Thursday, 24 September 2020

Progress News

Hello again,

This is just a small post to keep you all updated on how things are progressing and what's left for me to get done for v0.4's release.

As you most likely already know, I'm currently working on adding support for race modding. This isn't just so that modders will be able to add new races, however, as I'm using this time to completely finish off all of the remaining framework that I'll need for all future race support.

So far, I've managed to implement support for racial items (equine cider, bread roll, etc.) to be added via modding, and have moved all of the current racial food and drink items out into external xml files as part of this. I've also added tail length modifications, which is one of the last features which were missing from the game's transformation options (along with the ability to grow a second penis, but that might have to be added at a later date).

What I'm going to be focusing on over the next few days is adding full in-game support (mainly sex positioning, clothing detection, and status effects) for the other leg configurations: long tail (lamia); short tail (mermaid); arachnid (arachne); cephalopod (octopus). I'll then be adding support for modded combat moves (so modded races can have unique moves), and definitions for aquatic/nocturnal races (to automatically give relevant status effects when in water/on land and in light/dark areas). I'll then finally add support for ferals, although it's not likely that they'll be fully functional in v0.4.

After all of those final racial improvements have been implemented, I'll move on to adding support for xml-defined races, subspecies, and body parts. Over the last few months, I've been refactoring the way in which body parts are defined in the code, so it shouldn't take me too long to get this done.

Finally, I'll add a new modded race as an example (hyenas), and then I'll get v0.4 released. I really want to get this out to you as soon as possible, so I'll leave the planned Fields and main quest content for the version after v0.4.

I'll make another progress post at the end of the weekend to let you all know how things have gone. Thank you all once again for your feedback and bug reports in the comments!

59 comments:

  1. Are we eventually going to get dick tails tho?

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    1. Race modding would mean that new transformations can be modded in, so it should be moddable at this point. Tail penetration mechanics already exist, the only thing that might not be immediately possible would be actually ejaculating through the tail, and with support for a cephalopod leg configuration being added I wouldn't be surprised if dick tentacles, and thus the ability to ejaculate from body parts besides the penis, is already planned to get support soon, assuming it isn't already possible.

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  2. - short tail (mermaid)
    WAIT WHAT?!?! Why is considered short??? Wouldn't it be closer to that of a lamia if it's your entire lower body?

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    1. Because mermaid tails are generally depicted as no longer than human legs, while lamia tails are often depicted as significantly longer than an entire normal sized human body.

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    2. It still doesn't make sense. A tail that's the length of the entirety of a human's lower half shouldn't be considered *short*.

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    3. Well what else would it be called when compared to a lamia tail?

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    4. I really don't see what the fuzz is about? It's mostly an internal reference anyway, I doubt any of the ingame text would call it "short mermaid tail". And even then, a one metre fish tail is short compared to the seven or ten or even more metres sneks will have.

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    5. "It's mostly an internal reference anyway,"

      Kind of the problem, isn't it? Instead of progressing the main story, Inno chooses to spend her time on stuff that will at most add a couple lines of description here and there.

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    6. Not really? You're just looking for things to be mad about at this point, I recommend a walk or something.

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    7. I made a mistake comparing it to the length of a lamia. My problem is that labelling mermaid tail as *short* by default when we have stuff like horse, cat and fox tails that aren't labelled as such. It's fucking wierd, man.

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    8. like unless there's a special section that mention your fish body where your legs would be and that the tail is just the last part of your lower body where the fins would be then YES. I'd be totally down for that. Cuz otherwise it makes it sound like I'm just a tiny human and my lower fish body is like not even 15% of my body of my body height.

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    9. Well, again, it's just what they are called internally. It's quite likely mermaid tails would simply be labelled as mermaid tails in the game, unless a modder is being weird.

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  3. Definitely a big step forward. Race modding will add a lot for people to do between updates as long as its roughly as active as item modding has been, and theoretically making it so others can intuitively mod races in should mean that a smoother process for adding races exists that you can use to speed up your own racial additions in the future.

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    1. Might be interesting to see what people can do to fill things in while we wait on official racial additions. I've been wanting to see bug-morphs ever since I noticed there was an antenna transformation option. Give some fuckable bugs instead of game-ruining bugs.

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    2. And we can't forget our generic fantasy races that will inevitably be a result of race modding support, gotta have my elf harem.

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  4. Okay, so this sucks. I really hoped I would never have to write this post.

    v4.0 is when we were supposed to get a usable Foloi Fields. Didn't expect to be able to go straight to Elis, but I don't think that it's unreasonable to expect some basic Foloi Fields encounters. It's not like the fields in question have been lying fallow for a short period of time.

    What we have currently is little more than a prologue to the actual game. The actual game being a - and I quote - "text based erotic RPG" where the main story revolves around the MC's quest to either liberate or conquer the realm ruled by Lilith.

    What I've done is cancel my subscription. I will renew it when the main quest reaches Elis.

    I became a supporter of this game due to the very clear development path outlined (that is, I could see that the dev had a clear vision of how this was to become a full game). I remained a supporter due to the plausible reasons given for why the game was not progressing along said path (that is, I could understand that promises made to Patreon patrons had to be kept). I defended the delays, pointing to said plausible reasons.

    Enough.

    You want my money? Time to make your game.

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    1. I know, you've seen my comments and posts, so you have some semblance of how supportive I've been toward Inno's choices. For once, this is technically the second time with the first being the companion system being discontinued, I can officially say I am disappointed. I was looking at 0.4 as possibly something that might stand a chance at earning monetary support from me, because I have to be very selective for financial reasons, but that chance has now been eliminated. Inno basically said from the start, or at least as long as the roadmap has been available, that 0.4 would be the start of fields content.

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    2. Just to clarify, a primary reason for my support is the fact that Inno had outlined her vision for the game. So many smut games with great potential die a lingering death due to their developers having no idea where their game is headed. So it was great to find a game where the developer had - or so I thought - a clear vision for an overarching story combined with the potential to add extra content indefinitely.

      But if Inno isn't going to stick with her own roadmap, how can any reasonable person have any faith in her plan? Since my support was based on the existence of the plan, failure to stick to it (particularly after such significant detours) removes my reason for support.

      The game's still got great potential and I believe it could be a gem of the genre. But until Inno demonstrates her commitment to actually making it (remember, this is her job, not her hobby), there are other developers who could use my money.

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    3. I can understand this point of view very well. On the one hand it's a bit concerning that Inno is now pushing back Fields content to an update post-0.4 but I'm personally willing to remain impartial on this for now. Development plans were laid out in recent posts stating goals to achieve before the field content is worked on and race modding is one of those goals. It's also a big deal in the development of a game like this that many people have argued in favour of in relation to the stalled development of story, that I won't bother repeating, and also seems like something that will help with the development of the fields. For now I'll look at it this way: race modding isn't something that was spontaneously added to Inno's plans between field content and the previous update. If she called this next update 0.3.9.95 instead of 0.4 there wouldn't be concerns now about sticking to the roadmap because the fields would still be part of 0.4. If an update comes after 0.4 that has no field content because Inno has suddenly become distracted by a new project that she hasn't yet stated is coming before it, then I would be very concerned.

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    4. @Carl0s I agree, the clear vision and the overall content were my reasons for even paying attnetion to this game and I do still see the possibility of a great game, but not if things like this keep up. Inno really needs to buckle down and get the actual game parts done, the modding stuff can wait since, if there is no game, there is nothing to mod in the first place.

      @Abelet Agreed, it is a concern, even more so given Inno's track record so far. We aren't just looking at a push back to a later build, we're looking at a push back to a MUCH later build. Let's face it, precedent says that, unless we get it as originally planned AND nothing goes wrong, we aren't going to be seeing the fields until at least 0.15, that's in 11 builds at minimum. Assuming we have absolutely no delays from now until the fields finally get implemented, not going to happen, we could see it in 0.8 at minimum. Precedent says things are GOING to go wrong. We WILL be seeing delays guaranteed. Race modding wasn't spontaneous, unlike a few other bits, but it is definitely NOT priority here. We may see an exodus of paying fans that will ultimately bring an early end to this project if this keeps up, I've seen this too many times in too many other games to ignore the possibility we now face.

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  5. long tail (lamia); short tail (mermaid); arachnid (arachne); cephalopod (octopus)
    hell yes we're finally hitting gold

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  6. Just leaving the link to my mods here, as usual. They're candies that instantly transform the consumer into the represented race and change secondary parts to accommodate the changes.
    https://mega.nz/file/vItnyDZS#0bTeCpM9Zl9KGConWYM0_WB2jBl906yD7MTKbXU8ZXg

    If you'd like to leave me a tip or something, I'll consider setting up an account on some relevant service to allow it.
    If you have some requests of your own to make of me, I'll look into it.

    @Inno: As I've delved deeper and deeper into your coding to get an understanding of how everything works, everything you've listed off in the post seems -- to me -- like a lot of help for modders as well, considering what I had to go through just to figure out how to change the vaginal wetness of a character or their hair color (for example). I ended up just having to dig through everything and directly manipulate what I wanted to do, since some of the functions I thought I'd use either didn't exist or didn't work the same way as the others.

    So, I hope this means things will be more consistently defined and accessible when trying to call functions; I'm not trying to take 5 total hours to figure out how to work arachnid-type leg configurations if things look drastically different than they do right now with the centaur legs.

    With all that said, 0.4 seems to have been pushed further away. Is there no way you can switch this order of things around? I'm assuming you have NPCs coming in that require these file changes or you're preparing for the future so that tossing more main story content out won't be a huge pain. Regardless, 0.4 has been dangled in front of our faces for a while. I'd be careful.

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    1. >"It's okay Inno! We can wait forever! Take your time!"
      >Innoxia keeps adding more useless mechanics that only 1% of LT players use
      >As a result: https://imgur.com/a/QyfklkB

      People on his discord really need to take the time to understand that constantly failing to meet your deadlines, when you're being paid NOT to miss them, is not something to repeatedly brush off your shoulders.

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    2. Not anymore, Inno has pushed a nerve with me this time and that means I won't wait forever as I was willing to do before. The whole payment thing is actually a donation, Inno is not taking the money as payment for development.

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    3. Holy shit, that's even worse.

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    4. What exactly do these turn you into? Also how do you mod this game im asking cause this is my first time trying to mod it.

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    5. @Archie The game has always been developed for free, Patreon came later, so not sure how it is worse.

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    6. @ANon:
      The functions of the candies are explained in a text file contained in the .zip.

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  7. Inno,
    This is why people have asked you to stop giving out set dates. We understand that you've said that you need to set a deadline, however, we are human and we get disappointed. I think that most of us preferred the time frames and an idea of what to expect versus "This is what is coming out at this set time" because the version .4 you are releasing, is not the version .4 we were looking forward to. So go back to the timelines for us and give a deadline to yourself because I think a lot of followers and subscribers are upset.

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    1. Inno didn't actually give much of a set date this time, the problem in this case is pushing content that has been set for the current version in development since the roadmap was made public, which is a very long time.

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    2. *pushing back content (there really needs to be an edit feature on this site)

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  8. I hate to be openly pessimistic, especially when at least some minor good was sprinkled in, but wow, we aren't getting what has been stated repeatedly for a long time now as 0.4 content, but not because of a problem delaying the entire build. No, because Inno is pushing content that was originally stated as for 0.4 to an undisclosed later build so that Inno can add something that could be coded in tandem or that could be pushed to later in development given how comparatively unimportant it is. I was at least a little understanding of the previous delays because the issue was with something slated for that version, but this is a bit much. Hey, on the bright side, at least Inno isn't openly blaming content this time like when the Rat Warrens were holding up development. Modding support is secondary to the rest, even the minor characters that people didn't want getting priority in previous builds are more important. In something like this, the game itself comes first, always. Modding should always be an afterthought. For once, I can't say I'm not disappointed in the decisions being made at this time. Let's hope this doesn't adversely affect the game in any aspect, whether that's in development itself or otherwise. I'm still holding on to hope.

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    1. Treating modding as an afterthought is how you get meh games that can't be modded at all and where, if you somehow have a community interested in adding things themselves despite of this, it all piles up and rots in the dev's inbox.

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    2. Making modding more accessible to modders also has the effect of making the code itself more comprehensible, modular, and easier to work with. From what I'm seeing, Inno is trying to clean up the code before it gets too spaghettified to fix down the road and too hard to even add something as simple as a new race.

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    3. Not saying it doesn't need to be done. But v4.0 is supposed to have Foloi Fields encounters.

      Best case scenario is that Inno is able to alternate between bugfix/consolidation releases and releases that actually progress the main story from here on out.

      But we'll see.

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    4. @NoStepOnSnek Not necessarily, and I didn't mean it exactly as it came out, I meant it needs to be given lower priority than the actual game. Any game where the core is given less attention than the secondary elements is ALWAYS meh. I'm not saying don't add race modding, I actually want it because there are races I want that I know won't be in without it and I know this could one day lead to full modding capability capable of restoring the companion system to its rightful place, I'm just saying Inno shouldn't sacrifice core elements for side elements. In other words, don't sacrifice the ice cream for the toppings you're going to put on it.

      @Unknown Not necessarily, it could have the reverse effect, though that doesn't seem to be the case in this one for now. Code cleanup is a part of the core development, not race modding.

      @Carl0s That's what we've been told for several years now. Given how Inno has done in the past, I believe switching between two different aspects that would split concentration between the two is a VERY bad idea.

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  9. "Finally, I'll add a new modded race as an example (hyenas)"
    And with that i can't think of anything specific that i could ask for. You're amazing.

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  10. I don't know how I feel about this. I'm aware of the fact that this framework has been in the plans for a while but I can't help but feel disapointed at the fact you've just broken the long-standing promise of opening up the Foloi Fields in 0.4. I mean, it's nothing new, you have missed many deadlines before so this shouldn't be surprising but... I don't know. To make matters worse, it sounds like some of the stuff you're working on isn't even going to be immiedetaly used. Lamias and mermaids are 2-3 major areas away.

    You're basically setting up foundations that aren't even going to be used in the near future. What are the chances of this being reworked as time goes by and new issues arise/your coding improves? In my admitedly ignorant purview, you're just bloating the code with "ghost" scripts.

    Piece of advice, don't start cramming a ton of content in-between now and the next expansion area. I know you probably get a lot of cool ideas and suggestions on a regular basis, on top of your own, but please don't get things out of hand. I can somewhat understand the previous delays because there were technicalities behind them. This is different.

    (To clarify, this is in case (non-critical) content starts getting that leads to the delay of the Foloi Fields. Modding is ok but don't overdo it. Not now.)

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    1. I can assure you that sneks will be thoroughly "used" with minimal delay, so these are hardly "ghost scripts".

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    2. Indeed, nothing ticks me off more as a fellow developer, for my own enjoyment, than broken promises that were fully in control. I could understand delays because something happened, but not because of choices made.

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  11. I wish we could have more about the sex part? For example, there are a common elements of Japanese games which can make characters who don't sex change to like sex more and more sensitive and so on.

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    1. If you’re able to get into a sexual situation with someone resisting you (which let’s be honest isn’t too hard in this game), that exact thing you’re describing happens. As their lust bar rises, you can make them willing and even eager throughout the encounter, you just have to play it smart

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  12. Just have one question, can you enslave NPCs outside the city walls and pick them up from the jail? Or an I just going to have to go fight the local hyenas until I get some of their Yeen Chow (tm) and then find some alley mugger who's gonna become my new waifu?

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  13. I wonder why inno keeps adding stuff that can be added at later time? Isn't it better to progress with main storyline rather than constantly adding mechanics? But I don't know since I'm not that knowledgeable in game making and stuff.
    I've been eagerly waiting for the foloi fields encounter, but the updates somehow keep disappointing me.
    I guess I need to "forget" this game ever exist and come back like 5-6 months later.

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    1. Literally anything added to the core of the game, even a side quest, is better than adding stuff that could be put at the end when it DOESN'T risk becoming an issue later.

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  14. Feral content is an unexpected surprise. All we need now (eventually) is a bit more variance on dialog and action text during sex so it's not as repetitive. Still at some point the story and field area, etc really need to be implemented at some point. Badly.

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  15. We're never gonna progress the story, are we?

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    1. In the past, some smartarse like me would have pointed you towards the roadmap and pointed out that v4.0 was just around the corner. Now that Inno's decided to add Hyena-morphs to the game rather than the Foloi Fields, who knows? I mean if she wants to fanny around with the game engine forever, I have no doubt that she'll keep finding things to tweak.

      I hope she sticks to her new promise, but ...

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    2. We will, assuming the people actually donating don't all leave in a mass exodus. It'll just be some time in late 2022 before we see the fields.

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  16. What a waste of time! Quit adding more useless crap and add actual content like encounters to folio fields or more actual story! We are sick of the same city and same boring encounters!

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    1. Okay, I have to disagree on one thing, it isn't useless and certainly isn't a waste of time, Inno just needs to reorganize priorities is all. Race modding will let us get things Inno won't add and COULD even see a return of the companion system by our hands. In fact, I was even making plans for that particular mod before I saw this so that I can get it coded relatively quickly once full modding support is in.

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    2. That said, modding support really does need to be put off at this point, it shouldn't be added instead of something that has almost always been set for 0.4.

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    3. To me its a waste of time! She wasted time on Patreon crap no one else wanted now Inno wastes more time on crap no one wants! I for one am sick of just the city and the same boring crap! either put encounters and new races in Folio fields or give us more story! Quit keeping us trapped in the city we've had for how long now ?!

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    4. Patreon stuff means funding possibly used to bolster development, so that part is understandable. Also, the "no one wants it" part is entirely untrue because Patreon content doesn't just get added on a whim in this game, it was specifically requested. Also, yeah, actually, a lot of people want race modding because there are a lot of us who want races Inno will never add, we just don't want it now, we want Inno to hold off until the content that was already on the roadmap for this version is added.

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    5. Race modding is stupid. More bland character posibilities added to the pile, oh joy! I'd rather event, encounter and location modding, let people add some real meat.

      I'm not dumb, if race refactoring is needed for the plot's sake, so be it, but painting it as a modding thing instead of a necessary stepping stone is kinda dumb

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  17. While I get why some people are upset about 4.0 not having playable Foloi Fields, I think the same people need to chill out a bit. It's kinda hilarious that people have stuck around through so many delays only to start throwing hissy fits when Inno pushes some content back a little to finish something else that was already planned.

    Some people are really out here acting like Inno isn't actively trying to make the game, even though she's given a perfectly reasonable explanation as to why she's doing what she's doing.

    "MaKe ThE mAiN gAmE!!!11!!!!!!" That's what she's trying to do lmao. She wants to get this racial modding framework so that both modders and herself can make new races easier. Listen, all I'm saying is that we shouldn't jump the gun and start raving about Inno not making the game until after she finishes the racial modding. After that, if she isn't making progress on the core game, go wild, but until then, can we chill, please?

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    1. I think it's less "MaKe ThE mAiN gAmE!!!11!!!!!!" and more "Innoxia why am I paying you money to continuously break promises in favor of content that will only be used by 5% of the playerbase?"

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    2. It's because that pushed content has been set on that part of the roadmap for a long time. It would be a totally different story if it was because of a problem, but Inno chose to do it.

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  18. >It's kinda hilarious that people have stuck around through so many delays
    new players coming in and only now going through their 2nd or 3rd delay are a possibility too you know

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