Monday, 24 February 2020

Yet another delay

Once again I've ended up getting sidetracked by feature creep, and so the content for Helena's romance quest is now significantly larger than it was in my original plan for it. As a result, it's going to take me a little while longer to get it all finished off, and so I'll have to delay the release.

As soon as I've got it into a state that's just awaiting placeholder dialogue, I'll push to github, and then I'll release v0.3.7 once all the placeholders have been filled in. I will aim to have it released by this time next week.

I'm sorry once again for both the delay and the late hour of its announcement. I promise that I will do my very best to make Helena's content worth the wait.

P.S. I also just realised that I never re-enabled anonymous comments here on the blog, so at least those should be working again now.

Wednesday, 19 February 2020

Further delay...

I'm so sorry once again, but I still haven't managed to get v0.3.7 into a state that's ready for release. When writing the content for Helena's romance quest, I realised that all of her currently-existing scenes in the game (as well as those for Scarlett) needed to be updated to better fit the personality she's supposed to have. Due to having to go back and edit all this dialogue, I'm a lot further behind on progress than where I expected to be...

I'll try to get things into a state that's at least suitable for pushing to github tomorrow (so that you can see the progress that's been made), and I'll then do my best to have this version fully released by the weekend.

I'm really sorry about there always being a delay like this. I'll really try my best to make sure that it's not so bad for the next few versions after this one...

Saturday, 15 February 2020

Minor delay on v0.3.7's release

Sorry to once again be announcing a delay, but I just need a few more days in which to get Helena's romance quest added into the game. Finishing the work on the penetrative size-difference content took longer than I expected, and so I'm currently in a state where the framework of Helena's quest is almost finished, but will then still require a couple of days of writing and testing.

I'll do my best to get v0.3.7 out by the end of the weekend, but it's highly likely that it'll take more time than I except, so instead I'll say that v0.3.7's release will now be on the night of Tuesday, 18th.

I'm really sorry once again for delaying it like this at the last moment. I thought I'd be able to get it done by tonight, but then I kept on running into minor issues that ate up all my time...

Friday, 7 February 2020

Version 0.3.6.8 Further Progress Update

Hello again,

Sorry that this updated preview was a little delayed, but I've got it pushed to the github's dev branch now. As I mentioned in the previous post, the addition of the penetrative size-difference mechanics ended up taking longer than expected, but the basics of it are all added now.

To give a brief overview of what this new mechanic entails:
- I've added more accurate measurements to penis and tail sizes, so they now have both a length and diameter.
- Orifices now get stretched out from the diameter of penetrative objects entering them.
- Orifices have a depth value, which is split into 'comfortable' and 'uncomfortable' depths.
- Characters whose penis/tail is too long for the orifice will push into the 'uncomfortable' depth when in the 'rough' pace. Otherwise, they will stop at the limit of 'comfortable' depth (if their penis/tail is long enough to get there).

This mechanic still requires a day or two of polish and the addition of descriptions during sex, but it should be technically working in this release. I'll make sure that it's completely polished and finished off for the full release of v0.3.7.

I'll also get Helena's romance quest added for v0.3.7, as well as getting more bugs fixed and more of Vengar's placeholders added. I'll have to push the Enforcer encounter content back to v0.3.8, as if I were to aim to get it added for v0.3.7, I think it would end up delaying the public release by an unacceptable amount of time. I'm aiming to get that release out around the 12th, but it's probably going to end up being delayed by a day or two, so it would probably be better to expect it on Friday 14th.

P.S. If there are any major bugs in this version, I'll push a fix to github by the end of the weekend.


I package and release these in-between preview builds for backers over on my SubscribeStar, but anyone can play them at any time by building them directly from the public github (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

ALSO IMPORTANT: Make sure you build from 'dev' branch, as 'master' won't be updated until the v0.3.7 release.


v0.3.6.8 Patch Notes


  • Contributors:
    • Added FaceTypeTag enum for improved handling of face features. The 'Bite' special attack is now available to any face type which has a muzzle, fangs, beak, or shark teeth. (PR#1286 by Stadler)
      Added graceful error handling for if an invalid ItemTag is detected when loading Clothing/Weapons from xml files. (PR#1278 by Stadler)
      Fixed bug: Restocking of items sold by Vicky (Arcane Arts) produces wrong prices after buying all items of a single type. (PR#1276)
      Fixed the issue where the NPC in the prologue knows about the player's penis when this shouldn't be the case. (PR#1274 by AxeXP)
      Improved interaction between wing-arms (as seen on harpies and bat-morphs) and clothing. (PR#1249 by Stadler)
      Fixed the phone menu sex stats display for blowjobs performed and received being the wrong way around. (PR#1270 by AceXP)
      Fixed bug where CoverableArea.MOUTH could never be discovered, blocking knowledge of NPCs' oral skills. (PR#1260 by AceXP)
      Altered race tooltip to better reflect knowledge from 'observant', and improved some of the related text in the full appearance description page. (PR#1236 by NoStepOnSneks)
      Fixed bug where you could become an angel by self-transforming into the appearance of one while being a slime, and then solidifying into flesh via a TF potion. (PR#1292 by NoStepOnSneks)
  • Engine/Code:
    • Tidied up the default enslavement dialogue node and moved related text out into external txt files (into the txt/characters and txt/characters/offspring files).
      Moved fluid modifier ingestion effects out of GameCharacter's ingestFluid method and into the corresponding FluidModifier Enum values.
      Added methods in Game class for detection of metric sizes, weights, and fluids, so that these values can easily be found out when using the parsing engine.
      Added hooks to item, weapon, and clothing types in the parser, under ITEM_id, WEAPON_id, and CLOTHING_id, where 'id' is the id of the item you want to reference.
      Added functionality for NPCs to use items during sex.
  • Gameplay:
    • Added 'construction worker' as a background that can be chosen during character creation. It offers some physical attribute buffs, as well as halving all room upgrade costs.
      Slightly altered friendly occupant job search mechanics. You can now prevent friendly occupants who don't have their own apartment from getting a job, and suggest to them that they quit their current job if they've already found one.
      'Orgasmic level drain' is now an equippable trait.
      The 'Hypno watch' which you get from Arthur can now be enchanted to add or remove lisp, stutter, and slovenely speech. (Only works on random NPCs and yourself.)
  • Penetrative size-difference:
    • Changed orifice capacity (and therefore related stretch mechanics) to be based on penetrative objects' diameter, not length.
      Added calculation for penis diameter, based on a character's penis length, girth, and modifiers (flared gives +5% diameter, tapered gives -5%).
      Added calculation for tail length, based on a character's height and tail type.
      Added calculation for tail diameter, based on a character's tail length and girth.
      Tails now stretch orifices in the same way that penises do.
      All of the following changes can be toggled off via the content option 'Penetration Limitations' (which is on by default):
      Internal orifices now have depth values, which are based on the character's height, if they are a taur, and if they have a non-flesh body material. Depth values be seen in the character description page (and in your phone menu's 'body stats' page).
      Depth values have 'comfortable' and 'uncomfortable' components. Taking an insertion past the 'comfortable' limit will cause severe arousal losses per turn for any non-masochistic character being penetrated.
      Characters in the 'rough' pace in sex will penetrate past the 'comfortable' depth limit, but all other paces will stop before passing into the 'uncomfortable' depth.
      Added a 'size-queen' fetish, which makes all depth values for that character's orifices considered to be 'comfortable'.
      Added 'extra-deep' orifice TF modifier, which doubles the depth of the orifice. This can be applied via the self-TF menu or by crafting TF potions.
  • Sex:
    • NPCs will now use pills during sex, depending on their fetishes, ongoing actions, mouth access, and whether or not they actually have any pills in their inventory.
      When performing oral on any orifice, the performing character will now swallow fluids previously deposited in that orifice, at a rate of 25ml per turn.
      NPCs who have the 'orgasmic level drain' perk will no longer choose to drain their slaves or companions.
      Elementals are now immune to the 'orgasmic level drain' effect.
      Added intercrural action availability to 'cowgirl' and 'reverse cowgirl' positions.
      Added 'throat control' sex action for if a character is performing a blowjob and has the 'internal muscles' orifice modifier for their throat.
      Characters now get +0.5 arousal/turn from an orifice they're penetrating being very tight, instead of -1/turn.
      Masochists now gain arousal per turn, instead of losing it, while their orifices are being stretched or penetrated too deeply.
  • Other:
    • Added quicksave and quickload buttons in the bottom-right of the game window, which grey-out when unavailable.
      Humans are no longer listed in the 'Races Present' tooltip for Enforcers present in tiles.
      In the inventory screen, added a colour indication to the 'Equip' action whenever enslavement-enchanted clothing to be equipped on an NPC will either succeed or fail to enslave them.
      You can no longer enslave NPCs before you have obtained a slaver license.
      Slightly tidied up the action titles for using & equipping items/clothing/weapons on NPCs in the inventory dialogue.
      Added fluid modifiers to the self-transformation menu for milk, crotch-milk, girlcum, and cum.
      Doubled the amount of essences which Sean has (to make sure that he doesn't run out of them during a fight).
      The 'scratch' and 'squirrel scratch' special attacks now have a 1-turn cooldown.
      You can no longer force the harpy matriarchs to drink fetish-altering potions (as that has the potential to alter their personalities in such a way so as to make future interactions with them completely nonsensical).
      Renamed 'Vixen's Virility' to 'Breeder pill', and 'Promiscuity pill' to 'Slut pill'. Improved effects tooltip for both of these items.
      Random NPCs who have a positive or negative desire towards either the pregnancy or impregnation fetish will now spawn in with slut pills or breeder pill in their inventory.
      Randomly-generated non-slave NPCs will now refresh their inventories every day.
      'Slut pills' are now far more expensive to buy from shopkeepers than 'breeder pills', due to a tax on their sale.
      Added an action in the debug menu to unlock all encyclopedia entries (under the 'Misc.' tab).
      Added two toggles in content options for allowing/disallowing furry or scaly characters to spawn in with hair. By default, furry hair is on, but scaly hair is off.
      Alligator 'hair' has been changed from 'head-scales' to 'hair', due to their default state of lacking hair now being correctly handled.
      NPCs who you invite to come and live with you now have their occupation reset to 'unemployed' when they move in, instead of remaining as a 'mugger' or 'prostitute' until finding a new job. (This is also retroactively applied to friendly occupants with no job when loading in.)
      Added some missing colours to slimes (including metallic colours as unnatural slime dye choices).
      Added basic tooltips to the buttons in the bottom-left of the game window (to make it a little more obvious that there are hotkey shortcuts for them).
      Improved formatting of the prices overlaid on item icons when trading in shops.
      The 'milk maid' clothing set bonus now has a far more powerful alternative version for if your background occupation is that of a maid. (In the same way that the basic 'maid' set bonus is buffed.)
      Slightly improved formatting of body description screen.
      Removed '+10 aura' effect from the crossdresser fetish.
  • Bugs:
    • Parsing and typo fixes.
      Fixed issue of the debug menu's self-TF function treating you as though you're a slime even if you weren't one.
      Fixed bug where a significant amount of unique NPCs would have their core corruption stat reset every time you loaded the game. (This appeared to be most noticeable with Brax.)
      Fixed issue with defining itemTags in clothing. If an itemTags element without a defined slot was present in the xml file, then itemTags with defined slots would accidentally override its tags (instead of being added on top of what was meant to be slot-independent tags).
      Defeating the rats after attempting to beat Murk up now correctly sets that area of the Rat Warrens as being cleared, which resolves the issue of Murk being incorrectly treated as still being present in the Milking Room.
      Fixed issue where enslaving the first of the defeated gang members in the post-combat scenes in the Rat Warrens would immediately return you to the tile's default dialogue, while leaving the other 5 rats on the tile.
      Fixed bug where there would be no dialogue displayed in the left and right corridors of the Rat Warrens after clearing them out.
      Fixed bug where you could choose the 'Leave' action in the Rat Warrens' Milking Room even after clearing that area of rats, which would cause Murk to reappear on the Milking Storage tile.
      You can now enslave the imps found in gangs in the tunnels in Submission.
      Fixed issue with slovenly speech not parsing correctly in some instances.
      Fixed issue with feathers and scales being incorrectly referred to in their singular form in standard parsing.
      Companions are no longer able to give birth while in your party.
      The occupancy ledger now keeps track of when a slave has given birth.
      Fixed issue where upon loading a saved game, all crotch-milk modifiers, including flavour, would be reset to the same modifiers of the character's main breast milk.
      After defeating them and driving them off, the demon leaders in the three Submission Fortresses will now correctly re-equip their clothing in time for your next encounter with them.
      Fixed Rose having the 'prude' personality trait. She now has the 'cowardly' and 'selfish' traits instead.
      Fixed a reference to the world map being 150 square kilometers, instead of correctly being described as 150km*150km.
      Fixed bug where Cultists would swallow promiscuity pills which you offered them, even though the text implied that they knocked it out of your hand.
      Fixed minor parsing issue with item tooltips having a greater height than was needed to fit the displayed information.
      Fixed bug with light theme tooltips not displaying correctly, and also fixed some other minor bugs related to light theme's formatting and appearance.
      Fixed minor issue with random German-shepherd-morph NPCs not having correct determiners appended in front of their name (such as 'a' or 'the').
      Fixed issue where demons in dark alleyway tiles would incorrectly reference pregnancies as having imps as the resulting offspring.
      The 'Double creampie' action now correctly applies penetrative effects to the second character (i.e. taking their virginity, starting to stretch them them out, etc.).
      Fixed issues with the availability of the 'slap ass' sex action.
      Bike shorts no longer block intercrural sex actions.
      Fixed bug where if you had the 'Servant of fire' spell upgrade (or any of the other elemental school equivalents), your elemental would refuse to have dominant sex with you, instead of refusing to have submissive sex.
      Fixed issue with slimes' subspecies detection not being based on the slime colour, but the character's underlying (hidden) subspecies colour. (e.g. A blue harpy-slime was being incorrectly identified as a phoenix-harpy-slime if the characters' 'feather colour' was glowing red, even though these feathers cannot be seen.)
      Menu buttons in the bottom-left of the game window now correctly refresh when loading a game.
      Fixed bug where the hypno watch could disappear from your inventory upon loading your game.
      Fixed bug where random characters who used you in the stocks would not disappear after the scene had ended.
      Fixed issue with incorrect Enforcer races being displayed as being present in Submission's safe path tiles.
      Fixed potential issue with Brax not being found at the Enforcer HQ's reception desk after completing his part of the main quest.
      Fixed issue with the debug menu's 'race resets' not working correctly for 'half-demon' and 'demon' options. Resetting your race to something other than a demon will now also correctly remove your underlying demon identification.
      Fixed characters being able to use 'muscle control' sex actions while in the 'resisting' pace.
      Urethra and nipple internal orifice modifiers (ribbed, muscled, tentacled), are now only applied if the orifice is able to be penetrated.
      Fixed incorrect name parsing for all orifice modifier addition/removal descriptions, and incorrect references to a character's breasts when modifying crotch-boobs.
      If you have the related content options turned off, then anal and foot fetishes will no longer show up in your fetish menu, nor in the fetish enchantment options.
      Fixed several instances where ingesting fluids could throw a background error and potentially cause the game to become unresponsive.

    Wednesday, 5 February 2020

    Minor delay on v0.3.6.8

    Hello again!

    I just wanted to make this small post to apologise for how the updated preview of v0.3.6.8 is being delayed, and to let you know that it will probably be pushed to github on Thursday evening now. The reason for this delay is that the expansion of penetrative size-difference content is taking longer to get implemented than I expected. It should be done in time for Thursday, however, and so I'll get the updated preview out then.

    I'll then most likely get the full release of v0.3.7 out around Wednesday 12th. Sorry again for this delay!

    Tuesday, 28 January 2020

    Version 0.3.6.4 Progress Update

    Hello again,

    After fixing some bugs introduced in the last version, I got a little side-tracked with adding the long-awaited 'Complain' action at the stocks in Slaver Alley. Although I initially intended it to be a simple affair in which you could get locked up in a repeatable stocks sex scene, I ended up getting carried away and added quite a few scenes as well as a new unique NPC.

    Due to this, I ran out of time in which to work on Helena's romance quest and the size-difference content, but I'm planning on getting that added for an updated preview version, v0.3.6.8, which I hope to have released by Sunday. After that, I'll add the Enforcer encounter scenes for the public release, which I'm currently expecting to be out around the 7th of February.

    There are also still quite a few bugs that I need to get fixed from v0.3.6, but none of them (that I'm aware of) are game-breaking. In any case, the vast majority of them will be sorted out for v0.3.6.8. I'll also make sure that I've filled in the placeholders for at least Vengar's and Murk's content in the Gambling den (after completing Axel's quest).

    Sorry once again for how this version has rolled over past my expected release date. I'll do my best to keep v0.3.6.8 and v0.3.7 on schedule!


    I package and release these in-between preview builds for backers over on my SubscribeStar, but anyone can play them at any time by building them directly from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public/tree/dev
    (There's a build tutorial here.)

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

    ALSO IMPORTANT: Make sure you build from 'dev' branch, as 'master' won't be updated until the v0.3.7 release.


    v0.3.6.4 Patch Notes


  • Engine/Code:
    • Fixed issue with incorrect line endings at the top of most files.
      Moved remaining Slaver Alley dialogue into the external .txt file.
      Tidied up virginity loss code.
      The 'companion' parser target has been shortened to 'com', and should now work correctly in conditional statements.
  • Gameplay:
    • Added content for the 'Complain' action in Slaver Alley's public stocks tile, which includes a new unique Enforcer NPC. (There are some additional dialogue variations for if Brax is in your party.)
  • Other:
    • The 'Tail swipe' combat move is now available to anyone who has a prehensile tail which has a girth of at least 'thick'.
      Alligator-morph tails are now considered to be suitable for penetrative actions.
      Added ability to have your companion join in on sex with slaves locked up in the stocks in Slaver Alley.
      Added 'sandy' as a covering colour.
      Slightly improved slovenly speech parsing.
      Gave Helena a new surname and some clothes to wear.
      Level drain option now defaults to 'off' in sex scenes which include your companion, slaves, or friendly occupants.
      Scarlett and Brax can now have their levels drained via the use of the 'Orgasmic level drain' once they've been enslaved.
      Added kissing interaction availability to 'mating press' + 'lying down' positions, and anilingus availability to 'face between legs' + 'lying down' positions.
      Added 'phoenix-harpy' subspecies, which is just a harpy with glowing red, orange, or yellow feathers. They can only be found naturally spawning in the Harpy Nests as an extremely rare chance.
  • Bugs:
    • Numerous parsing fixes (most of them in the new Rat Warrens dialogue).
      Feminising Murk will now correctly give her a vagina. (Fix is also retroactively applied if you've already feminised him.)
      Fixed tail girth description in selfie/character viewer not updating to describe the character's actual tail girth.
      Disabled unique position switching actions in stocks sex when there were more than two participants, as it was causing some issues. (You can still change position as the dom using the more in-depth position selection action.)
      Quick sex now correctly takes into account each participant's banned areas. (i.e. In slaver alley stocks sex, the slave's orifices which are banned will be excluded from quick sex.)
      Fixed more issues of quick sex ignoring the availability of sex areas.
      Quick sex will no longer apply level drain to targets who should be immune (i.e. unique characters).
      Characters with the deflowering fetish now correctly gain experience from taking virginities in quick sex.
      Removed line in alleyway demon encounter which suggested that the demon grows a cock when you offer yourself to her.
      Fixed bug where companions would go to work while being held as a captive (bug was present in the Rat Warrens loss scenes).
      Parsing and dialogue flow fixes in scene where you get sent to the cells after losing in the Enforcer Warehouse.
      Fixed bug in the post-loss Enforcer Warehouse cells scene, where you'd remain in the Enforcer HQ's cells after you were supposed to have been escorted outside by Claire.
      Fixed inactive 'Continue' button being shown after Claire has warned you about the SWORD Enforcers in the Warehouse.
      Your clothing now correctly gets unequipped when locked into the stocks (in the Enforcer Warehouse loss scene).
      Fixed post-sex stretching information referring to every stretched orifice as the character's 'asshole', instead of the correct orifice.
      Fixed issue with Helena returning to her nest when she should have been in Scarlett's Shop in Slaver Alley.
      Fixed some minor issues with dialogue flow when talking to Candi and when getting the Lipsticks from Ralph (as part of the 'Buying Brax' quest).
      Fixed awkward phrasing of the exhibitionist fetish's short description.
      Quick sex should now display correct behaviour for if a sex scene is meant to end in a creampie or not.
      Fixed issue with quick sex where it would sometimes throw a background error and not work.
      Fixed bug in quick sex where characters with impregnation fetish would sometimes pull out of a partner willing to be impregnated.
      Fixed 'ready for birthing' status effect having a nonsensical description for taur characters.
      Fixed bug where you could request Claire's help in dealing with Vengar even after you'd completed his quest.
      Fixed incorrect parsing in combat when sadistic characters took lust damage from dealing damage to their target.
      Fixed bug where the breeder collar would spawn with a duplicate sealing enchantment.
      Fixed bug where Murk's dialogue in the Rat Warrens would still be working even after he'd meant to have been enslaved.
      Fixed Bree gaining a random colour for her vagina when undergoing her initial feminisation from Brax.
      Fixed issue where opening the positioning menu on the 'sitting' position would place both doms and subs into sitting slots.

    Sunday, 19 January 2020

    Version 0.3.6 Release

    v0.3.6.1 Update: A hotfix was released very shortly after this post was made in order to address a couple of major game-breaking issues. The patch notes and download links have been updated below.

    Hello again!

    I've got the vast majority of Axel's quest content added now, but it's still got placeholders for the loss routes and the post-quest Vengar/Murk interactions. As you've no doubt already noticed, I've really struggled with getting this quest content designed, coded, and written. I've learned my lesson, and won't attempt to add such a relatively complex quest all in one go again. I've particularly found it hard to design/write the more 'non-con' aspects of this quest, so I now know in future to keep them a lot simpler when adding those sorts of scenes (or at the very least, add them in smaller stages).

    I will be adding the dialogue for the loss routes over the next few versions, but I've already spent so much time on this quest that I'm going to have to move on and primarily focus on other things. Speaking of which, for the next release, I'll be focusing on getting Helena's romance content added, as well as some Enforcer encounters and size-difference mechanics/content.

    I'm sorry once again for how long this Axel quest has taken me to get done. The next set of content should go back to fitting into weekly or fortnightly releases. If there are any major bugs in this version, I'll get a hotfix out on Tuesday night, but if not, then the next release will be a preview release in a week or so from this post. The next full, public release should then follow on a week or so after that.

    Thank you all for your patience.


    As always, you can also build these releases yourself from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public
    (There's a build tutorial here.)

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


    v0.3.6.1 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe:

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.3.6.1 Patch Notes

  • Bugs:
    • Fixed issue where the game would sometimes freeze or throw other errors when opening the player's selfie menu.
      Fixed game freeze in combat when sadist/masochist dealt/took damage while at 100 lust.
      Fixed a parsing bug in the Rat Warrens' Milking Room.
      Fixed bug where Helena would add three new slaves to her shop every day and never remove the old ones, which was eventually causing a huge number of slaves to stack up on that tile.

    v0.3.6 Patch Notes

  • Engine:
    • Removed all of the Sex class's static methods. Sex methods are now called via 'Main.sex.' in the code, or 'sex.' in the parsing engine. This was done to enable sex methods to be referenced in text file parsing.
      Added parsing command 'companion', which returns either your companion's relation to you (i.e. 'son', 'daughter', etc.) or the word 'companion'.
      Added support for tiles to contain multiple generic Population types.
  • Gameplay:
    • Filled in a lot of Axel's quest placeholders. (The two loss routes and the post-quest interactions with Vengar & MUrk still need to be filled in...)
      Added tail girth. You can alter tail girth via enchanting potions or the self-TF menu (for demons and slimes).
  • Items:
    • Some items of clothing now provide a key to the equipping character when equipped (such as chastity cages, chastity belts, other bondage gear). While in possession of this key, unjinxing (i.e. unlocking) the clothing costs no essences.
      For modders: Items of clothing can be defined as providing a key with the new PROVIDES_KEY tag.
      Unjinxing sealed clothing no longer removes the sealing enchantment. Instead, it simply unlocks the clothing so that it can be removed, but if put on again, will seal itself back onto the character. Seals can still be removed via the enchanting menu.
      Chastity cages are now tagged as being able to be equipped during sex.
      All clothing types which can be equipped during sex (and so are assumed to be sex toys), or which fit into the 'groin' slot, can now be enchanted with a 'vibration' effect (as a secondary modifier to a 'special effect' primary modifier), increasing the wearer's resting lust value and also giving them bonus arousal increases every turn in sex.
      The item 'Mother's Milk' now advances pregnancy directly to the next stage, instead of skipping it forwards to an hour before the next stage.
  • Sex:
    • NPCs will no longer start ongoing mouth-nipple actions if the character whose nipples are to be sucked does not have breasts.
      Quick sex: NPCs will now take into account the sex scene's special preferences when choosing what their foreplay/main sex actions are.
      Quick sex: NPCs' action choice should no longer select actions that are meant to be banned from your content options.
      Quick sex: In consensual sex, characters will no longer creampie others if their pregnancy fetish is negative.
      Quick sex: In consensual sex, dominant partners will go past their orgasm limit to make sure the subs are also satisfied.
      Quick sex: The dominant character now automatically uses 'Orgasmic level drain' (if available) when using quick sex.
  • Other:
    • Added a small chance (0.5%) for the 'finding an item' encounter in Dominion's alleyways to give you a joke burger item if you are playing in silly mode. The 'eggplant' joke item is now also restricted to being found only in silly mode.
      Improved colouring of post-sex stretch effects text.
      Added indication of a character's resting lust value in their lust bar tooltip.
      Arcane storm vulnerability now gives +75 to resting lust level, instead of setting it to a base of 75.
      Lust gains from sadist & masochist fetishes are now capped to a maximum of 25.
      Characters will no longer refer to a penis as a 'shaft' in speech (as I thought it sounded quite awkward).
  • Bugs:
    • Parsing & typo fixes.
      Fixed issue where unique NPCs were not immune to 'orgasmic level drain', but normal random characters were, instead of the other way around.
      Fixed some minor incorrect text in the 'orgasmic level drain' perk description.
      Fixed incorrect clothing on the four 'milkers' in the Rat Warrens.
      Fixed issue where there was more than one removal button for when an effect has multiple descriptions in the enchantment screen, with the duplicate buttons doing nothing.
      Fixed issues with Murk's 'milkers' clothing not being equipped or lacking correct colours/enchantments.
      Fixed bug where some weapons (such as the broomstick and the scythe) would not grant the wielder the spells they were meant to unlock.
      Fixed several issues in the Rat Warrens regarding hostile rats not spawning correctly at checkpoints or in the dice den. Also fixed some actions incorrectly being available at the entrance after clearing out the entrance guards.
      Corrected corruption values of all unique NPCs.
      Fixed issue where Lyssieth would sometimes not have her elder lilin subspecies status effect applied to her.
      Fixed multiple minor issues with the flow of dialogue in scenes in the Rat Warrens.
      Fixed bug (from 0.3.5.10) where newly-spawned characters would throw a background error.
      Fixed issue with lust gains from sadist & masochist fetishes always defaulting to 1.
      Lust damage from masochist and sadist fetishes now correctly damages energy and aura when lust is at 100.
      Fixed issues of 'feet' being displayed in some scenes even if your game was meant to be using metric values for length.
      Corrected minor issue of Lyssieth's breast size incorrectly being described as increasing during her demonic transformation scenes.
      Fixed issue where Enforcers were described as being present in group sex scenes in areas where Enforcers should not have been present.
      Fixed issue where cum 'wetness' enchantment was described as increasing cum production instead of cum storage.
      Fixed issue where the magnitude of potion effects would be doubled every time you loaded a game while playing with the 'chef' background.
      Fixed bug (from 0.3.5.11) where encounters with a companion in your party would bug out and not initialise correctly.
      Fixed numerous parsing errors (from 0.3.5.11) when in the Rat Warrens with a companion.
      Fixed an issue where using 'Quick sex' could sometimes cause the game to freeze.
      Fixed debug menu's clothing spawn 'head' category not working.