Sunday 16 July 2023

Version 0.4.8.9 Preview Hotfix

Hello again!

I saw a few reports of the 'Unique items' tab in the inventory not working, so I put together this quick hotfix to get that sorted out. I also fixed a few other minor things related to the inventory which I discovered while making this fix, and also made it so that the new 'horseshoes' clothing can be equipped by non-taurs (so long as they have hoofs).

Thank you all so much once again for your patience and support, and my next post will probably be next weekend to let you know how progress is going towards the next public release of v0.4.9, so I'll see you again then!



I package and release these in-between preview builds for backers over on my SubscribeStar, but anyone can play them at any time by building them directly from the public github (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!

ALSO IMPORTANT: Make sure you build from 'dev' branch.


v0.4.8.9 Patch Notes

Engine/Modding:

  • The 'imageEquippedName' element in clothing and weapon files now supports parsing, allowing you to change the equipped icon based on who's got it equipped (using 'npc' as the parsing target for the character who's equipping it).

Clothing:

  • The 'horseshoes' item is no longer limited to taurs, and is instead only restricted to characters with hoofs.

Other:

  • Added an option to completely reset all virginities and virginity loss information in the debug menu (on the second page of the 'stats' tab).
  • Added more time options when loitering.

Bugs:

  • Fixed bug where you couldn't access your key items page in your inventory.
  • Unique items on the floor or in NPCs' inventories are now correctly placed in their unique items tab instead of being mixed in with all other items.
  • When clicking on an item in the 'Items Present' section on the right of the UI, the inventory will now open on the correct page for the item that's been clicked on.
  • Fixed bug where clicking on the item at the very bottom-right of the inventory grid would change the inventory page to the next one.