Tuesday 25 December 2018

Friday 14 December 2018

Another delay

I underestimated the amount of work that I had to do in order to finish this Lyssieth content, and as such, it still isn't ready. I will have to delay this release even further, and will simply release it "when it's done". I imagine that will take another couple of days, but as I am the worst person in the entire world at making release estimates, I won't give a fixed date.

I'm sure many of you won't care for excuses, but for those of you who want to know why this is being delayed a lot, it is basically just because I did not account for all of the different aspects that needed to be covered as part of Lyssieth's content. For an example of what I mean, earlier today I realised that I'd missed out Lyssieth's 'elder lilin' subspecies, the possibility of her or the player getting pregnant, and the necessary expansion and refactor of lilin/demon/imp offspring mechanics that goes along with that. She also needed special orgasm actions, repeat visit scenes, and then pregnancy reaction variations for those scenes. The lore-friendly demon TF also needs to be integrated into her content, which requires the removal of old demon TF items, support for transformative potion blocking, the demon TF scene itself, support for Lilaya reactions, Lilaya & Mhyralyss content related to this, another sex scene, and special demon TF variations and detection for the player.

I did not have enough time in which to get all this done, and I don't know how long it will take. I don't want to disappoint you all with yet more terribly-judged release dates, so I'll just say that there will be an update sometime soon.

Wednesday 12 December 2018

Slight delay...

This upcoming release contains a major part of the main story, and, while I think I will probably be able to get it ready for a release tonight, I won't have any time left in which to properly proof-read or test it. I really want to make sure this release is smooth (unlike the last two, which were a little rushed and contained a significant amount of bugs), so I'm going to choose to delay it by one day to make sure that I have time to properly test and polish it.

That means that v0.3 will be out tomorrow night (Thursday 13th), about 26-28 hours from the time of this post. Sorry about this delay, but I really don't want to end up releasing another extremely buggy version.

Saturday 8 December 2018

Version 0.2.12.95 Hotfix

0.2.12.96 Update .95 had a bug where NPCs were appearing on random tiles. I've updated the download links in this post with .96, which fixes this issue. Unless there's another major bug, any further fixes will be rolled into v0.3.


Hello!

I'm so sorry about those major bugs in v0.2.12.9! In my (somewhat limited) testing last night, I only went to Submission, Dominion, Lilaya's house, and the Siren's citadel, so the game-breaking bug that was occurring when entering some of the other areas eluded me... x_x

Anyway, this hotfix should get it all working correctly again. Version 0.3 will still be out on Wednesday night! ^^


v0.2.12.96 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar (If you are having trouble running this, please try the .exe version.)

Pre-zipped: Mega

Full folder: Google Drive

.exe (For Windows if you haven't installed/updated java.):

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

Pre-zipped: Mega

Full folder: Google Drive


v0.2.12.96 patch notes


  • Bugs:
    • Fixed issue where random NPCs were appearing in tiles.
      Fixed your name being displayed as 'You' in your character panel on the left of the screen.

    v0.2.12.95 patch notes


  • Bugs:
    • Fixed major bug where entering a lot of areas would freeze the game.
      Exiting the citadel after beating the Siren now correctly displays the 'Enter' action.
      Beating the Siren now correctly removes Takahashi from the citadel. (Also retroactively removes her if you've already beaten the Siren.)
      Fixed desaturated youko tile icon still being coloured.
      Fixed (for real this time) the bug where asking Elizabeth about her uniform would lock you into that tile.
      The arcane revolver now correctly drains 1 essence when fired.
      Fixed issue where Fyrsia would appear in the other imp fortresses, sometimes in the place of the correct leader. (She will move back to her own keep once you leave/re-enter any fortress.)
      Fixed missing dialogue when entering Hyorlyss's pacified keep.
      Enemies no longer only use defensive spells in combat.
      Fixed numerous issues with clubbers in the Watering Hole - it should all work correctly again now.
      Fixed age preferences not being saved and restored between games.
      Fixed issue with changing Youko slaves' names.

    Version 0.2.12.9 Release

    Hello again!

    Just like the last public release (when I made v0.2.11.9), I find myself out of time, and still with content left to add. There were quite a few more bugs in v0.2.12.6 than I had expected, and so I had to spend a lot of time getting them all fixed. As a result of this, the Lyssieth & Fields content hasn't quite made it in just yet, but I will be releasing another public hotfix/mini-update in the middle of next week (most likely Wednesday night), which will have that content in it.

    As I really want v0.3 to signify that the new area has been added, I've decided to call this v0.2.12.9 (as you've no doubt seen from the title of this post). The hotfix update will be called v0.3, and, once again, will be out around the night of Wednesday, 12th. The updates after that will then be focused on filling in missing content in Dominion & Submission. ^^


    v0.2.12.9 Download Links

    Edit: Links have been removed, as this version was extremely buggy and broken. Please use version 0.2.12.95 (the post above this one)! ^^


    v0.2.12.9 patch notes


  • Gameplay:
    • Added NPC 'Elizabeth' - the guard at Lyssieth's palace. Also started to update her dialogue - this will be finished for an upcoming patch.
      If your save is from a version prior to 0.2.12.6, the imp fortresses will all reset, as several things changed from then to now, so it all needs to be reset in order to work. The imp citadel should also reset if you cleared it using the quick 'Clear' button in versions prior to 0.2.12.6.
  • Contributors:
    • Fixed classpath issue causing game to not compile correctly. (#981 by Alaco)
      Fixed Rental Mommy & Rental Daddy t-shirt errors, which was causing the rental mommy encounter to throw errors. (#984 by CognitiveMist)
  • Clothing:
    • Added colours 'midnight brown' and 'olive'.
      Added 'Lyssieth's Guard' set, which contains:
      Service dress tunic: Over-torso slot, feminine.
      Service dress hat: Head slot, feminine.
      Service dress skirt: Leg slot, feminine.
      Service dress shoes: Foot slot, feminine.
      Arcane revolver: Ranged, on-handed.
  • Other:
    • Humans, demons, cat, dog, wolf, horse, and cow-morphs now have a 1% chance to have heterochromatic eyes. (Before it was just humans, who had a chance of 50%.)
      Added more detailed messages to any negative affection changes at the end of sex.
      Added several new item tags, allowing clothing mods to define fuckable nipple requirement, arm/leg hinderance, speech muffling, discarding on unequip, and equip during sex.
      Also added 'SEALS_AREA' variations for the 'PLUGS_AREA' cltohing tags. Sealing counts as sealing the orifice without being inserted into it.
      The strap-on, anal beads, clover clamps, realistic dildo, butt plugs, insertable dildo, and strapless dildo can now all be equipped on non-unique NPCs during sex.
      Wearing clothing with a 'PLUGS_VAGINA' tag is now detected and influences the wearer's orgasm descriptions.
      In order to fix a bug, all characters now have surnames, with generic characters having randomly-generated ones. Surnames can be seen in the character view screen.
      Offspring now inherit their mother's surname. If your surname is blank, your offspring will be given a random surnames. If you change your surname at the town hall, all of your offspring will have their surnames updated.
      You can now change your slave's surnames in their inspection screen.
      Improved map rendering performance.
      Non-spectating participants in non-masturbation sex scenes now gain experience for the 'Pure virgin' fetish if they have a vagina, end the scene while being a virgin, and at least one of their partners orgasmed.
      Added arcane essence cost of using/firing weapons to their tooltips (if non-zero).
      Breast feeding part of the 'giving birth' scene is now changed to bottle-feeding if your nipples are inaccessible, your nipples are not normally-shaped, or you have lactation content turned off.
  • Bugs:
    • Fixed grammatical errors in several sex actions.
      Fixed parsing issues in Submission imp attack dialogue.
      Fixed parser errors in imp citadel content.
      Fixed issue where NPCs would sometimes get stuck trying to remove clothing during sex.
      Heterochromatic eyes will no longer be generated with the same colour. (Although you can still make them the same colour via Kate's shop or demon/slime transformations.)
      Fixed formatting error in eye descriptions.
      Fixed repetitive mouth-knotting orgasm description.
      Fixed incorrect descriptions of tests being performed on slaves in Lilaya's lab.
      Fixed error log being spammed by messages informing you that NPCs were returning null in some methods.
      Fixed rarity of unidentified clothing being displayed in the dye preview window.
      Friendly occupants will no longer get a job as 'an unemployed', and any occupants already affected by this in your save will start looking for a new job when you load in (unemployed occupants that have already moved out will get a new job).
      Fixed damage tooltips showing different values before and after buying a weapon from a shop. (When weapon is not held by you, tooltip now displays both the holder's and your damage.)
      Fixed issue where returning to a Hyorlyss's keep after gaining her key would throw a background error and softlock the game.
      Fixed issue where imps could be transformed to be taller to the point where they were classified as demons, and vice-versa.
      Added some error handling to catch the unusual case of an NPC's name being loaded in as an empty String.
      Fixed issue with rarity detection in clothing sometimes throwing a background error.
      Fixed issue with Jhortrax (the male imp fortress leader) not inserting dildo after combat loss sex scene. (Thanks to 'asymptote' for details on how to fix this.)
      Fixed issue where trying to open the debug menu in the main menu would throw background errors and break teh game until restarted.
      Fixed requirement of 'Tameshigiri' action in Jhortrax's imp fortress to take your weapon's modified damage into account.
      Fixed issue where saves wouldn't load into 0.2.12.6 correctly due to Youko surnames being blank.
      Fixed incorrect descriptions in alleyway succubus quick transform breast size tooltips.
      Fixed issue with some clothing items (such as the croptop) not concealing slots correctly.
      Fixed incorrect effects description of Biojuice Canister.
      Fixed slime encyclopedia entry not working.
      Fixed victory in Wolfgang & Karl's fight not dropping any items.
      Fixed bug where spectators in sex were using incorrect actions (which were being drawn from the available actions of non-spectators).
      Defeating the imps in the citadel now correctly sets the 'imps defeated' flag, resolving issues related to the youko still being in her laboratory, imps guards still being in the citadel, and the 'challenge' action remaining available.
      Added missing dialogue after citadel's imp defeat sex scene.
      Fixed a couple of issues with imp fortress's demon leaders not returning to their keeps.
      Fixed game freezing if you lost to imp fortress gate guards, or had sex with the gate guards, and were then thrown out.
      Fixed getting stuck when asking Lyssieth's gate guards about their uniforms.
      Fixed issue with clubbers spawning in the night club having their home tile being set as the very bottom-left of Dominion's street tiles. (This will also retroactively fix all clubbers with this issue.)
      Fixed item entries in the encyclopedia being lost between saves.
      Self-impregnations now count offspring as just mothered, not both mothered and fathered, in the pregnancy stats screen.
      Self-milking should now correctly take into account milking room upgrades. Also added stats into the milking room upgrades info to let you know exactly what the base maximum output per hour is.
      Fixed issue where assigning slaves to be publicly used could sometimes result in an NPC being placed out-of-bounds of the map, which would cause your save file to not load correctly.
      As a temporary fix to enslavement dialogue bugs, the imps inside fortresses & the citadel can no longer be enslaved. I will add support for enslaving them later, but for now, you can get just imp slaves from the tunnels.
      Duplicate arcane keys and key-chain necklaces will be removed when you load in to 0.3. Lyssieth's ring will also be removed, if it should have been.
      Fixed modded clothing using the new shortened equip descriptions format using the 'rough' variant in non-rough scenes, and vice-versa.
      Fixed issue where your companion would be counted as a submissive, instead of dominant, spectator when choosing 'Solo sex' after beating imp groups.

    Tuesday 4 December 2018

    Version 0.2.12.6 Progress Update

    Hello again!

    Sorry again that it's a little later than planned, but I've pushed 0.2.12.6 to the github's dev branch, which mainly contains dialogue for the siren's citadel. There are also some bug fixes and other minor things in there, although there are still quite a few bugs left for me to fix for Friday's v0.3.

    As well as fixing those bugs, I'll be spending this week working on adding Lyssieth's encounter, as well as a few other minor things. I'll also do my very best to get the map of the fields added, although there won't be much (if any) content in there to start with...


    As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public (There's a build tutorial here.)

    If you do build the game through github, please remember that these are preview releases, and there is a lot of half-finished content (and most likely bugs)!

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

    ALSO IMPORTANT: Only the 'dev' branch of the github is updated to 0.2.12.6, with 'master' kept at 0.2.12. Make sure you build from dev!


    Version 0.2.12.6 patch notes:


  • Gameplay:
    • Added all dialogue for solo and companion scenes in the imp citadel.
      Added post-defeat sex scene for losing Siren combat. (There was a more involved sequence of events planned for this, but I didn't have time to add it - it will be added at some point in the future.)
  • Other:
    • Switched primary and secondary colours for tagged choker, and changed the icon's scribble to read 'Bound Bitch'.
      Female horses and reindeer now have a base ass size of 'large', and female cows have 'huge'. (This is randomised when NPCs are generated, so some will still have larger or smaller asses.)
      Increased base size of all race's female nipples, and additionally increased base size of female cow areolae.
      Improved race menu in encyclopedia, so that subspecies of a race are displayed in a sub-menu.
      Consolidated all elemental races into one 'elemental' race (keeping the elemental types as subspecies), and converted individual elemental damage/resistance to a universal 'elemental' one.
      Moved witch set out into res folder, added tertiary colour to witch hat, and added 'wide-brimmed' hat variation.
  • Bugs:
    • Fixed BDSM clothing set icon to be black instead of white.
      You can no longer escape from the boss fights in imp fortresses, nor the imp 'challenge' fight in the citadel.
      Fixed cause of tattoo tooltips being cut off at the bottom. (The tooltip formatting system is still a little buggy - I'll remake it at some point.)
      Fixed breast size in subspecies encyclopedia using the enum name for the description.
      Added some error handling for if clothing throws errors related to patterns not being present.
      Fixed issue with youko icons not having a background circle.
      Fixed imp damage/resistance attributes not working.
      Fixed imps sometimes giving birth to non-imps.
      Your companion now gets the same attribute boost as you do after winning the imp fight when using 'challenge' in the citadel.
      Fixed being able to start the imp challenge even after the siren had been defeated.
      Fixed issue with the citadel's imp challenge freezing at the end of combat.
      Your status panel is no longer minimised when acting as a spectator.
      Fixed issues with some unique NPCs not putting their clothing back on correctly after sex.
      Takahashi will now correctly deny orgasms during her oral scene.
      Fixed issue where dropping equipped clothing during sex wouldn't work on the first button press.
      The demon leaders should now correctly be in the siren's throne room when you get there.

    Monday 3 December 2018

    Slight delay on 0.2.12.6

    Hello!

    Sorry to be the bearer of bad news, but while I've almost managed it, I'm still a few hours away from getting all the citadel dialogue finished for the minor v0.2.12.6 github update. It's getting quite late for me where I am, so I think I'm going to have to delay it until Monday or Tuesday night.

    The full, public version of 0.3 should still be out on Friday. Sorry about this small delay!

    Sunday 25 November 2018

    Ongoing Progress

    Hello! This is just a small post to let you all know how progress towards v0.3 is going.


    Bugs

    First of all, I just want to point out two large bugs in the current version, and how to get around them:
    Attacks not working: There's a bug in how damage is modified when you have the sadist fetish, so if you're encountering this, try removing the sadist fetish via potion.
    Imp fortress boss combat not ending: This bug is being caused by setting your difficulty to anything higher than default. Put your difficulty to the lowest setting before starting the imp fortress boss fights.

    Both of these bugs will be fixed in the next version, along with a lot of others, but for now, that's how you can get around them.


    Progress

    I've got a lot of bugs fixed and Pull Requests merged into the dev branch of the game over on the LT github, and I'm now working on finishing the citadel content. That should be done by Monday or Tuesday, and I'll then spend another day making sure it's all working properly before releasing the github/Patreon preview of 0.2.12.5. So, that should be out on Wednesday night.

    I'll then move on to adding in Lyssieth's content and the Fields map, both of which will be done for the full public release of 0.3, which should be out on the night of the 6th or 7th of December.

    Monday 19 November 2018

    Version 0.2.12 Hotfix

    Hello again!

    First of all, sorry to those of you who were expecting this post yesterday. I wasn't very clear in my wording as to when this hotfix was going to be out, but I meant it as 'any time up to Monday evening'.

    Anyway, as I'm sure many of you noticed, version 0.2.11.9 was very buggy. This was due to the companion dialogue for the imp fortresses being a little rushed at the last minute, which introduced a lot of new bugs, while also highlighting several old ones.

    While I was definitely expecting some issues with that version, I didn't plan on there being so many bugs, and I had to spend a lot more time getting them fixed than I anticipated. As a result, the citadel content still isn't done. With all of the bugs out of the way, however, I'm now completely free to focus on that over this week, so I guarantee that it will all be finished for the next release.

    Additionally, I decided to call this version '0.2.12' instead of '0.3', as I thought that it would make more sense to save v0.3 for when the new area is (finally) added. Sorry it's taking me a little while to get there...


    v0.2.12 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe (For Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.2.12 patch notes


  • Artwork:
    • Added FriendlyAlienFriend's Nyan artwork. You can find them over on their blog, here.
      Added Jam's Arthur artwork. You can find them over on their blog, here.
  • Contributors:
    • Fixed a lot of typos, both in the code, as well as in-game dialogue. (#964 by Pimgd)
  • Items:
    • Improved pencil skirt icon.
      Added 'feminine short sleeved shirt' as a replacement for Lilaya's unisex shirt. (Sold by Nyan.)
  • Other:
    • Reverted currency display to the single 'flames' value. (It was a little too messy in many screens with the gold/silver/copper.)
      Newly summoned elementals now share many appearance values with their summoner, and additionally spawn with wings large enough for them to fly.
      Added 'pull down' displacements for skater, slip, and plunge dresses, where you shrug off the shoulder straps and pull the top down to reveal the chest area.
      Cargo trousers can now be equipped/removed over shoes.
      Slightly adjusted Lilaya's appearance, increasing her 'appears as' age to 32, her wing size from tiny to average, reduced her muscle from 'muscular' to 'lightly muscled', and fixed her legs to be human instead of demonic.
      Removed Lilaya's headband (as I thought it would be uncomfortable for her to wear with her horns), gave her a watch, and she now wears an unbuttoned lab coat while in her lab.
      Made minor changes to the prologue to reflect Lilaya's changes.
      Increased maximum width of the UI's centre pane from 1000px to 1200px.
      Increased starting money from 500 to 5000 flames.
      Added metallic colours to all makeup. Disabled glowing makeup in character creation.
      Added indication in transform menu that vagina cannot be transformed while pregnant.
      Removed the 25 energy cost of milking yourself in a milking room.
      Added options to pump fluids in slave's milking room into your vagina & anus. This can be used for self-insemination. There might be bugs if you remove your slave before self-impregnating with their cum.
      Footjobs can now be given/received even if the feet are covered. Foot names are replaced with the name of the clothing touching the target's penis.
  • Bugs:
    • Fixed stored fluids in slave milking rooms not saving details about whose milk/cum/girlcum it was. All saved fluids in slave milking rooms will be deleted when you load into this version as a result of this fix, so please sell/drink all stored fluids before loading into this version.
      Fixed issue where you couldn't stop self actions if you were a submissive partner in some sex scenes.
      Fixed issue where after defeating an imp fortress's guards, you'd be unable to re-enter the fortress's 'entrance' tile.
      Fixed background error being thrown when slaves were having sex with one another while you were in an unrelated sex scene.
      Fixed clothing not being replaced after sex, but also added an option to turn on/off this behaviour in the content settings. (Clothing replacement is on by default.)
      Fixed issue in one of the fortress sex scenes where the imps were being treated as both participants and spectators.
      Fyrsia's groin is now correctly exposed at the start of the post-'brawler' scene's sex.
      Fixed money formatting to correctly display negative values.
      Fixed elemental perk tree's 'chill' perk applying +5/+5 ice damage/resistance instead of the intended +1/+1.
      Fixed issue with Jhortrax's post-sex 'Collapse' button sometimes not responding.
      Fixed issue where character imports would break if they were exported while in possession of a modded weapon that is no longer in your mods folder.
      Fixed issue with inventory management where sometimes clicking on clothing in the bottom-right of the game would cause major bugs. (Most noticeable in slavery management.)
      Fixed parser errors in several of the 'generic NPC' dialogues.
      Fixed major bug where attacking sadists and masochists who had full lust would cause the game to crash.
      Fixed a bug where some special tease attacks would not work.
      Fixed major issue where maximum energy and aura never reflected increases & decreases from enchanted clothing being worn or potions being consumed. Also changed energy/aura gained from physique/arcane and levels to apply to the 'bonus' value.
      Fixed a cause of the issue where combat would keep repeating after beating Hyorlyss.
      Fixed major issues with all imp fortress parsing if you cleared them with an elemental as your main companion.
      Fixed a large amount of parsing errors in imp fortresses, mostly in the 'scare off' scenes after clearing the fortress through non-combat means.
      Fixed more parser errors in imp fortresses, which were related to pacifying the guards, then clearing the fortress.
      Imp fortress guards no longer respawn if the leader is already defeated.
      Fixed issue where imp gate and boss guards would not spawn in fortresses until you'd entered and left once already. (If you didn't do the enter/leave, it was causing numerous parsing and background logic errors.)
      Fixed some typos and grammatical errors.
      Fixed errors occurring if you didn't have a companion with you when you used the non-combat bypass options in Fyrsia's and Hyorlyss's fortresses.
      Elementals loaded in from versions prior to 0.2.11.9 will no longer have a non-elemental job perk. (Which was causing their physique to be 0.)
      Fixed combat loss sex scenes with Hyorlyss not working.
      Fixed issue with Hyorlyss's dominant sex scenes not starting if she couldn't get access to her groin.
      Jinxed clothing equips after imp fortress combat-defeat sex has been moved to be applied when you click to 'Continue', so that the jinxed effect isn't prematurely displayed.
      Lilaya will now correctly return to wearing her usual lab clothes after her geisha scenes.
      Fixed some issues with status effects while in the character creation.
      Fixed clothing mods that use the old equip/unequip description format having their equip/unequip text defaulting to the generic ones.
      Fixed Jhortrax only having 10 arcane. (He now has 35.)
      Fixed issue with the 'arcane cloud' spell not applying damage to targets who have the 'Desperate for sex' debuff.
      Fixed lust damage from masochist and sadist fetishes not taking into account lust resistance.
      Fixed 'seductive look' not being available for dominant partners in doggy style sex.
      Fixed being able to use the 'Spread legs' action in missionary when targeting someone other than the character between your legs.
      Fixed incorrect display of slave's daily earnings when assigned to be milked.
      Fixed shop overflow dropping on the floor, which was caused by too many modded weapons/clothing being used. (Available items are randomly chosen to be stocked, so if you don't see some of your mods, try again the next day.)
      Fixed incorrect condom equip descriptions in sex.
      'Biojuice Canister' and 'Bubblegum Lollipop' items are now correctly marked as being transformative, meaning that they cannot be used on non-slave unique NPCs.
      Fixed quest clothing having enchantment postfixes automatically appended to the name.
      Fixed issue with quest clothing and weapons not being placed into quest inventory if regular inventory was full.
      Fixed another issue with masochist/sadist fetishes causing freezes in combat.
      Fixed issue with lust damage information not being appended correctly in combat.
      Fixed debug menu's transform options for legs/face/arms being limited.
      Fixed parsing error when using the 'True Nympho' option in Hyorlyss's fortress.

    Wednesday 14 November 2018

    Version 0.2.11.9 Release

    Hello once again!

    So, after I made the previous post saying that the imp fortresses were finished, I realised that I hadn't added all of the companion-specific dialogue for them. Doing that took up the time that I'd allocated for getting the imp citadel & Lyssieth content finished, so both of those are having to be pushed back a little. As a result, I'm going to call this release '0.2.11.9', and I'll put out another public mini-release/hotfix of v0.3 as soon as those parts are finished. That will be ready some time over the weekend.

    The reason it took me so long to get all this imp fortress content done is that I decided to rework and expand it all from my original design. If you played the preview version 0.2.11.5, you might have noticed that all three imp fortresses had the exact same dialogue options, and the resulting sex scenes were identical. This has been changed in this version, with each fortress having different ways to bypass combat, sex behaviours, and clothing equips after post-combat-defeat sex. I think that while there's definitely still room for me to come back and add more content to these locations, they're at least a little more interesting that what was originally planned in 0.2.11.5.

    As a final note, I'm once again finding myself quite pressed for time, so I haven't managed to thoroughly test the new fortress content. As mentioned above, there will be a public hotfix/mini-release out within the next 6 days, so if you encounter any bugs, please let me know and I'll get them fixed for then!


    v0.2.11.9 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe (For Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.2.11.9 patch notes


  • Gameplay:
    • Altered, expanded, and improved all three of the imp fortress's dialogue framework. They each now have unique combat bypass actions, sex behaviour, and clothing equips after post-combat-defeat sex.
      Wrote in all dialogue for the three imp fortresses.
      Added unique perk tree for elementals.
      When loading into this version, all imp fortresses will be reset, and any arcane keys in your inventory will be removed.
      Imp fortresses will no longer reset after 5 days until the citadel has been cleared. (The citadel will be finished for the incoming hotfix/mini-release).
  • Items:
    • Added 'distressed jeans'. (Androgynous, sold by Nyan.)
      Added 'gothic boots'. (Feminine, sold by Nyan.)
  • Other:
    • Added 'pull hair' sex action for characters who are either kneeling behind, or humping, the one on all fours in doggy-style.
      Moved doggy style's 'Slap ass' and 'Seductive look' to the 'sex' tab.
      Added 'twintails pull'/'twin braids pull' sex action for characters who are receiving oral (in the 'kneeling oral' position) from someone with either the 'twintails' or 'twin braids' hairstyle.
      Changed currency display to use gold/silver/copper. This is just an experiment, and if there's a lot of negative feedback on this then I'll probably switch it back.
      Elementals can no longer learn spells from spell books. Instead, they gain new spells from their perk tree.
      'Sadist' fetish now has the additional effect of increasing all dealt damage by 5%.
      Vicky now stocks the 'Soothing Waters' spell book, as it is no longer classified as a 'forbidden spell'. (Due to some slight expansion of spell lore I'll be implementing soonish.)
      NPCs now have some basic selection prioritisation for spells in combat. They will no longer cast 'summon elemental' if it's already summoned, and will not use spells that primarily apply status effects if their target already has that effect.
      Slightly improved inventory slot tooltips to say if the slot is dirty or not.
      Increased lust level's cutoff value for 'resisting' pace from 5 to 10, and limited lust gains for a resisting character (who does not like or love the non-con sub fetish) to a maximum of 5 per turn.
      Lust changes per each turn during sex now take into account the character's affection towards their targeted partner, at a rate of: (base lust change) + (affection/40), with affection being from -100 to 100.
      When debug mode is on, you can now teleport to any tile with your full party for no cost. (By clicking on the phone's map, just like with regular teleport.)
      If you somehow lower your arcane to below 20, you will now suffer from the 'vulnerable' version of the arcane storm effect.
      Improved the limited description of the staircase, both upstairs and downstairs, in Lilaya's home.
      You can no longer start penetrative actions if you're a sub with limited control, and your targeted partner is in the dominant 'rough' pace.
      Added '+15 melee damage' to the 'Brawler' perk.
      All sealed clothing which blocks the vagina will have their 'sealed' effect removed when giving birth.
      You can now use the three 'drain' potencies when enchanting clothing to have a 'sealing' effect, which increase the cost of removal from 5 to 25/100/500 for minor drain/drain/major drain, respectively.
      Improved consistency of ordering of characters in submissives/dominants panels in sex.
      Newly generated 'Amber's bitch collars' have an unjinx cost of 25.
      Sex scenes in which the submissives have limited control are now ended by the dominant after they've orgasmed.
  • Bugs:
    • Fixed issue where NPCs would use sex actions corresponding to a pace that they weren't in. (Which was causing them to sometimes use 'resisting' actions in all sex scenes.)
      Fixed issue where losing to the imp fortress bosses would freeze the game.
      Fixed enemies not being sorted by level in combat.
      The slime queen and her three guards will no longer spawn as random slime-morph subspecies. (And will be reset to 'human' slimes when you load in your old save.)
      Fixed issue with a price being displayed when transforming a demon post-combat, and removed horn recolouring from the 'core' menu (as it was already correctly in the 'face' menu).
      Fixed tail, horn, and wing removal transformation potions sometimes being described as doing things such as 'Human tail/horns/wings transformation'.
      Fixed issue where buttons would sometimes resize themselves once pressed in the transform menu.
      Fixed the 'Kiss breasts' sex action so that 'breasts' is not randomised to a different word.
      NPCs will now spawn in with the correct amount of perk points for their level. (Only really noticeable if you enslave them.)
      Fixed issue with sadist fetish experience being applied to the one receiving damage, instead of the one dealing damage, in combat.
      Fixed issue where characters who have the 'Desperate for sex' status effect (the one you get at maximum lust) weren't receiving damage from masochist or sadist lust gain effects.
      Fixed the 'City Map' in Lilaya's library not working.
      Fixed Vicky's pubic hair being a glowing amber colour.
      Elementals now correctly level up alongside their summoner, and have the correct number of perk points.
      Fixed yet another cause of NPCs start/stopping actions in sex...
      Fixed issue that was causing softlocks upon an NPC's orgasm.
      Fixed typos and parsing errors.
      Fixed 'Spread legs' sex action not working if you didn't have a vagina, and added description variations for if the character is having their anus or vagina penetrated.
      Fixed potions in imps' inventories having odd names.
      Fixed issue where all coverable areas of random NPC attackers would already be known by the player, even before seeing them.
      Maps which are revealed upon entry (Lilaya's home, Nightclub, Gambling Den) now have all tiles counted as having been visited before.
      Fixed issue where Kruger's and Kalahari's home tiles were sometimes randomly placed in 'The Watering Hole'.
      Fixed incorrect area reveal reactions.
      Fixed promiscuity pill and vixen's virility pills having incorrect status effect descriptions on NPCs.
      Fixed issue where alpha-imps could sometimes spawn as demons, and imps could sometimes spawn as alpha-imps.
      Fixed yet another cause of NPCs start/stopping actions in sex.
      Fixed inventory not opening during combat if you had targeted yourself.
      Fixed 'brass' colour not being added to some metal clothing dye options.
      Fixed NPC ear covering description describing your ear covering instead.
      Fixed some errors in descriptions in the rough blowjob action.
      Fixed background error being throw when NPCs selected the 'Do nothing' action.
      Fixed issue where dominant spectators would be in the 'submissives' side of the UI.
      Fixed incredibly high arousal gains in sex with spectators.
      Fixed 'Cummy meal' status effect tooltip incorrectly stating that cum was being drained at a rate of 2ml/minute.
      Fixed bug where all sex actions would disappear if a spectating character reached orgasm.
      Fixed issue with masochists and sadists gaining health when attacked.
      Fixed issue in sex where a character's starting lust would always be based on their attraction towards you, not their opposite partners.
      Fixed the millionth cause of NPCs start/stopping actions in sex.
      Fixed bug where NPCs would sometimes stop ongoing sex actions, even if they wanted to perform them.
      Fixed issue where sex would softlock at orgasm in several multiple partner scenes.

    Sunday 11 November 2018

    Ongoing Progress

    Hello again! This is just the quick post that I said I'd make to let you all know how progress is going.

    I've completed the imp fortresses today, which took a little longer than expected due to some changes and improvements I decided to make at the last minute. I'll move on to finishing the imp citadel content tomorrow, and then on Monday I should have time to write in Lyssieth's dialogue for the next stage of the main quest.

    So, with everything still on track to be completed by Tuesday, version 0.3 should be out on the night of the 13th. I'll see you then! ^^

    Wednesday 7 November 2018

    Ongoing Progress & v0.3 Focus

    Hello once again! This is just a post to keep you all updated on my progress and plans.

    I've got all of the reported bugs in 0.2.11.5 fixed, and have also made good progress towards getting the imp fortresses & Lyssieth's palace finished. For the rest of this week, I'm going to be purely focusing on adding all the dialogue and mechanics for those two areas, and, while I could probably also get the very basics of the Fields map done in time for v0.3, it would almost certainly be very, very limited in content.

    Due to this, I've decided to push the Fields area back to v0.3.1, so that I don't end up giving you all a rushed first impression of it (which would most likely include several annoying bugs). As the palace content will take the main story right up to the start of that next area, v0.3.1 will definitely have the Fields in it, so don't worry, it won't be long!

    Please expect this next release to be out on the night of Tuesday, 13th. If I have it ready before then, I will release it early, but I'm not sure if that's likely to happen. I'll make another progress report on Friday or Saturday, so see you again then! ^^

    Saturday 3 November 2018

    Version 0.2.11.5 Progress Update

    Hello again!

    I've got the majority of the fortress framework done, but the imp citadel (the one in the very middle) is going to play a larger role in the main story than I originally planned. For that reason, it's still under construction, but will be finished for v0.3, along with all of the fortress dialogue and Lyssieth's palace.

    I've completely run out of time, and so haven't had the chance to thoroughly test this version (outside of the normal testing that I do alongside adding new stuff), so if there are any major bugs/issues, I'll try to get them fixed for a hotfix by weekend's end. Also, please note that the fortress dialogue is placeholder at the moment.

    I expect the work on v0.3 to take at least a week, so the full version will be out some time between 9th-13th November. I'll make a more detailed 'targets' post on Monday or Tuesday.


    The artwork of Nyan in this post was done by a new artist, 'FriendlyAlienFriend'. The two versions are for a 'cell' style (top), and 'render' style (bottom). One of these styles will be chosen for future artwork commissioned from FriendlyAlienFriend. ^^
    You can find them over on their (NSFW) blog here: http://friendlyalienfriends.tumblr.com/
    (P.S. This is an additional artist, not a replacement - I will continue commissioning Jam & ChattyNeko.)


    As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public (There's a build tutorial here.)

    If you do build the game through github, please remember that these are preview releases, and there is a lot of half-finished content (and most likely bugs)!

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


    Version 0.2.11.5 patch notes:


  • Gameplay:
    • Added framework for imp fortresses, with (very rough) placeholder dialogue. (Central imp citadel is still closed - it will be ready for the next update!)
      Added next stage of main quest to the guards at Lyssieth's palace gate.
  • Items:
    • Added 'gothic dress', 'gothic sleeveless dress', and 'gothic heels' into the base game. (The items that were released as a mod on Halloween.)
      Added several new weapons and items of clothing that I had planned for the imp fortress bosses. These are as follows:
      Added weapon 'knuckle dusters'. (Sold by Vicky.)
      Added weapon 'katana'. (Sold by Vicky. Daisho set.)
      Added weapon 'wakizashi'. (Sold by Vicky. Daisho set.)
      Added clothing 'striped gloves'. (Hand slot. Sold by Nyan.)
      Added clothing 'men's hakama'. (Leg slot. Ronin set. Reindeer gift item, and worn by one of the imp fortress bosses.)
      Added three new clothing items (for eyes, over-torso, and neck), and a new melee weapon, all of which are only found being worn/equipped by the central imp citadel's boss. (Not specified to avoid spoilers.)
  • Other:
    • Added new 'quest' rarity, and a new tab in your inventory for quest-related items. (Only Arthur's package and the new imp keys use this at the moment.)
      You can no longer sell or drop quest items.
      Rarity is now displayed in item/clothing/weapon tooltips.
      Improved 'Potion effects' status effect icon.
      Item tooltips now have the same format as weapons and clothing.
      Added options to change number of arm pairs, eye pairs, horn rows, and tails in the slime, demon, and debug transform menus.
      Arcane storm vulnerability is no longer bound to a character's race, but is instead applied when their 'arcane' attribute is less than 20. (The player is always immune.)
      Added colouring options for all body part coverings in the slime/demon self-transform menu, and included ass, underarm, pubic, and facial hair colourings and lengths (if the relevant content option is turned on).
      Added a simplified version of clothing mod's displacementText/replacementText fields. Look at the bottom of the new 'arcane_amulet.xml' file to see how it works.
      Added new 'Major Attribute' primary enchantment modifier for clothing & weapons, with secondary enchantments for energy, aura, physique, arcane, and corruption.
      Increased potency costs for 'major drain/drain/minor drain/minor boost/boost/major boost' from 4/2/1/1/2/4 to 8/4/1/1/4/8.
      Increased enchantment modifier costs for 'rare/epic/legendary' from '3/5/8' to '4/8/12'.
      Added & improved icons for enchantment modifiers.
      Added 'chuuni' perk, which gives a large boost to spell power, but also makes your character say embarrassing things when you cast spells.
      Added 'brass' and 'midnight green' as colours for clothing/weapons, and 'light purple' as a skin/hair covering colour.
      Added support for weapons to count towards sets. (Like the Enforcer set, Maid set, etc.) Look at the katana and wakazashi files to see how they're defined in mods.
      Reduced dagger's base value from 5000 to 1500.
      You can now only teleport to tiles you've previously visited. (The teleport spell is still only available via the debug menu.)
      Tiles you have discovered (by travelling next to them), but haven't visited, are now shaded. (When loading in from a version prior to 0.2.11.5, all discovered tiles will be set as having been visited before.)
  • Bugs:
    • Fixed issue with group oral not working correctly.
      Fixed imp attack dialogue not working if you had a companion with you.
      Vicky should now correctly stock modded weapons and items with the 'SOLD_BY_VICKY' tag.
      Added correct covering detection for all sock and leg clothing, so that cumming onto feet or thighs should now correctly dirty the clothing that's covering those related areas.
      Fixed issue where NPCs would start/stop actions in sex. (For what must be the tenth time...)
      Fixed bug with the 'Take all' action being used on an NPC's inventory throwing a background error.
      Fixed issues with being able to pick up items/weapons/clothing from the floor, even if your inventory was full.
      Typo fixes.
      Fixed issue with companion's elementals being treated as slaves when in Lilaya's house.
      Fixed issue where clothing or weapon tooltip images could sometimes be displayed incorrectly.
      Fixed issue with NPC encounter dialogue where the NPC's impregnation fetish check was firing incorrectly.
      Fixed initial footjob start text not being shown in sex, as well as the extra tooltip description not working.
      Fixed bug where Lilaya's panty scenes involving Rose would all softlock.
      Fixed bug in missionary sex where actions to stop penetrations would not be given.
      Fixed issue where enchanted clothing without a unique name would sometimes not display the enchantment postfix.
      Fixed bug with Arcanist's Hat xml file.
      Fixed imp encounters in the central imp tunnels (the dark purple ones) not working correctly.
      Fixed background error when starting a group missionary sex scene (which might have been causing the action to start sex to not work).
      Weapons that should be pluralised by default are now actually pluralised.
      Fixed missionary 'spread legs' action not working.
      Fixed issue with modded clothing marked as 'RARE' being given the rarity 'EPIC' in-game.
      Fixed issue with wrong character's tail being described in a lot of tail-pegging actions.
      Fixed issue with weapons having incorrect determiners.
      Fixed bug at end of imp female encounter, where an extra 'endif' would be displayed.

    Wednesday 31 October 2018

    Ongoing Progress

    Hello, I just wanted to make a short post to let you all know how work on 0.2.11.5 is going.

    I've almost finished adding all the framework for the imp fortresses quest, which will tie-in with gaining access to Lyssieth's palace. I've added several new items to go with this, and fixed quite a few bugs that were in the last version, as well as making other improvements and implementing some minor features.

    I just need to get the dialogue framework for the final fortress finished off tonight, then I need to write in all the dialogue for the fortresses & Lyssieth. That will most likely take several days, but I will try my best to get it done in two...

    As it's a preview release, I'll get the github/Patreon release of 0.2.11.5 out by some time on the night of November 2nd, regardless of whether or not all the dialogue is finished. (I'll update this post and the sidebar if it looks like it will run over.)


    Happy Halloween!

    I didn't have time this year to get an event done for Halloween, but I made a couple of pieces of gothic-themed clothing for it (in the spirit of vampire-themed Halloween stuff). You can get them from here:

    Download link: MEGA Halloween Clothing

    Just drop the 'innoxia' folder into your 'res/mods' folder to get them in-game. After restarting your game, they should be sold by Nyan when she refreshes her shop at midnight. (They are counted as 'Specials', so you'll need to complete her quest first.)

    Wednesday 24 October 2018

    Version 0.2.11 Release

    Hello again!

    First of all, I'm so sorry again for the length of time that I was absent. Everything's back to normal now, so after this release, further releases will be back on track for once every 7-10 days.

    The major addition in this version is the ability for NPCs to use large group sex positions. This is only implemented for the imps wandering through the imp tunnels in Submission at the moment, but I will make use of this for lots more encounters in the future!

    Getting all the variations for this group sex implemented in the code was a little time consuming, and I also had to spend a lot of time on writing companion variations for the imp encounters. As a result of this, as well as the fact that I decided to expand the scope of their content at the last minute, the imp fortresses aren't quite ready yet. I'll be working on them over the next few days, and will push the framework to the dev github once it's done. After that, I'll write in all of their content, and then get Lyssieth's quest content added in time for 0.2.11.5. I'll also go through the PRs that have been piling up, and merge as many as possible.

    I'm hoping to have that next version, which will be a github/patreon version, out before the end of this month, and then the full version of 0.3 will be out a week or so after that.

    Thank you all for your kind and supportive comments. I'll spend some time over the rest of this week responding to your messages on Discord and Patreon. (There are too many to respond to in the comments here on the blog, but I do read over them all.)


    v0.2.11 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe (For Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.2.11 patch notes


  • Gameplay:
    • Added all dialogue for imp encounters in submission, including variations for if you have a companion with you. Imps now TF your companion alongside you if you lose or submit.
      Added doggy-style and missionary group sex support, and made these positions available for imp gangs found in the tunnels, both for loss and victory scenes, with and without a companion. Includes a couple of new size-difference positions each position.
      Persistent NPCs that are in an imp tunnel will no longer be encountered while the associated fortress is active.
  • Items:
    • Added weapon 'metal pipe'. (Found in Submission's tunnels, and carried by some imp gang members.)
      Added weapon 'crude shield'. (Carried by some imp gang members.)
      Added weapon 'Imp arcanist's staff'. (Carried by imp witch/wizard.)
      Added clothing 'Foot wraps'. (Foot slot, only spawns on imp gang members.)
      Added clothing 'Loin cloth'. (Leg slot, only spawns on masculine imp gang members.)
      Added clothing 'Ragged chest wrap'. (Chest slot, only spawns on feminine imp gang members.)
      Added clothing 'Ragged skirt'. (Leg slot, only spawns on feminine imp gang members.)
      Added clothing 'Imp arcanist's hat'. (Head slot, only spawns on imp witch/wizard.)
  • Other:
    • Moved: Ongoing sex descriptions from the main body of text in sex, to an extra description in the body-part status effect tooltips. (As I felt that the generic ongoing descriptions were flooding the scene descriptions, especially with 3+ sex participants.)
      Added 'Spread legs' action in missionary (when on back).
      Added receiving penetration actions in missionary, when acting as the one kneeling between legs.
      When starting a new game as an imported character, your money will no longer reset to 500.
      Added footjob availability when performing doggy-style oral.
      Improved virility tease dialogue.
      Added a button to reset age preferences to their default values.
      Putting on a condom will now clear lubrications on the target's penis.
      You can now have sex with your companion in Dominion's alleys and Submission's tunnels even if there are attackers in that tile.
      Talking to an NPC after beating them in combat will now set their affection towards you to +10, instead of incrementing it by +10. (So you no longer need to beat them numerous times if their affection towards you was low.)
      Added threesome and 'offer companion' actions to friendly NPC encounters. (When you re-encounter generic NPCs after having talked to them.)
      NPCs will no longer spawn in disliking or hating the fetishes related to using their penis or vagina.
      Reduced imp's penis size, and randomised their heights (within the 'tiny' range). Also increased imps' wing size, so that they're all able to fly.
      Actions taken by NPCs during sex are now labelled, to help with quick identification of what's going on in large sex scenes.
      Improved sex AI's method for determining what actions to take in sex, so that they now prefer to choose actions related to penis or vagina use.
      Adjusted imp and alpha-imp starting attributes, so they no longer spawn in with the same stats as demons. (They are now a lot weaker, as they were in older versions.)
      Slightly reduced NPC's chance of using actions that correlate to their current preference to 66%. (Their preference being the pink text at the bottom of the 'Desires' tooltip.)
      Increased chance of NPCs targeting opposite partners in sex (i.e. doms targeting subs and vice versa), from a weighting of 2 to 5.
      Tidied up formatting of multiple items gained after combat.
      Added some more information to Claire's initial greeting dialogue, regarding the imp tunnels.
      Doubled the 'Demon's Dagger' base damage from 6 to 12.
      You can now click on sex status effects to select the character that's interacting with the associated area. (i.e. Clicking on your 'Pussy status' while someone is fingering you will now select that person.)
      Did some more work to improve the AI's targeting in sex, and to reduce the occurrences of repeatedly starting & stopping actions.
      NPCs will now try to expose genitals in foreplay, with a lesser priority than exposing breasts and mouth.
      Penis size change potions now transform in increments of 1/5/10 instead of 1/5/15.
      You can now start submissive penetrations in sex scenes in which you are the submissive, restricted partner. NPCs can still not do this. (i.e. You can get your partners to penetrate you in scenes where you couldn't before.)
  • Bugs:
    • Fixed issue with orgasm cum targets being illogical in multiple-partner sex scenes.
      Typo fixes.
      Fixed doggy-style group sex action 'Slap ass' being able to be used on incorrect targets.
      Fixed incorrect virginity loss descriptions from Rose taking your virginity in Lilaya's room.
      Fixed incorrect parsing in large cum quantity creampies.
      Fixed new game not starting if all age preferences were turned off in the content settings.
      Fixed age not appearing correctly in character creation screen.
      Fixed error in 'Spread ass' and 'Spread pussy' actions.
      Fixed NPCs generating more and more accessories and piercings each time you visited them.
      Fixed incorrect reaction to being impregnated by alleyway attackers.
      Illogical actions in missionary position should now correctly be disabled.
      Exported player characters will no longer be imported three years older than they should be.
      Corrected incorrect nightclub dialogue, where refusing to follow your partner home returned toilet sex refusal text.
      Fixed subspecies' status effect's attribute modifiers not being applied.
      Fixed demon alleyway attacker's dialogue being a little mixed up.
      Fixed some tooltip errors in inventory screen.
      Fixed parsing error in handjob resistance description.
      Enslaving your offspring should now work correctly.
      NPCs will no longer be able to move into guest rooms whose occupant is currently acting as your companion.
      Fixed bugs related to summoning elemental. You should now be able to summon your elemental without issue.
      Fixed condom drink parsing sometimes incorrectly referring to an incorrect character, and fixed broken inventory tooltip when condom is equipped.
      Friendly NPCs that you invite home will no longer get a job as a mugger or prostitute.
      Fixed issues with illogical sex actions being available during penetrative sex in the missionary position.
      Fixed characters in sex reacting to area reveals of characters that are watching.
      Fixed formatting in hips TF description.
      Fixed some incorrect vagina reveal dialogue.
      Fixed incorrect special attack targeting descriptions.
      Fixed the spell 'Arcane Arousal' not applying energy and aura damage once the target is at maximum lust.
      Fixed incorrect 'Protective gusts' status effect description.
      Fixed instances where NPCs orgasming in sex would present you with no actions to choose from, thereby soft-locking the game.
      Fixed incorrect character references in the orgasm preparation action descriptions.
      Fixed incorrect parsing of NPC's status at the end of sex.
      Fixed a lot of 'Resist' actions not displaying any description.
      Fixed instances where a resisting NPC would use inappropriate actions, such as starting a penetration, or getting their breasts groped.
      Fixed NPCs with the non-con fetish not being able to take any action in consensual sex scenes.
      Fixed issue where an NPC's orgasm might be skipped at the end of sex, if another NPC wanted to end sex and took a turn before them.
      Fixed several parsing errors in sex actions.
      When sex ends, the dialogue should no longer repeat ending statuses. (Things like essences gained, orifices stretched, and affection changes.)
      Fixed oddities with the colouring of the first penis or vagina your character grows.
      Fixed incorrect references during some orgasm reaction actions.
      Fixed incorrect essence gain text at the end of multi-partner sex.
      Fixed incorrect parsing in the 'Spread ass' and 'Spread pussy' actions.
      Fixed imps and alpha-imps sometimes incorrectly spawning in with their body size randomised to make them demons/alpha-imps/imps.
      Fixed issues with new imp fortress leaders spawning each time you loaded the game, which was slowly bloating save files.
      Fixed issue with some npcs not dressing themselves properly.
  • Additions after Sunday night's push to dev branch:
    • Tested the new group sex positions, and fixed quite a few bugs related to that.
      Fixed some bugs in the sex AI, and improved it for large group scenes. (This will still require some work.)
      Fixed several conflicting methods in the group sex missionary position that were causing actions to be incorrectly disabled.
      Remade imp fortress internal maps, and added gate guards and boss guards.
      Added all imp fortress dialogue framework, with support for peaceful resolutions in the non-demon fortress. (All have placeholder dialogue for now.)
      Fixed issue where you would end up fighting your own companion in the imp encounters.
      Fixed your companion joining in with the sex after offering just yourself to imps in order to avoid a fight.
      Added group oral sex position support.
      In sex, NPCs are now far less likely to target another NPC of same sub/dom type if that target isn't attracted to the targeter.
      Fixed issues where NPCs would not stop foreplay actions in order to perform real penetrations. (Such as stopping fingering in order to have penetrative sex.)
      Fixed cum counts not being saved/loaded properly, which was causing tattoo counters to not keep a proper track of cum received.
      Fixed issue with NPCs not calling you by the correct pet name.
      Enslaving characters that are in your party will now work correctly. (I think this was the offspring enslavement bug? Everything else was working fine on my end.)
      Typo and parsing fixes.

    Monday 22 October 2018

    Apologies

    I'm so sorry for my sudden disappearance, and for not saying anything until now. I had to leave to help out a family member at very short notice, and have only this evening managed to return to work on Lilith's Throne.

    I've pushed the content that I had ready for v0.2.11 before my sudden leave to the github dev branch, and just need to get some framework for the imp fortresses added before packaging it as a full release. That should take me all day tomorrow, so the packaged version should be out on Tuesday evening.

    Once again, I really am sorry for not saying anything before I left, and I'm sure that it goes without saying, but please don't believe any rumours being spread in the last post's comment section.

    Monday 1 October 2018

    Plan for October

    Hello once again!

    Sorry for the abrupt message in my previous post, and for keeping you all waiting for news of resumption of progress, but I'm (finally) back, and am working on 0.2.11 once more. I've done mostly bug fixing today, in order to get back into the swing of things, and after finishing off my 'urgent bugs' list tomorrow, I'll continue working on the content for 0.2.11.


    Some Changes

    I've decided to make a couple of changes from how I used to do things before this interruption, in order to address two problems with my release schedule: one, the over-promising of content, which kept on leading to disappointment when I didn't achieve all of my targets for each release; two, the delays, which ranged from a few hours to several days.

    So, in order to address the issue of over-promising content, I'm going to stop setting precise targets altogether, and will simply say 'I'm mainly working on X area', or 'I'm focusing on improving Y feature', for each release. I'll still be working on numerous things for each version, but I'd rather under-promise and over-deliver, rather than the other way around, which has been the norm.

    In order to address the issue of delays, I'm going to change the Wednesday release date to a more general '7-10 day release window'. This will allow for a little more flexibility and will enable me to get features and content properly finished between releases, instead of rushing to get them hastily implemented in time.


    Release Information

    So, with that being said, I'm going to continue working on Submission content for 0.2.11's public release, which will be out some time between 8th-10th October. After that, I will move on to 0.2.11.5, which will be a Patreon/github preview, and then finally the public version of 0.3. Those last two will be focused on main story content and the fields area, respectively.


    Thank you all for your patience and understanding regarding last month's problems, and if you have any comments or questions that you'd really like me to respond to or read, then please PM me on discord.

    Tuesday 18 September 2018

    No update

    There will be no update this month. I've paused my Patreon page, and will have an update ready sometime at the start of October.

    Everything just seems to be going wrong these past couple of weeks...

    Sunday 9 September 2018

    Feeling Better

    Hi everyone!

    Thank you all for your kind words, and I'm happy to let you know that I'm (finally) feeling a lot better today, and will have completely recovered by Monday.

    This week, I'll get to work on finishing off as many of last version's targets as possible, which will mainly be the imp content and sex action improvements. I'll also try to fit in as many of the secondary goals as possible, but I don't want to promise too much, and will just concentrate on trying to get as much done as I possibly can. ^^

    As it would be a bit of a stretch to get a meaningful release out this week, I'll keep the targeted release date for 0.2.11 (which will be a full public release again) at the 19th September. After that, I'll move on to v0.2.11.5 -> v0.3, which I hope to have ready either by the end of this month, or at the very start of the next.

    Thank you all again for your supportive comments, and for being so understanding. I'll make a progress post this next week to let you all know how it's going. ^^

    Tuesday 4 September 2018

    Version 0.2.10.8 Release

    Hello again!

    I'm sorry for how rough this version is, but for the first time since publicly announcing Lilith's Throne back in January 2017, I've got sick, which has greatly affected my ability to get work done. I thought it was just tiredness at first (which started back on the 25th), which is why I delayed this release instead of postponing it until I got better. As this last week came to an end, however, I've started feeling faint and physically sick throughout the day, and even after sleeping for 10-12 hours each of these past four or five days, I feel absolutely exhausted.

    As a result, I've barely been able to get anything done, and around 80% of the work that was done for this release was completed on the Thursday and Friday (23rd and 24th) before I started feeling ill. I should have told you all that I was feeling ill earlier, and delayed the release until I was better, but I didn't want to disappoint you all, which has just ended up making everything worse.

    I'm going to have to push the next release back until after I'm better, which I'll say for now will be out on the 19th, but it may (hopefully) be ready sooner than that. I'll make a post later this week detailing what will be added in it, but it's likely to just be finishing off v0.2.11, before then moving on to v0.3.

    This version is likely to be buggier than usual, and the imp gang encounters in the tunnels in Submission are extremely rough. Sorry about all this.


    v0.2.10.8 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe (For Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.2.10.8 patch notes


  • Gameplay:
    • You can now invite offspring home in the same way that you can with random NPCs. (They use the same dialogue for now, but that's just temporary.)
      Started rework of Submission to add imp gang attacks and imp fortress content, but it's very half-finished right now...
  • Other:
    • Added age preference settings in the options menu.
      Slaves now require the exhibitionist fetish to use you in Dominion's streets, and can now use you in the alleyways & canal areas as well (not requiring the exhibitionist fetish).
      Changed cat subspecies icons to fit in with the same style as all the others in the game.
      Changed racial status effects to be specific to subspecies, and changed their bonuses. Cheetah-morphs can now always escape from non-cheetah-morph enemies.
      Changed demons to have normal-shaped nipples by default.
      Added dye options for headband and headband with bow.
      Added 'SOLD_BY_RALPH' tag for clothing & weapon mods.
      Using the 'Grow cock' action in sex to get a demon to grow a cock will now set their girth to thick.
      Increased chance of rat-morphs, alligator-morphs, and slimes spawning in canal tiles.
      Changed slime icon to be based on what race they appear as, and changed racial colour from pink to light green, to help differentiate it from harpy/demon/imp/cat-morph icons.
      Improved debug menu and changed the body part TF system to use the same one you get from demon & slime TFs.
      Changed 'minor' category to include race's breasts and ass.
      Separated debug menu's 'Debug Mode' into three separate values (Debug Mode, Reveal Map, and Reveal Bodies), which are now saved in the properties.xml file.
      Hooded cloak no longer conceals the mouth slot.
      Modifying cum storage amount through potions now fills cum to maximum storage.
      You can now set a pet name for friendly occupants to call you by (under their 'Management' tab).
  • Contributors:
    • Changed Short Bow to be two-handed. (Rfpnj)
  • Artwork:
    • Added Jam's futa artwork variation for Kelly & Katherine.
  • Bugs:
    • Penis-Nipple tease sex action is now correctly disabled if you have nipple penetrations turned off.
      Nyan now correctly spawns into the game as a virgin. (If you haven't had sex with her, she will reset to a virgin when you load in.)
      Fixed body-part setting actions in the debug menu having identical names.
      Typo/parsing/grammar fixes.
      Slaves can no longer use you if you have someone in your party.
      Character creation no longer starts incorrectly displaying your character's age as '-3'.
      Friendly NPCs that move in with you will no longer find a job as a slave or unemployed...
      Fixed 'Request cum' action sometimes being incorrectly associated with the pregnancy fetish.
      Fixed bug where if you unequipped your main weapon first, then you wouldn't be able to unequip your offhand weapon.
      Fixed city map in the library not displaying.
      Fixed tooltip for the bottom-left cell in Dominion incorrectly showing a list of names of people who weren't there.
      Fixed weapon mods not being able to have more than one spell.
      Modded weapons attack actions in combat are now always capitalised.
      Transforming a slave and then returning to the Slavery Management screen will now correctly show the updated slave.
      Fixed footjob counter for tattoos not persisting across saves.
      NPCs will no longer magically be able to clean their clothes & dirty slots while having sex with you.
      Fixed issue where when navigating between pages with a different number of response tabs, sometimes you'd end up on a page with no options.
      Fixed being able to click past the 'Pregnancy Breast Growth Limit' maximum limit in the Content Options screen.
      Fixed offspring's body being randomised after being set by genetics.
      Fixed enslavement dialogue always saying you couldn't enslave the target due to them already being a slave.
      Fixed enslavement clothing not being able to be equipped on Scarlett.
      Fixed NPCs' speech sometimes being muffled or interspersed with moans even if they weren't involved in penetrative actions.
      Vicky now correctly says that she's denying your requests in sex, instead of accepting then ignoring your request.
      Tidied up throwing of errors in the engine when a character's id can no longer be found in the game.
      Fixed stored milk and milk regeneration values not being saved/loaded correctly.
      Fixed bugs where NPCs would incorrectly lose affection towards other NPCs in a sex scene.
      Fixed penile virginity being always described as being taken by yourself.