition/removal transformations have also been disabled.
      Fixed issues with forced TF potions not applying genital changes correctly, and the NPC getting stuck on trying to change your genitals even when you had the genitals they wanted.
      Fixed issue with NPCs trying to transform away any strap-on that you were wearing.
      Improved NPCs transformation selection for the potions they force on you.
      Added more dialogue for each part that an NPC transforms.
      Forced transformation content availability is no longer linked to the non-con content toggle.
      NPCs who want to transform you into a slime will now be able to do so without getting stuck.
      Demons in the dark alleyway tiles have had forced transformation behaviour added to them. (They usually end up preferring demons, however, in which case they will only attempt to transform your gender.)
      Added penis girth, ball size, body size, muscle, vagina capacity, ass capacity, and ass wetness to forced transformation variations.
      Increased non-racial TF amounts in a single forced-TF (such as ass size or height being increased/reduced by larger amounts).
      NPCs will now transform both you and your companion.
      NPCs will now apply fetish changes as well as body transformations in the same scene.
      NPCs will no longer TF if mouth blocked.
  • Random encounters:
    • Changed and expanded dialogue for post-defeat transformations and sex for: Dominion alleyway; Harpy nest; Submission tunnels; Demon alleyway; Cavern attacker/slime/bat.
      Added quick TF options (in the combat's post-victory actions) to all these scenes.
      NPCs will now choose whether to have sex with you, your companion, or both of you after defeating you.
      NPCs who dislike raping will no longer rape.
  • Bugs:
    • Typo and parsing fixes.
      Fixed issue with the Office's 'Occupancy ledger' sometimes causing a background error to be thrown, which was sometimes breaking the game.
      Fixed similar issue where accessing inventories through the slave list would sometimes result in not being able to close the inventory, leading to numerous background errors being thrown.
      Fixed another issue with the 'Occupancy Ledger', where inspecting a friendly occupant would cause the game to throw several background errors.
      Fixed bug where slaves assigned to sex-related jobs would have their virginity loss descriptions reset.
      Jules no longer wears socks on his hoofs.
      Fixed bug where previously-creampied orifices would not be recognised as being lubricated by cum at the start of sex.
      Fixed bug where room upgrades were not affecting obedience & affection gains for slaves working there.
      Any weapons that are unequipped during sex are now correctly re-equipped when sex ends.
      Fixed bug where backing out of the inventory screen during sex would sometimes return you to the scene you were in before sex, while not correctly ending sex, causing the game to break.
      Fixed yet more bugs in stuttering characters' speech effects.
      Fixed minor issue where checking imp gang inventories defaulted the response tab to the empty 'selected item' one, rather than the 'overview' one.
      Fixed bug where breast/nipple interactions would be disabled when receiving a blowjob in the sixty-nine position.
      Fixed bug where clothing tooltips would display the rarity of unidentified items, letting you know if they were jinxed or not without first identifying them.
      Fixed 'Mystery Kink' not being recognised as a fetish-giving item, and 'Glowing Mushrooms' not being recognised as transformative, which was allowing some unique NPCs to consume them during sex.
      Fixed issue where offspring could sometimes spawn with 'heterochromatic' eyes that both had the same colour.
      Fixed bug causing incorrect descriptions when removing horns.
      Fixed incorrect action labels in debug's race reset screen.
      Fixed bug where buying items from Vicky would clear the entire stack of that item from her inventory the next time you opened her trade menu.
      Fixed Takahashi not having 3 youko tails as intended.
      Fixed Fury offspring (half-demon harpies) spawning in Dominion (they now only spawn in the harpy nests). Also fixed offspring of non-Submission half-demon subspecies spawning in Submission's tunnels.
      Fixed equipped piercings displaying a 'No tattoo' tooltip when hovering over them in tattoo view mode.
      Fixed tertiary dye colours not displaying for several items of clothing.
      If, in a previous version, Brax has somehow bugged out after completing the side quest to obtain him, he will correctly have his ownership transferred to you when you load into this version.
      Fixed item and clothing encyclopedia entries not being added if you used an item from an NPC's inventory, or equipped clothing onto an NPC.
      Fixed incorrectly describing Kate's breasts as E-cup.
      Fixed footjob climax tattoo counter not working.
      Fixed bug where footjob sex stats were not being saved/loaded correctly.
      Fixed sex bug where characters couldn't start oral actions while they were receiving a footjob.
      Fixed bug where performing/receiving foot-related actions would result in a huge lust drain per turn if neither participant had a positive desire towards foot fetishes. This will not affect NPCs' decision to use foot actions (which they prefer to avoid unless they have an associated fetish).
      Fixed bug where the 'Localised Storm' upgrade for the Arcane Cloud spell would affect enemies of the target, instead of all their allies.
      Fixed bug where clothing was able to be equipped in sex into slots which were not supposed to be available.
      You can no longer equip clothing during sex into inventory slots that are involved in an ongoing action.
      Fixed Rose's handholding sex scene missing the mouth-finger interactions which were present in older versions.
      Fixed 'Suck clit' sex action having arousal increment values reversed for the performer/target.
      Fixed enslavement collars not spawning with the enslavement enchantment.
      Fixed dates before 0CE being displayed as a negative value, and are now correctly displayed as 'xxxx BCE'.
      Fixed bug in the flow of dialogue when talking to Candi for the first time about Brax.
      Fixed clothing enchantments which reduce corruption being regarded as 'bad' enchantments.
      Fixed broken condom equip behaviour for cultists, dark alleyway demon attackers, Kate, and Ralph.
      Fixed bug where slaves who were given the permission to use you would only do so when they were supposed to be at work, instead of when they had free time (set to 'idle').
      Actions using a parnter's clit are no longer displayed as greyed-out actions, until you know that the partner has a vagina.
      Fixed another cause of the bug where slaves jumping you when sleeping would not work correctly.
      Fixed some issues with the lactation fetish special tease attack, and made it available to characters who have crotch boobs which are lactating.
      When starting sex, the active response tab should no longer start on one that has no actions available in it.
      Fixed some incorrect descriptions of the 'choke' action in multiple-character sex scenes.
      Fixed bug where character home icons would not be shown on any tiles that bordered the map's lower or left edges.
      Fixed some references to Jhortrax fathering imps instead of half-demons.
      Girlcum fluid modifiers are now described in a character's appearance page.
      Characters performing oral on a vagina will now correctly ingest girlcum (once the vagina is lubricated by girlcum).
      Fixed bug where incorrect dialogue would be displayed when slaves jumped you for sex after sleeping.
      Fixed some issues with half-demon subspecies detection, which should have resolved the unusual self-transformation behaviour encountered after turning yourself into a half-demon through the debug menu.
      Fixed alligator hair-scales and slime hair being called by the wrong name.
      Fixed branching quests not correctly saving/loading the quest route you selected (was just affecting the slime queen quest, but wasn't having any impact on gameplay).
      Blaze and Crystal (the Slime Queen's guards) are now correctly identified in the code as being siblings (but only if you have incest content turned on).
      Fixed bug where post-sex dialogue after beating and then submitting to the imps in the Dark Siren's fortress would be the 'defeated' variant instead of the correct 'victory' variant.

    Saturday, 2 November 2019

    v0.3.5.5 Progress

    Hello again,

    This is just a small post to keep you all informed as to v0.3.5.5's progress. It's still not ready, and likely won't be for the end of this week (on Sunday), but I'll release what I have at that point anyway, as it's already taken me far too long to get this done.

    I'll make another post late on Sunday (or more likely, in the early hours of Monday morning) to let you know when v0.3.5.5 has been pushed to github/released on SubscribeStar.

    Saturday, 26 October 2019

    Yet more v0.3.5.5 progress...

    Hello again!

    The preview version of 0.3.5.5 still isn't ready yet, but it will definitely be out before the end of this next week. I know I'm not supposed to give release dates anymore, but it's taking me so long to get this version out that I'll release v0.3.5.5 before the end of next week even if it's not 100% ready.

    With that out of the way, I once again wanted to let you know what I've been working on this week. As I said I would in last Friday's post, I've been writing the content for Axel's quest, but before I got through too much of it, I got side-tracked by going back and updating all of the random encounter dialogue to take into account companions being forcibly transformed. Updating the dialogue nodes for each of these encounters took a while, but I finished it off this evening, and will go back and get Axel's quest finished over the weekend.

    Sorry that it's taking me a while to get this release out. I'll maintain the "no release dates" plan up until v0.3.6, but after that I might go back to setting semi-fixed fortnightly release estimates, as I feel as though this isn't working very well...

    Saturday, 19 October 2019

    More progress on v0.3.5.5

    Hello!

    First of all, as I thought, getting Axel's quest content added is taking a little longer than I'd planned, so v0.3.5.5 isn't ready just yet...

    Secondly, to let you know what I've got done this week, I've improved and fixed bugs in the forced-transformation content, got the framework for Axel's quest added, fixed more general bugs, and added a few other minor things. Next week I will just need to write the content and possibly make some edits to the framework, as I'm not 100% happy with the flow of it at the moment. I'm hoping that it won't be too much longer before v0.3.5.5 is out, and then after that I'll be able to get started on the public release of v0.3.6.

    Finally, thank you for your patience, and again for all of your feedback and bug reports!

    Tuesday, 15 October 2019

    Progress on v0.3.5.5

    Hello again!

    I know that I should have made a post on Friday keeping you updated as to how progress towards v0.3.5.5 is going, but I thought that I'd just end up repeating myself in this post, so I decided to just roll news of progress into here. (I hope you don't mind!)

    Anyway, as far as progress is concerned, I've fixed numerous bugs and made other minor improvements over the course of the last week, and have also added the improved day/night cycle features that I'd mentioned before. The in-game date will now be used to calculate times for sunrise and sunset, based on the coordinates 51.4934 N, 0.0000 E. I've also added some minor UI improvements to make it clearer when it's day & night, as well as some basic routines for shops closing and some unique NPCs going to bed at night.

    With all that out of the way, I'll use the rest of this week to improve the forced-transformation content, as well as implement Axel's quest. I've got all of his quest content planned out already, but adding in the framework and then writing the actual content itself always takes longer than I expect, so I'm still unsure of a date for when v0.3.5.5 will be ready. I'll make another progress post on Friday, and I'll hopefully have a rough release time estimate ready by then.

    Thank you all once again for the bug reports and feedback!