Showing posts with label progress. Show all posts
Showing posts with label progress. Show all posts

Tuesday, 2 September 2025

More Writing To Do

Hello again!

So, regarding progress on this next version, I 'm basically just working on writing content at the moment and it's probably going to take me a little while longer to get it finished. Without spoiling too much, it's the next section of the main quest I'm working on, in which you encounter another youko (which are the magical Japanese-themed fox-morphs) and meet Takahashi again.

If I don't have the writing finished by this time next week, I'll just hide the unfinished content and put a preview release out to at least get the bugfixes and other minor additions to you. Once again I'm sorry about how long this release is taking, but even if the writing isn't finished, there will at least be that bugfixing release out soon.

Thank you once again for being so patient and as ever for your support, and I'll do my very best to get everything wrapped up and released asap!

Edit (08/09): I'm really sorry, but everything's still a bit of a mess, so I'm going to need another week before I can get a release out! I'm so sorry about how long this is taking!

Sunday, 29 June 2025

Progress news & Plan

Hello again!

As promised, this is just a small post to keep you updated on how things are going. I don't have too much progress to report just yet as I took a couple of days to rest after the last hotfix, but I have been working on planning the main quest content and adding random effect potions into the game. I decided to add these random potions (and implement the recent expansion of the randomised clothing enchantment system) for three main reasons:

- I wanted there to be another way for players to potentially experience a different character than one they'd normally create themselves (either by drinking a random potion themselves or by being fed one by an NPC).
- It can be fun to use random TFs on NPCs.
- I didn't think it would take much time to add them.

Implementing the random potion has required a little more refactoring of old code than I expected, but I've got it all working now and just need to finish off a couple of small things to get it fully functional. I'm going to get that finished tomorrow, then I'll work on getting bugs fixed, and then on Tuesday or Wednesday I'll be getting on with the writing for the main quest.

There are some annoying bugs in the current version, but nothing game-breaking has been reported so I don't plan on releasing another hotfix. I'll make another post at the end of this week to let you know how the writing's going, and I should have lots of progress to report then!

Thank you again for your support and for playing Lilith's Throne, and I'll see you very soon!

Wednesday, 28 May 2025

Update Soon

Hello everyone,

I'm very sorry for the lack of communication over the past few months. I got so stressed after failing to get the update released on time that I ended up getting paralysed by anxiety. I think that I've managed to get through it now, and I'm on the verge of having this next update completed. I just need to finish off a couple of very small things in a new outfit creation system I've added (so you can easily create and apply outfits for yourself and your slaves), and once that's done I'll put out the update. I'll make it as a preview release and then I'll fix some more bugs and get a couple of small things added for a public release within a week or two afterwards.

Again, I'm very sorry about how hopeless I've been at communicating. Thank you for sticking with me and I'll do my best to make it up to you by working hard on adding more content for the next releases.

I'll see you again very soon in the release post, which *will* be out by the end of the weekend.

Tuesday, 14 January 2025

Progress News

Hello again!

This is just a quick update to let you know that I will have the preview version finished and released by the end of this weekend (19th at the very latest). Thank you so much for your patience, and it won't be long now!

Edit (19/01/25): I just need to finish off some writing, so I need to delay the update by a couple of days! Sorry!!! It will be out by Wednesday at the very latest!

Edit (22/01/25): I'll have it ready by Friday...

Wednesday, 25 December 2024

Progress News

First of all, Happy Yule and Merry Christmas to all of you!

I've almost got the preview version ready, but I still need to finish off some writing (I've added a little more content for Yui) and there are a few more bugs to be fixed. I'm not going to be able to get it all finished tonight, and as I'm going to be busy with family over the next few days, I'm now aiming to get the preview version released by the end of December (and with that being the case I should have time to also merge a few more pull requests from github).

Getting the wiki sorted out is still right up at the top of my priorities, but I keep on putting it off due to having never done much website stuff before and feeling a little intimidated by it. I will get it sorted out very soon though!

Thank you once again so much for your patience and support, and I'll have the preview update released soon! Then after that I'll get the full public version released as soon as I can!

I'll see you again soon!

Edit (01/01/25): Happy New Year! I just need another couple of days to get some bugs fixed, then I'll get the preview released! Thank you again for your patience!

Friday, 15 November 2024

Release early next week

I've got this update finished and just need to spend a few days testing and fixing bugs before I can release it. I'll be releasing this update as a preview version early next week, and then I'll spend one week fixing more bugs and tidying things up before releasing the public version.

I'm sorry once again for my appalling lack of communication and slow updates this year. I really haven't been in a good place mentally for the past 6 months or so, which has really impacted my ability to focus on writing content for Lilith's Throne. I know that I should have kept in touch and at least made a post every couple of weeks or so to let you know that I was still working on the update, but without having it finished I just felt like I was failing you all and was too ashamed to say that I still hadn't got the update ready.

Thank you all so much for continuing to support me during this time. I have still been working on Lilith's Throne all this time, but my progress has been quite poor. I really should have had this update finished about 3-4 months ago. I'll do my best to not let this happen again.

Thank you so much for your patience (and I'm sorry again)!

Wednesday, 14 August 2024

Not much longer now

I'm sorry for how long this update is taking and for not communicating very well with you recently. I allowed myself to get very stressed again about progress and ended up getting into a state of paralysis over how to fix it. I think I've managed to overcome it again now and so should be able to get the last of the writing finished within a week or so, at which point I'll finally release the preview version of 0.4.10.1. After that I'll spend about a week fixing bugs and polishing things up and make a public release.

Thank you all so much for sticking with me and being patient with me, I really do appreciate all of your support. I know that progress hasn't been very good recently and I'm trying to get into a better routine to make updates as frequent as they once were. I'll see you again soon in the release post (which will be somewhere in the region of a week from now).

Tuesday, 11 June 2024

Working on the next update...

This is just a small post to let you know that I'm still working on the next update, which will be a preview "hotfix" to get the doll quest finished. I've got some writing and dialogue code still to finish, as well as some bugs to fix, so it's going to take me the rest of this week to get it done. The main content which I'm adding for it is a new 'bad end', as well as some extra doll purchasing options for completing the quest. It's nothing too complex, but it is proving to be a little time consuming getting it all added.

As always, thank you all so much once again for your patience and support! I'll get this preview hotfix finished as soon as I possibly can so then I can move on to making the next public release (and finally getting the wiki sorted out...). I'll make another post by the end of this week to let you know how things are going (I really should be very close to finishing by then).

Saturday, 4 May 2024

More Progress News

I've been working hard this week trying to get the quest content added for a release this Sunday. Unfortunately, however, it's taking me longer to implement than I'd hoped, so realistically I'm going to need another week to get it completely finished.

This delay isn't due to any struggles I've had with getting new mechanics added or anything like that, it's simply because there's been so much to add. I've got the whole start of the quest done, from obtaining Angelixx's diary (which is what triggers it), to meeting a contact, to entering the first area and then proceeding into the new map. The first section of that new map is also completely done, and the basic framework for all the rest of the quest's content has been added (and by basic framework I mean dialogue nodes with just 'TODO - brief overview of scene'). There are no more unique NPCs to add, nor items or mechanics, so there shouldn't be anything unexpected to slow me down. It's just a matter of writing the content and implementing/improving aspects of the quest as I go.

In order to really give myself enough time to get it completely done, I'll say that the update will be out no later than the following Sunday, 12th May. I absolutely will be able to get it finished by then, and I'll make another post next week letting you know how things are going.

Thank you for your patience, and once again for your support! I'll make the wait worth it, and I'll see you again soon!

Monday, 29 April 2024

Update News

I've got a lot of bugs fixed and made quite a few small changes, but the content which I want to get finished for this next preview update (v0.4.10) isn't close to being ready yet. I had hoped to get it released before Wednesday, 1st May, but that doesn't seem realistic at the moment. As such, I'm now aiming to get this content finished and have the preview update released by the end of this week. I'll make another post by Friday to let you know how things are going.

The content which I'm adding is a quest involving the newly added doll race. I don't want to say too much about it for fear of spoiling it for you, but it will include navigating through a new map, sneaking or fighting past several enemies, and have three different ends for it (one of which will be a bad end).

Thank you so much once again for your support, and I'll see you again in my next post!

Friday, 29 March 2024

Update on Monday

Over the past week I've been implementing and polishing the final mechanics for the doll race, which mainly consisted of tracking down all the loose ends related to the new 'command' immobilisation type. As every sex action in the game was written with both the performer and the target being able to act/react to it, I've had to go through a lot of the code to add support for the target not reacting at all (i.e. acting like an inanimate doll). I also had a few other issues come up, such as dolls needing to be immune to aging (which I also applied to some other races like demons), and quick sex descriptions needing new descriptions for inanimate characters. I've got all of the doll mechanics finished and tested now, and I'll do some further testing of it before the update.

After finishing the 'command' immobilisation mechanic, I realised that it was very similar to how I'd implement the mechanics for 'sleep sex'. As such, I'm just finishing the implementation of that tonight, which will allow you to have sex with sleeping slaves (so long as they have a new 'heavy sleeper' perk). I'll add more instances of sleep sex with other characters later on, but to start with it will only be available with slaves sleeping in the mansion.

I'll need to finish and test the implementation of the sleep sex mechanic tomorrow, after which I'm going to focus on fixing bugs for the rest of the weekend. I'll have the update in a state that's ready for release on Monday, and so I'll see you again in the release post then! Thank you once again for your support!

Friday, 22 March 2024

Next Update Info.

So, as for what's going to be in this next update, the main addition is going to be the completion of the new doll race mechanics. You'll be able to buy dolls from Lovienne's Luxuries, house them in the mansion, and interact with them in a manner similar to slaves. I've also added a new 'command' immobilisation type for dolls, so that you can command them to remain completely immobile during sex.

I'll also have a lot of bugs fixed and some other minor things added (such as a Dalmatian subspecies). I will have this update released by the end of this month at the latest, and I'll make another post to let you know how things are going next Friday.

Thank you all so much for your patience over the past few months. I'll do my best over the next week to flesh out this update and try to get more content added before the release. See you again soon!

Monday, 18 September 2023

Final Update Progress Post Before v0.4.9 Release

Hello once again,

I've got all of v0.4.9's main quest content finished, but I really want to try and get the extra content added for this next release, so although I said I'd get it released this weekend, I'm going to try to get everything finished over this next week and put it out next weekend instead. I know that I'm not very good at sticking to release dates, but I really will release this next version by the end of Sunday, 24th September at the absolute latest.

As for what this extra content involves, I'm not sure if it's going to be to everyone's liking, but it's something that I've got in my head and really want to add to the game. Without spoiling the main content behind it, I'm adding a new sex toy shop (so Finch will no longer be the person who sells all sex toy stuff), and the race I said I was adding in a previous post is a 'doll' race (for autonomous sex dolls). It'll work like slimes, in that a doll can appear like any other race and will be identified as such by their body material (rubber). They'll also have some unique properties like slimes do and will have some unique slave permissions and job settings.

Thank you all once again for your support and patience, and even if I don't get the extra content finished in time, the next release will 100% be out by this time next week. (Sorry for all of the delays!)

Tuesday, 12 September 2023

Even More Progress News

Hello again,

Thanks to a very unseasonal heatwave and no air conditioning or any form of cooling, I've had a pretty terrible week. I've managed to get almost all of the writing for the main quest content finished, and I should have it done within the next day or so. After that I'll move on to getting the other content implemented, but if it's looking like it's going to take me more than another week or so then I'll just put out the release with what I've got finished this next weekend. (As it's taken me far too long already to get this version released.)

I'll make another more detailed post once I've got the main quest writing finished. It won't be too much longer now until the release, thank you for your patience and support!

Monday, 4 September 2023

More Progress News

Hello again,

As I mentioned in the previous post, I've been working on getting the redesigned main quest content sorted out this week. I've almost got all of the dialogue, characters, and associated framework finished, and I should have all of the writing and everything done within another couple of days. After that, I'm going to be adding the supporting content, which I've already got all planned out and ready to start adding into the game.

Without giving too many spoilers, I want to let you know what kind of content I'm adding. So this next stage of the main quest is going to involve a short mission with the SWORD Enforcers in Elis. The character you confront in that mission (who was the generic succubus before I removed her) is the one who'll be involved in the supporting content I'm adding. Regarding that content, it's going to involve a new race and a new location in Dominion, and will be partly to do with slave mechanics. The core content for this new location will be available from the start of a new game, but the supporting content I'm adding will be a side-quest to find out more about it.

Sorry if that information seems a little vague (I don't want to give specific details in case my plans change); I'll give more details in my next progress news post, which I'll make before the end of next week. I hope to be very far along with progress by then! Thank you all once again for your support and patience. I'll do my best to make this update a good one!

P.S. Sorry about the wiki still being down. I'll get it fixed as soon as I can, but it'll be a low priority until I can get this update finished.

Monday, 7 August 2023

Progress News

Hello again,

Sorry about how long it's been since my last post! I've been working on the next version and although I had a bit of an interruption due to moving house, I'm making progress towards the public release of v0.4.9. I'm hoping to have it ready by this next weekend, but I'm not 100% sure that I'll manage to get it finished in time. I'll let you know how things are going in another post at the end of this week.

Thank you all once again for your support and patience! I'll do my very best to get this next version out to you as soon as possible!

Wednesday, 24 May 2023

Progress News

Hello again,

This is just a very small post to let you know that things are going roughly according to plan, and that I should have the big PR merged and the main quest content finished by the end of this weekend. As such, the preview version of 0.4.8.5 should be out by this Sunday, 28th. I'll make another post before then if it's looking like I'm not going to make that date.

Thank you all once again for your support, and I'll see you again very soon!

Sunday, 21 May 2023

More Progress News

Hello again,

I ended up losing a couple more days than planned over this past week (due to getting some things sorted out in my life), so I'm still a little ways off getting this preview update finished. I've made progress on the main quest content, and should be able to get that finished off over the next few days. I'm also still hoping to get a big pull request merged for this next release, so with that in mind I'll be aiming to get the release out towards the end of this next week. I'll make another post to let you know how things are going on Wednesday.

Thank you all once again for your support, and I'll see you again soon!

Sunday, 14 May 2023

Progress News

Hello again!

This is just a very small post to let you know how things are going towards the next release of v0.4.8.5. So far, I've finished fixing all of the reported bugs, and have also merged more pull requests (PRs) from github. I'm planning on merging a big PR before this next release, so the only things that I've got left to do before the release is ready are:
- Merge the big PR
- Finish the main quest content I was working on

I'll also try to add one of the extra goals that I mentioned in the previous post, but that'll depend on how much time I have left over after competing the two points above. I'm going to be away from my computer for a few days this week, so timing will be a little tight, but I should still be able to get everything done by this time next week.

I'll make another progress news post on Friday to let you know how things are going. Thank you all once again so much for your support, and I'll see you again soon!

Saturday, 19 November 2022

Progress News

Hello again!

This is just a short post to let you know that I've sorted out my computer issues, and that I'm making decent progress towards the public release of v0.4.7. I'm working on a lot of small things for this next release, which will include some new content, bug fixes, and other minor additions. I'm aiming to have this release out for next weekend (25th-27th), but I'll make another progress post before then to let you know how things are going.

Thank you all so much for your patience and support, and I'll see you again soon!