Monday 26 September 2022

Version 0.4.6 Release

Hello again!

Thank you once again for your patience leading up to this release. Sorry that it took a little longer than expected; the main reason for that was that there were quite a few bugs to fix, and it took me longer than expected to work my way through them.

Anyway, as for what's in this version, it's mainly focused on fixing bugs and adding some other minor features, such as tail ovipositor support and importing characters in the nightclub. Unfortunately, I didn't manage to get started on merging pull requests from github or adding the third party content I was looking at, but that will be the focus of the next preview version.

Speaking of which, I'll aim to get the next preview update of v0.4.6.5 out within two weeks' time. I'm aiming for a release date of Friday, 7th October for it at the moment, but there will be several 'progress news' posts before then (with the first likely being later this week). For that version I'm going to be focusing on merging PRs from github and adding the third party content which didn't make it into this release. I'll give more details in the next post, so I'll see you again then!

Thank you all so much once again for your support and continued interest in Lilith's Throne!


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.4.6 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar:

Pre-zipped: Mega

Pre-zipped: Google Drive

.exe:

Pre-zipped: Mega

Pre-zipped: Google Drive

32-bit .exe (For 32-bit Windows):

Pre-zipped: Mega

Pre-zipped: Google Drive


v0.4.6 Patch Notes

Contributors:

  • Several typo and grammatical fixes. (by AceXP)
  • Fixed issue where demon x human half-demon offspring would incorrectly be generated as imps instead of human half-demons. (by Maxis010)
  • Fixed bug where keybind hints with pound or euro keys would not render correctly. (by Cognitive Mist)
  • Fixed some parsing issues in the body overview page. (by CognitiveMist)
  • Fixed bug where slaves with a newly-assigned job would not leave Slaver Alley immediately, and a UI bug where slaves' affection would not immediately account for changes in overworked status effects. (by Maxis010)
  • Milking bug fix where if you didn't auto-sell the fluids, the milking room added the value to your slave profits and then you could the sell the fluids for a 2nd payout. (by Maxis010 - This bug was fixed in the last release but not mentioned in patch notes.)
  • Fixed bug where random encounters could only ever trigger on the first tile travelled through when using the 'walk' fast travel options. (by Maxis010 and Lis)

Engine/Modding:

  • Added support for modded subspecies to define a pool of names for random characters of the associated subspecies to use. (See 'res/mods/innoxia/race/hyena/names.xml' for a commented example.)
  • Made a very tiny optimisation so that combat status effects are not checked during the update loop if the game is not in combat.
  • Added more 'SubspeciesSpawnRarity' values, allowing for a little finer control over how often modded subspecies spawn. (I also renamed the existing values, but the old names are all compatible with the new system, so no refactoring is necessary.)
  • Added a new 'unique' attribute to the 'availabilityRequirements' element in tattoo mod files, allowing you to define tattoos as being unique (thereby preventing them from being given to randomly-spawned NPCs).
  • If debug mode is on, you can now see the contents of the 'Empty' map region in the phone's map pages.
  • Added an 'elementalsAreAllies' attribute to combat responses in modded dialogue nodes, allowing you to set whether or not the player's elemental joins in on a fight.

Gameplay:

  • Added ability to import characters as either dominant or submissive partners in Dominion's nightclub, 'The Watering Hole'.
  • Added a small amount of content to the cafes in Slaver Alley to make them a little more interesting.
  • Added the final bad end content for Lunexis in the Amazons' camp.

Combat:

  • The 'Horn headbutt' and 'Antler headbutt' combat moves now critically strike if the attacker is at least 50% taller than the target, and have had their 'dazed' status effect application reduced from 3 to 2 turns.
  • The 'Tail swipe' combat move now critically strikes when the attacker's tail has a girth of at least 'thick', and has had its 'dazed' status effect application reduced from 3 to 2 turns.
  • All combat moves derived from body parts (such as 'tail swipe', 'horn headbutt', 'savage attack', etc.) now apply critical damage in the same way that normal attacks do when critically hitting their target.

Sex:

  • The ovipositor ability for appropriately-transformed penises and clits is no longer tied to an orgasm action, and instead a 'Lay eggs' action is now always available whenever the conditions for laying eggs in an orifice are met.
  • Added support for tails to act as ovipositors, and added a 'demonic ovipositor' tail type which can use this new functionality. (Tail ovipositors additionally now enable you to lay eggs in yourself.)
  • You no longer need an egg-laying vagina type to lay eggs via an ovipositor in sex. (While you do still need to be pregnant to use this ability for now, I am planning on adding functionality for laying unfertilised eggs in a future update.)
  • Characters now prioritise unequipping their clothing into their inventory instead of onto the floor, which should help to prevent the issue of clothing being lost into the void when unequipped onto the floor of a cell that already had a full inventory.

Other:

  • Enabled the use of the 'Stop watching' action in the 'Spy on them' Lilaya x Rose voyeurism scene.
  • Randomly-generated NPCs now have a chance to spawn with tattoos.
  • Improved the visibility of the player icon on the minimap by giving it a slightly darker border.
  • The 'Controlled Aggression' perk (from choosing the soldier background) now applies a 1-turn status effect at the start of combat to make it more obvious that the double damage effect is only lasting for the first turn of combat.
  • Improved the way that bimbo talk is applied to characters' dialogue; repeat phrases are no longer generated (such as 'like, like'), sentences ending in '?!' are handled correctly, and odd word replacement at comma locations has been fixed.
  • You can now teleport out of the Amazons' camp, but still cannot teleport into it.
  • Slightly reduced the min/max diameter comfort range of orifice capacities so as to better align them with the recent reductions to penetration girth values.
  • Renamed the 'drill hair' style to 'ojou ringlets'.
  • The player's elemental is no longer involved in the 'Meraxis duel' and 'Aurokaris sparring' fights.
  • Added 'broodmother pill' as a new slave permission setting, and renamed the pills category from 'pregnancy' to 'pills'.
  • Added a new 'pregnancy' slave permission category, which has settings for allowing birth, allowing egg laying, and consuming mother's milk (to speed up pregnancy).

Bugs:

  • Typo & grammatical fixes.
  • Ursa no longer hates the 'penis receiving' fetish, to fix issues where she'd react with disgust towards the player during sex even though she initiated sex with you.
  • Fixed issue where you could change positions in Ursa's sex scene.
  • Fixed 'honey bread', 'popcorn', and 'berry soda' items not restoring the correct amount of health/mana that was stated in their descriptions.
  • When starting a new game with an imported character who already has a weapon equipped, the demonstone that you gain at the start is now added to your inventory instead of being equipped.
  • The 'Clit attention' sex action can now correctly be used while receiving cunnilingus.
  • Fixed issue where permanent combat status effects would get a negative turn count at the bottom of their tooltip.
  • Fixed background error sometimes being thrown when no encounter could be found for a tile.
  • Fixed issue where skin colour preferences would not be applied to some randomly-generated characters, such as those spawned via the debug menu's 'spawn attacker' action.
  • Fixed bug in sex scenes where NPCs who hate the masturbating fetish would get stuck at 100 arousal and never orgasm if they were in a spectator slot.
  • After characters have had their clothing placed in the 'holding inventory' and then restored (such as after bathing in the spa), the 'holdingClothing' element in their save files will now be cleared.
  • Using the debug menu to obtain a slaver license now correctly completes all stages of the associated side quest, granting you the slaver license item in the process.
  • Using the debug menu to skip Dominion quests now correctly also completes the slaver license side quest (the completion of which is required to be able to obtain Scarlett from Helena).
  • Characters on all fours in the 'all fours' sex position can no longer use 'hand to upper-torso' interaction with characters kneeling behind them, and also can no longer cum onto the groin of the person behind them.
  • Fixed bug where if a character had a fetish via wearing enchanted clothing, they'd be permanently granted that fetish if they gained a fetish experience level while wearing the clothing.
  • Removed incorrect reference to Brax having bleach-blonde hair during his Brandi transformation scene.
  • In the stats screen, the 'Physical shielding' stat now correctly takes into account how much physical shielding has been gained via clothing and weapons.
  • In sex scenes, immobilised characters who have their orgasms denied now correctly have access to the 'Denied!' action, allowing them to be repeatedly denied without having to release and then re-immobilise them.
  • Fixed incorrect health restoration values for Raptor energy bar, Vodka, Two-Tone Slushie, Fish and Chips, and Ink Vodka.
  • The 'Power of Suggestion' upgrade to the 'Telepathic Communication' spell now correctly lists the affected combat move as 'Tease', and also correctly applies the negative status effect for 2 turns on the target as stated, instead of 3.
  • Fixed bug where after having sex with Oglix, you could teleport into her room and as such explore the VIP area.
  • Fixed issue where the option to decline sex with Oglix after flirting with her was not being displayed, effectively forcing you to always have sex with her after flirting.
  • Fixed bug where if you'd completed the 'Angry Harpies' quest (to pacify the harpy nests), harpies would no longer attack you in the nests during a storm.
  • Fixed issue where threesome sex after beating Enforcer patrols would put one of the Enforcers in a spectator slot instead of an active sex slot.
  • Fixed issue where Lunexis and Aurokaris would remain in Minotallys' office after the Themiscyra quest was completed (if Aurokaris and Lunexis are stuck in the town hall in your save, it will be fixed when loading into this version).
  • Corrected numerous instances of sex scenes wich start with you choosing to 'Submit' being tagged as being non-consensual.
  • Fixed several instances of measurement descriptions not taking into account your imperial/metric preferences.
  • Fixed issue where critically-hitting combat moves would not apply their status effects.
  • Fixed the description at the start of slave sex where slaves were described as being forced to crawl everywhere when they didn't have that permission set and vice-versa.
  • Fixed bug where if you tried to move a slave to a new room before an hour had passed since loading your game, the slave wouldn't be moved to the room.
  • Attribute values are no longer rounded up for display in the UI, which should fix some incorrect readings, such as when in sex arousal could display as 100 even if the character was not yet ready for orgasm.
  • The racial book for the deer race is now called 'Harts and Hinds' instead of sharing 'Bleating Headbutters' with the goat race.
  • The offspring map can now only be used in empty tiles, thereby preventing you from spaning an offspring on a tile that's aleady taken by a randomly-generated NPC.
  • The offspring map now works during daytime in Elis's alleyways.
  • Aurokaris's 'breasts' and 'ass' ambrosia tasting scenes now use the correct sex positions.
  • Dog-morphs will no longer spawn with 'fluffy' fur (although they can still transform their fur to be 'fluffy' afterwards) to prevent them from accidentally spawning as samoyed-morphs.
  • Fixed bug where arcane storm effects would not be applied correctly, resulting in NPCs from Elis never being vulnerable to arcane storms, even if they were brought over to Dominion.
  • Fixed issue where you could still choose to be vaginally trained as a cock-sleeve in Lunexis's bad end if you didn't have a vagina.

Thursday 22 September 2022

More Progress News

Hello again!

Since my last post, I've been working on fixing more bugs, improving the café content in slaver alley (as I got distracted after seeing how bare-bones it was), and getting a few other minor things done. I haven't yet started on getting pull requests merged from github, and as I really wanted to get several of those done for the next release, I'm not going to be able to get the release out tomorrow. Instead, I'll try to get it out to you by the end of this weekend.

Sorry about this small delay, and thank you for your patience! There's nothing major in the works that'll cause any significant delay, so this next public release of v0.4.6 should be out by the end of the weekend, or at the very latest, just a couple of days after that. I'll make another post by the end of the weekend, even if it's not quite ready by then, so I'll see you again then!

Edit (Sunday evening): I've almost finished, but there are still a few more bugs that I need to fix. I'm not going to be able to get it all done tonight, but I should definitely be able to get this next version released tomorrow evening (Monday 26th)! Thank you for your patience, and sorry about this last small delay!

Thursday 15 September 2022

Progress News

Hello again, this is just a small progress post to keep you updated on what I'm working on.

So, since the preview release, I've been working on fixing bugs, adding tail ovipositor support, and getting several other minor things added. I'm planning on getting more bugs fixed over the next few days, after which I'm going to focus on getting pull requests merged from github, and then adding some other third party content that's been on the todo list for a while.

I'm still planning on getting the next public update (v0.4.6) released by next Friday, 23rd, although as with all of my release estimates, this may change. I'll make another post around the middle of next week to let you know how things are going, and I'll give you an updated release date estimate then.

Thank you all so much once again for your support, and I'll see you again soon!

Saturday 10 September 2022

Version 0.4.5.5 Preview Release

Hello again,

Sorry about how long this version was delayed for; I ended up running into some issues with getting the content added for the Amazons' camp (mainly struggling to get the writing done), which is what caused most of this delay. Anyway, I've finally managed to get it finished, and I'm going to slightly change how I work on things for future updates, which should hopefully prevent a delay like this from occurring again.

As for what's in this release, there's new Nyan art from a new artist, Davyn, which I've attached to the bottom of this post. Davyn's twitter can be found here: https://twitter.com/davyndraw. There's also the aforementioned content for the Amazons' camp, a new deer race, bug fixes, and a few other minor things included in this version. There is an alternate bad end route planned for Lunexis's content in the Amazons' camp, but I didn't quite have time to get the writing for it finished off, so I'll get that done for the next version.

Speaking of the next version, it's likely to be focused on bug fixes, PR merging, and some minor content addition, but I'll give you a full update on what exactly I'm planning for it in a 'progress post' some time early-mid next week.

Thank you all so much once again for your support and patience, and I'll do my very best to get this next public update out to you in a more reasonable timeframe. I'll see you again in the next post, which as mentioned above, should be some time early-mid this next week. See you then!



I package and release these in-between preview builds for backers over on my SubscribeStar, but anyone can play them at any time by building them directly from the public github (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

ALSO IMPORTANT: Make sure you build from 'dev' branch.


v0.4.5.5 Patch Notes

Artwork:

Contributors:

  • Fixed bug where the game would freeze and break when having sex with a slave in a milking room while all of your milking rooms were full. (by Maxis010)
  • Fixed two related bugs where items (such as enchanted elixirs) would not stack correctly after saving/reloading, and where one or more of these separate stacks would disappear upon another save and reload. (by Maxis010)
  • Fixed bug where the 'In Control' perk (from the 'teacher' background) would triple negative obedience changes instead of just the positive changes as the job describes, and also fixed issue where changes would be tripled twice. (by Maxis010)
  • Fixed issue where you could encounter a softlock when accessing your phone or options menus while in the 'Set alarm' dialogue. (by Cognitive Mist)
  • Tracked down numerous elusive bugs. (by Maymay)
  • Fixed an issue where if you saved an elemental transformation preset then the TF preset menu would crash with a null pointer. (by Maxis010)
  • Fixed issue where the game could potentially get stuck in a loop when exiting the Unit Preferences menu. (by Maxis010)
  • Fixed bug where removing an NPC who had summoned their elemental would cause games that are saved after that to crash upon being loaded. (by Cognitive Mist)
  • Fixed issue with incorrectly defined dialogue IDs in Lunexis's bad end scenes. (by AceXP)

Maxis010's 'Milk Tax' Contribution (PR#1626):

  • Affection gains for overworked slaves have been reduced.
  • Base value of milk, cum, and girlcum are no longer affected by fluid modifiers or flavours, resulting in a potentialyl significant decrease in the amount of money that can be earned from milking slaves.
  • Affection gains via fetishes from being milked now correctly account for whether it's milk or cum that's being milked.
  • Fixed issue where milk slaves' clothing could potentially be duplicated.
  • Increased upkeep costs for all milk room upgrades.

Engine/Modding:

  • Added new item tag, 'ELIS_ALLEYWAY_SPAWN' and 'ALL_AREAS_SPAWN', which mark items/weapons/clothing as being able to randomly spawn in encounters in the Foloi Fields and in every area of the game, respectively.

Gameplay:

  • Added content for the Amazons' camp in Elis (which appears after completing the Themiscyra section of the main quest).
  • Added 'deer' as a race, with associated drink, 'Glade Springs', and food, 'Tree Shoots Salad'.

Items:

  • In random encounters, racial items for badgers, goats, and sheep will now only spawn in Elis, while racial items for cows, mice, pigs, rabbits, raptors, and wolves will now additionally spawn in Elis.

Body:

  • Added diameter value to the 'Penis Length', 'Clitoris Length', and 'Tail Length' elements in the transformation menu.
  • Added value of expelled cum to the 'Cum Expulsion' element in the transformation menu.
  • Cum expulsion values which correspond to 'large', 'huge', 'extreme', and 'monstrous' cum storage values now dirty 1, 2, 4, and 8 additional inventory slots of targeted characters during orgasms.
  • When transforming a character's leg configuration into 'quadrupedal', 'arachnid', or 'avian' from any of the other configurations, that character will gain 33% extra height (the 33% increase is reverted when transforming the other way).

Combat:

  • Added 'cycle target' and 'clear target' actions to the 'Commands' tab in combat, giving you control over who your allies are targeting.

Sex:

  • Any body areas or clothing which are dirtied by cum upon a targeted orgasm are now appended to the orgasm description.
  • Any body areas or clothing which are dirtied by squirting when the orgasming character's vagina is concealed, or when a parter is performing cunnilingus on them, are now appended to the orgasm description.
  • Added a minor variation to orgasm descriptions for when a squirting character is being penetrated.
  • Using the 'Unequip all' action in sex will no longer unequip condoms.
  • The 'object of desire' perk's effect to make participants in sex need an extra orgasm before being satisfied no longer stacks when multiple participants have this perk, and the effect is no longer applied from spectators.

Other:

  • Added the option to take either the dominant or submissive role in the sex scene in the museum during the prologue.
  • Added an extra pre-fight option for the Lunexis encounter in Themiscyra, which allows you to skip the fight and avoid the negative affection hit with Ursa, Aurokairs, and Meraxis if you have the 'sacrificial shielding' perk equipped.
  • Improved wording in the description of the 'controlled aggression' perk to make it clear that your damage is doubled only during the first turn of combat.
  • If you have quicksaved at least once, the quickload feature will now load the last quicksave you made, instead of the quicksave which matches your character's current name.

Bugs:

  • Typo and parsing fixes.
  • The information icons in the fetish preference options page now correctly display tooltips when moused over.
  • Reducing cum storage via the TF menu now correctly reduces the character's currently stored cum value to the new maximum.
  • When being transformed into a demon, all relevant 'Elder lilin's power' perks will now be upgraded into their demonic versions, not just Lyssieth's.
  • Fixed bug in the 'defeated by raiders' scene in Thymescria, where the raiders would fuck you and Aurokaris without first growing cocks before the scene started.
  • Aurokaris now correctly starts sex scenes with raiders in the 'resisting' pace (unless non-con is turned off).
  • The raiders in Themiscyra will now correctly end the sex scene as soon as they're satisfied, instead of waiting to satisfy you and Aurokaris before ending it.
  • Fixed issue in combat where NPCs would sometimes target combatants who had already been defeated.
  • Fixed bug where orgasming in Lilaya's sex scene while wearing a condom would result in your orgasm actions being unresponsive.
  • Fixed bug where fetish combat moves would be unequipped during sex scenes if any sex action related to the fetish was performed.
  • Tattoos with a 'none' icon type will no longer incorrectly state that they're 'primarily coloured grey' in the selfie/character page description.
  • Fixed issue where offspring would be born with randomly-coloured eyes, hair, and other coverings, instead of having thse colours inherited from their parents.
  • Removed the ability to fly in the demon fortresses in Submission to prevent an issue where you could fly past Meraxis and take her gear before encountering her.
  • In the custom slave ordering screen (from Helena after completing her quest), parts of the slave's body are no longer concealed during the final character overview.
  • Fixed bug where milk slaves would not identify a milking room as being free if you were standing in it and there were already 7 other characters present.
  • Fixed bug where slaves would move between milking rooms during their job hours, instead of remaining in the same room for the duration of their work.
  • Fixed issue where racial items were not being marked as being available to be found in 'item found' encounters.

Friday 9 September 2022

Just... 24... More Hours...

I've almost got this preview release ready, and I know that I said I'd get it out today even if there were placeholders, but I've left it so late that I'm feeling completely exhausted and so unable to do a thorough check for bugs. I'm going to have to take another 24 hours to get it finished off, and I really do promise that it won't be any later than that! Thank you again so much for your patience, and it really is almost there now!

Tuesday 6 September 2022

Progress News

Hello again,

I'm sorry about how long it's taking me to get this preview release ready; I've lost a lot of time to reworking and tweaking the Amazons' Camp content, and I've only just (finally) got it into a state that I'm happy with. After this rework (in which I added more content for Aurokaris and another route into Lunexis's bad end), I've now got some more writing to do, so the preview release will be just a little longer. I'm going to release it this Friday, 9th at the very latest, even if there are still placeholders (although there really shouldn't be).

Thank you all so much for your patience, and I'm sorry about the length of time since my last post; I just wanted to really make sure that I had all the content in its final state before giving you another progress update. I'll see you again for the preview release on Friday!