Showing posts with label small delay. Show all posts
Showing posts with label small delay. Show all posts

Sunday, 12 May 2024

A few more days...

I really hate making these posts more than anything, especially after I was so confident in giving a release date in my last post, but I need a few more days to get this next preview update ready.

Everything was going very well, but then over the past couple of days I've hit a bit of a wall and struggled to get the end of the new quest content finished. It shouldn't take me much longer to get it done now, so I should have it released some time around the middle of next week. If it's going to take me any longer than that (it really shouldn't...) I'll make another post to let you know.

Sorry for the disappointment, and I'll get this update to you as soon as I possibly can!

Saturday, 4 May 2024

More Progress News

I've been working hard this week trying to get the quest content added for a release this Sunday. Unfortunately, however, it's taking me longer to implement than I'd hoped, so realistically I'm going to need another week to get it completely finished.

This delay isn't due to any struggles I've had with getting new mechanics added or anything like that, it's simply because there's been so much to add. I've got the whole start of the quest done, from obtaining Angelixx's diary (which is what triggers it), to meeting a contact, to entering the first area and then proceeding into the new map. The first section of that new map is also completely done, and the basic framework for all the rest of the quest's content has been added (and by basic framework I mean dialogue nodes with just 'TODO - brief overview of scene'). There are no more unique NPCs to add, nor items or mechanics, so there shouldn't be anything unexpected to slow me down. It's just a matter of writing the content and implementing/improving aspects of the quest as I go.

In order to really give myself enough time to get it completely done, I'll say that the update will be out no later than the following Sunday, 12th May. I absolutely will be able to get it finished by then, and I'll make another post next week letting you know how things are going.

Thank you for your patience, and once again for your support! I'll make the wait worth it, and I'll see you again soon!

Monday, 25 September 2023

Just a little more...

I've almost got this version into a state that's ready for release, but I just need to finish a few minor things before I can release it:
1. Finish the writing in the new sex shop location
2. Implement a modified slave permission system for sex doll ownership
3. Test it

I really wanted to get this version released today no matter what state it was in, but as I'm half-way through finishing those points up above, if I were to release it now I'd have to rush to get a hotfix out to deal with all of the inevitable bugs. As such, I thought that it'd be better to just take 24-48 more hours to get it done properly.

It really won't be any longer than 48 hours at the very most until the release! Sorry! Aaaaah!

Sunday, 28 May 2023

Slight Delay

Hello again,

I've got the big PR merged, but I'm still working on the main quest content, so I'm going to delay the preview release by a couple of days in order to get it finished. I could get something put together for a release tonight, but I thought that it would be better to get this main quest content finished off first. Sorry about leaving this delay post until the last minute; I kept on thinking that I'd be able to get it done in time...

Thank you for your patience, and I'll be back in a couple of days with the preview release!

P.S. I'm aware that the wiki has broken, but I'll only have time to fix it after this release is out.

Edit (Wednesday, 31st): I'm still working as fast as I can on getting this version ready. I'll have it released by the end of the weekend at the absolute latest! Sorry!!!

Thursday, 22 September 2022

More Progress News

Hello again!

Since my last post, I've been working on fixing more bugs, improving the café content in slaver alley (as I got distracted after seeing how bare-bones it was), and getting a few other minor things done. I haven't yet started on getting pull requests merged from github, and as I really wanted to get several of those done for the next release, I'm not going to be able to get the release out tomorrow. Instead, I'll try to get it out to you by the end of this weekend.

Sorry about this small delay, and thank you for your patience! There's nothing major in the works that'll cause any significant delay, so this next public release of v0.4.6 should be out by the end of the weekend, or at the very latest, just a couple of days after that. I'll make another post by the end of the weekend, even if it's not quite ready by then, so I'll see you again then!

Edit (Sunday evening): I've almost finished, but there are still a few more bugs that I need to fix. I'm not going to be able to get it all done tonight, but I should definitely be able to get this next version released tomorrow evening (Monday 26th)! Thank you for your patience, and sorry about this last small delay!

Friday, 9 September 2022

Just... 24... More Hours...

I've almost got this preview release ready, and I know that I said I'd get it out today even if there were placeholders, but I've left it so late that I'm feeling completely exhausted and so unable to do a thorough check for bugs. I'm going to have to take another 24 hours to get it finished off, and I really do promise that it won't be any later than that! Thank you again so much for your patience, and it really is almost there now!

Thursday, 25 August 2022

Progress News (small delay)

Hello again!

This is just a short post to let you know that I'm still working on getting the content for the Amazons' Camp added at the moment, and it's looking like I'll need another couple of days to get the writing finished off. As such, the preview version of v0.4.5.5 will now be released at the end of this weekend instead of tomorrow.

Thank you for your patience, and I'll do my very best to make sure that there's no further delay! See you again very soon!

Friday, 15 July 2022

A couple more days...

Hello again,

This is just a small post to let you know that I've still got some writing left to do before v0.4.4.5 is ready, and I don't have enough time to get it finished by either tonight or tomorrow, so the preview version of v0.4.4.5 will now most likely be out on Sunday evening/night. Sorry about this small delay, and I'll do my best to make sure that it's ready by the end of the weekend!

Friday, 1 July 2022

Small delay to v0.4.4.5

Hello again,

I've had a bit of a chaotic time over the past week, and so I haven't yet managed to get the preview version of v0.4.4.5 ready for release. I only have a few things left to finish off though, so I should be able to get it out by this time next Friday at the very latest (hopefully before then though).

Thank you all again for your continued interest in Lilith's Throne, and I'm sorry about this delay. I'll see you again in the next post, which will hopefully be soon!

Thursday, 17 March 2022

Progress News

Hello again,

This is just a very small post to keep you updated on how things are going towards the next version's release. So, to get on with it, I'm currently just slightly behind where I wanted to be right now. I'm not entirely sure that I'll be able to get all of the planned content finished by Friday evening as I'd hoped, but if not, then it will only be one day late. So, to be safe, I'll say that this next update will be out on the evening of Saturday, 19th.

Sorry about this small delay; I'll do my best to get the tavern content all completely finished for this release, after which I'll be moving on to finally get more main story content added. Thank you all once again for your continued interest in Lilith's Throne, and I'll see you in a few days with v0.4.4!

Wednesday, 19 January 2022

Progress News

Hello again,

This is just a small post to let you all know that while I've finished Penelope's content (commit on github), which is what I wanted to get done for the small update to take us to v0.4.3, I've decided to delay the release by two days to get some more bugs fixed, pull requests merged, and additional contributor content added. As such, the release of v0.4.3 will now be on the night of this Friday, 21st.

Sorry about this small delay. I could have released v0.4.3 tonight, but I thought that it would be better to push it back by just a couple of days so that I could get some extra content and bug fixes added into it. As the code which I'm working on has already met the objectives of v0.4.3, there's no reason for it to be delayed any more than this, so unless I lose my internet or some other catastrophe happens, it will definitely be released on the night of this Friday.

Thank you all once again for your continued interest in Lilith's Throne, and I'll see you again in a couple of days! Oh, and I haven't forgotten about posting my detailed plan for the next few versions, but I'll make that after v0.4.3's release.

Monday, 31 August 2020

Progress towards v0.3.9.5

Hello once again,

I just wanted to make this small post to keep you updated on how things are progressing on the preview patch of v0.3.9.5.

I had hoped to have it ready by tonight, but implementing a new clothing feature (defining 'stickers' to alter their appearance) took me a little longer than I'd planned. I've got all of the framework for the new character finished, and have also completely added the support for the aforementioned clothing feature, so all that's left for me to do is to get the writing finished off. I expect to be done with that in a few days, at which point I'll push what I've got to github and make another progress post here.

This small delay shouldn't affect the public release date of v0.4 too much, although it may be out just a few days later than my previous target of September 8th. I'll give you a better estimate on when it will be out when I make the v0.3.9.5 progress update post (in a few days' time).

Saturday, 2 May 2020

Small delay...

Hello again,

While I've got quite a few bugs fixed and other small things added over this past week, I haven't quite managed to get Natalya's content finished. As such, I'm going to delay the github/SubscribeStar preview by just a couple of days so that I can avoid releasing it with placeholders still being present.

I should be able to get Natalya's content finished by this time on Sunday, so expect another post then. Sorry about leaving news of this delay until the last minute; I kept on thinking that I'd be able to get it into a state ready for release, but it's clear now that I didn't have enough time...

This shouldn't affect the release date of the full version of v0.3.8 by too much, so that should still be out next Friday or Saturday. Thank you all for your patience!

Update: I need an extra couple of days, so the preview should now be out on the night of Tuesday, 5th. Sorry about the delay...

Monday, 13 January 2020

Progress, minor delay

Hello again!

Unfortunately, the writing for Axel's quest is taking me longer to get finished than I'd hoped, and so this next update isn't quite in a state ready for release just yet. I've pushed what I have to the public github so that you can see that progress is being made, and it shouldn't be too much longer now until I get it all finished.

Sorry once again for how long this Axel quest is taking to get done...

Update (17th): I've pushed what I have to github's dev branch again, and should have the update out tomorrow evening/night. (I just need to get some more bugs fixed and do some testing before releasing it, and I've run out of time tonight.)

Friday, 15 November 2019

Just a few more days...

As you probably expected, I'm going to need just a few more days to get the final parts of v0.3.5.5 finished, so it's looking like it will be ready either Sunday or Monday night now. Just like with the last update (v0.3.5.4), if it's not quite ready by then I'll get it released anyway and polish it up as part of the full public release of v0.3.6 (which shouldn't take too long).

Thank you for your patience!