Saturday, 9 December 2017

Version 0.1.95 Update Progress

Hello everybody! ^^

I managed to get all of the non-sex-related goals done for this version. I decided to leave the sex-related goals until last, as the multiple-partner sex scenes will require quite a few changes to the underlying structure of the code in the game's sex system. If I were to add in extra sex-related content before applying that rework, all the content would need to be remade. x_x

So, for next week, I'm going to be focusing on all the extra sex stuff (like knotting and position-specific orgasms), as well as getting multiple-partner sex working (and fixing bugs). :3

As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the public github (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public


Version 0.1.90.5 progress:


  • Gameplay:
    • Finished Zaranix's house placeholders (the ones after fighting Zaranix). Imported games with a version prior to 0.1.95 should reset Zaranix's quest, allowing you to complete it without experiencing bugs (hopefully).
      Added in slave's 'molest' action content.
      Added wing size to possible transformations.
      Added demonic transformation menu to your phone, as a post-combat victory action over demons, and to demon slaves. (The UI really needs a lot more polishing, but it should be fully functional.)
      Added month selection to character creation process. (If you want to edit the date after starting the game, simply change the 'date' value in the save's .xml value. The in-game date is that value plus the amount of minutes shown in the 'minutesPassed' value.)
      Added public use slaves in the stocks in Slaver Alley.
      Added an incubus variation to the succubus alleyway attacker (also set spawn rates for succubi/incubi to be based on your gender preferences). Also improved variety of clothing worn by succubus/incubus attackers. (Some of the text hasn't been updated for the incubus just yet. It will be finished for the next release.)
      Added 'public use' as a job for your slaves. When selected, your slaves will be sent to Slaver Alley's public stocks, where they will be used by randomly generated NPCs.
      Added self-doggy oral positions.
      Added difficulty setting in the options.
  • Other:
    • In-game start date is now set to the current date (instead of 1 week behind).
      Added a new name generator for demons.
      Slaves can now only clean their clothes/wash their bodies while not at work.
  • Contributions:
    • Multiple spelling corrections (submitted via github PR by shutizake).
  • Bugs:
    • Fixed an issue with older character exports not being imported correctly (related to an old personality value being changed in newer versions).
      Fixed an issue with used condoms causing game imports to break.
      Imported slaves can now be impregnated.
      Fixed chemise and pantyhose blocking displacement of each other (which was causing a major crash during sex).
      Minor grammatical and typo fixes.
      Fixed bug where imported slaves would call you by their own name. (Will take effect for newly exported slaves from now on.)
      Slaves should now go to, and return from, work on time. (They were an hour late for both.)
      Fixed several causes of major errors when importing old games.
      Fixed a few minor dialogue bugs in Zaranix's house.
      Fixed major bug of Zaranix's house being repeatable once completed. (I will make it repeatable in the future, but for now it needs to be disabled to avoid major bugs & dialogue inconsistencies.)
      Fixed succubi only ever using the 'back-to-wall' position.
      Fixed bug where some slaves would have unchangeable names like 'horse-girl'.
      Stopped used condoms from being able to be spawned in using the debug menu (as it was causing issues).
      Versions prior to 0.1.95 will now have all NPC's hair lengths reset to default values (to address broken hair lengths in older versions).

    P.S. I'll catch up with all your comments over the weekend! :3