Saturday, 8 November 2025

What's Happened

Hello once again,

As I'm sure you've realised by now, this update has turned into a bit of a nightmare, which is due to some bad decisions that I've made. The main problem is that as I fell behind on my release targets, I felt like I had to add more to the update to compensate for the delays, and so now instead of just working to finish the main quest content, I've got myself stuck in the middle of adding a new feature. It's the work which I've been doing on this new feature which has caused the painful delays over the past month.

This new feature is something which I'd been planning for a while, which is the ability to record and edit sex scenes within the game. The idea is that you can activate a video recorder, the scene is saved, and then you can edit and replay it. I wanted this feature as part of a small amount of content relating to a Dominion porn industry.

So, instead of just finishing off writing the main quest I've got myself stuck in the middle of adding this new feature.

Why is it taking so long?

I'll try not to get too technical, but if you're not interested in the details then the TL;DR is that there's a lot of messy rewriting of code to be done.

Now, for the detailed version. Basically, for the content of each sex action I write an unparsed version of it, which looks something like '[npc.Name] [npc.verb(smile)] at [npc2.name].', and that's then parsed by the game before being displayed to you as something like 'Rose smiles at you.'. As all of the game's sex actions are written in this unparsed version, I thought it would be simple to just grab the unparsed text, save that, and then re-parse it when displaying the recordings. This is necessary as I want the recordings to be able to be loaded from one game into another, and so if you load a recording from a different save (for this example, a save in which the player character was named Innoxia), you don't want the scene to be displayed to you as 'Rose smiles at you.' (as you're not Innoxia), but instead to be 'Rose smiles at Innoxia'. It's for that reason that I can't simply save the parsed text, and need the unparsed version.

So, I need the sex action text to be in a completely unparsed format so that I can display the correct parsing no matter what save it's loaded into. Unfortunately, as I set about making the recording framework, I discovered that the way in which I've implemented parsing of a lot of sex actions and utility methods is quite chaotic, with a lot of instances of the parsing being integrated into the code in silly ways. As such, I needed to fix all of these instances (over 600 of them) for it to work. Now, this refactoring turned into a horrible mess. The sex actions were easy to fix, but there's a lot of messy parsing going on in the orgasm code, and then handling positioning and item usage parsing, and basically I've got everything in a state of absolute chaos at the moment.

I know that this was a stupid thing to do, and I should have just focused on finishing the main quest content. I've put so much stress on myself during this that I'm feeling absolutely terrible. I'm doing my best to get it all working, but I can't say how long it's going to take. I'll try to pull myself together and get it finished as soon as possible.

Thank you for your patience, and I am very sorry about all of this. I do very much appreciate your support, but I completely understand if you don't want to continue supporting me after how terrible I've been with updates this year.

I'll make another post when I've got the game working again. Sorry again.

Saturday, 18 October 2025

Still Working On It

I'm so sorry for taking so long on this update. I will 100% have the next version released to you by the end of this month. Thank you all so much for your patience and support; I'm very grateful for it and will do my very best to make this update a good one.

Edit (31/10): Aaaaahhhhh!!!!! I'm sorry again, I've still got a lot of issues to fix before it can be released. I'm working hard on it, and I'll get it out to you asap! I'll make a big post detailing what's happening by this time next week. Thank you for your patience, and I'm sorry again!

Tuesday, 2 September 2025

More Writing To Do

Hello again!

So, regarding progress on this next version, I 'm basically just working on writing content at the moment and it's probably going to take me a little while longer to get it finished. Without spoiling too much, it's the next section of the main quest I'm working on, in which you encounter another youko (which are the magical Japanese-themed fox-morphs) and meet Takahashi again.

If I don't have the writing finished by this time next week, I'll just hide the unfinished content and put a preview release out to at least get the bugfixes and other minor additions to you. Once again I'm sorry about how long this release is taking, but even if the writing isn't finished, there will at least be that bugfixing release out soon.

Thank you once again for being so patient and as ever for your support, and I'll do my very best to get everything wrapped up and released asap!

Edit (08/09): I'm really sorry, but everything's still a bit of a mess, so I'm going to need another week before I can get a release out! I'm so sorry about how long this is taking!

Friday, 22 August 2025

Working On It

Sorry for leaving such a long time since my last post. I got a little stressed by failing to get things done in time again, and then I ended up making a big mess of things when implementing the random potion system. I've got it working properly now and I'm writing the content for the next part of the main quest. Writing always seems to take a lot longer than I expect, but I should have a lot of progress news to report on in my next post, which I'll make at the end of this month (in 9 days).

Thank you all for bearing with me, and as always thank you so much for your support. I'll try my hardest to get this next version released within the next couple of weeks (and I'm really sorry that it's taken me so long already).

Sunday, 29 June 2025

Progress news & Plan

Hello again!

As promised, this is just a small post to keep you updated on how things are going. I don't have too much progress to report just yet as I took a couple of days to rest after the last hotfix, but I have been working on planning the main quest content and adding random effect potions into the game. I decided to add these random potions (and implement the recent expansion of the randomised clothing enchantment system) for three main reasons:

- I wanted there to be another way for players to potentially experience a different character than one they'd normally create themselves (either by drinking a random potion themselves or by being fed one by an NPC).
- It can be fun to use random TFs on NPCs.
- I didn't think it would take much time to add them.

Implementing the random potion has required a little more refactoring of old code than I expected, but I've got it all working now and just need to finish off a couple of small things to get it fully functional. I'm going to get that finished tomorrow, then I'll work on getting bugs fixed, and then on Tuesday or Wednesday I'll be getting on with the writing for the main quest.

There are some annoying bugs in the current version, but nothing game-breaking has been reported so I don't plan on releasing another hotfix. I'll make another post at the end of this week to let you know how the writing's going, and I should have lots of progress to report then!

Thank you again for your support and for playing Lilith's Throne, and I'll see you very soon!

Wednesday, 25 June 2025

Version 0.4.11.3 Public Release Hotfix

Hello again, this is another small hotfix to address one game-breaking bug in sex scenes where if a character has an ovipositor penis or clit and starts an ongoing sex action, the game will lock up. I've also fixed quite a few other bugs, made some minor changes, and added a 'prone bone' sex position. I've also further restricted the slime & elemental transformation options by requiring you to unlock advanced knowledge of a race before being able to transform into them. I've made this change so that I can make sure that certain racial transformations are only going to be available by completing specific content. At the moment this only affects dragons, but I'm going to be adding content involving youko soon, and while it should already be impossible to transform into youko via slime TFs, there might be some races which I add alongside the youko whose availability I'd like to limit.

I've also added a new 'visual impairment' perk, and although it takes up a few lines in the patch notes, it is just a very small addition to make the in-game glasses have an actual use instead of being purely cosmetic. Although Lilaya, Saellatrix, and Lyssieth wear glasses, they don't have the 'visual impairment' perk (as demon eyes are immune); the only unique NPCs with visual impairment at the moment are Nizhoni, Vanessa (Ms. Cunningham), and Ziva (Ms. Levine).

I'm going to take a rest tomorrow as I've been feeling a little tired today and yesterday, but on Thursday I'll move on to adding main quest content for the next update (which will be a preview one released over on my SubscribeStar). I'll make a post at the weekend to let you know how things are going!

Thank you all once again so much for your support and for playing Lilith's Throne, and I'll see you again very soon! ^^


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.4.11.3 Download Links

This is still an alpha, and contains bugs and half-finished content!
Note: If you're on Windows, it's best to use the .exe version (only use the 32-bit exe if you're using 32-bit Windows). The .jar download is so that players on Linux or MacOS can get the game to run, in which case you'll need to make sure that you have java installed on your machine and that you have JavaFX installed too. You can ask in the #tech-support channel on the LT discord for help if it's not working.

.exe (Recommended for Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

32-bit .exe (For 32-bit Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

.jar (For Linux or Mac OS):

Pre-zipped: Mega

Pre-zipped: Google Drive


v0.4.11.3 Patch Notes

Engine/Modding:

  • Added 'PRESCRIPTION_GLASSES' as an ItemTag, which grants any wearer a small status effect buff ('enhanced vision'), and also negates the 'impaired vision' effect which affects characers with the 'visual impairment' perk.
  • Added 'EYE_PERFECT_VISION' as a BodyPartTag, which makes the character immune to the negative effects of the 'impaired vision' perk. (Demon, angel, dragon, gryphon, and raptor eyes have this tag.)
  • Added 'breakOutOfInventory' element to item types, which is false by default, but when true it causes the inventory to close when using the item (commented element in 'res/items/innoxia/pills/fertility.xml').
  • Converted money from integer values to longs (in case the player manages to somehow earn more than 2.1 billion flames).
  • Added a new TFPotency, 'SPECIAL', which when used as the potency on an item of clothing's sealed item effect will make it impossible to unseal. See the 'game/inventory/enchanting/TFPotency.java' file for comments on this and application details. (This will not be present nor available in a normal game; it's been added for use on special modded clothing.)
  • Added support to combat moves for hitting multiple targets and improved the formatting for several elements (the old formatting still works, so there's no need to update moves to the new format); a fully commented example is in 'res/combatMove/innoxia/quadruped_kick.xml'.

UI:

  • Improved the appearance of the race page in the encyclopedia and added ability to click on race entries to open their subspecies info page.
  • Additional descriptions in clothing tooltips (things like 'sex equip enabled' or 'fits arm-wings') now continue to be shown when the clothing is equipped.
  • Improved character's quick overview tooltip (when hovering over your race icon or an NPC's race icon in the 'Characters present' panel) to show femininity, body shape, and height at the top underneath their race's name, and also neatly cut off text overflow with an ellipsis.

Gameplay:

  • Slime and elemental transformations now require advanced knowledge of races (obtained from race books) in order to transform into them.
  • The subspecies which newly-spawned slimes decide to mimic are now limited to the subspecies found within their region (e.g. slimes spawned in Submission will spawn as subspecies which can ordinarily be found in the region of Dominion, which encompasses all of Dominion and Submission).

Impaired vision:

  • Added 'visual impairment' as a new unique perk, which gives a negative status effect while not wearing clothing with the 'PRESCRIPTION_GLASSES' tag (i.e. glasses).
  • randomly-spawned NPCs having a 2.5% chance to have it (there is no way for the player to get this perk at the moment but I might add a way to get it later on).
  • Nizhoni, Vanessa (Ms. Cunningham), and Ziva (Ms. Levine) now have the 'visual impairment' perk.
  • If a character has the 'visual impairment' perk, any clothing with the 'PRESCRIPTION_GLASSES' tag (i.e. glasses), will not be removed at the start of sex if 'Automatic stripping' is enabled, and selecting 'unequip all' in their inventory will also ignore any clothing with the 'PRESCRIPTION_GLASSES' tag.

Items:

  • Using the 'bioslime canister' now breaks out of your inventory, making it easier to see the full transformation text.

Sex:

  • Added 'lying on front' as an alternative slot to 'lying on back' in the 'Lying down' sex position, which allows partners to perform oral, receive oral, or have sex in the 'prone bone' position.
  • The 'beside' slots in the 'Lying down' sex position now have correct interaction availability with characters lying down and those in non-lying-down slots.
  • Added the new 'prone bone' position as an option to switch to during sleep sex.
  • Improved dirty talk lines and positioning descriptions for when used in sleep sex.
  • Removed the Hypermobility perk's non-taur requirement for being able to perform autofellatio & autocunnilingus (so taurs can now perform those actions if they have the hypermobility perk).

Other:

  • Added 'Craft x5' and 'Craft all' options to the enchantment menu to make bulk enchanting a little less tedious.
  • Increased the threshold for additional inventory slots being dirtied by cum when a character orgasms onto their partner; additional slots being dirtied now starts at 30ml of cum instead of 16ml, and not as many slots are dirtied (but the maximum cum bracket of 1,000-10,000ml is unchanged at 8 slots dirtied).
  • Slaves assigned to your bedroom, who are attracted to you, and who have permission to use you, will now engage in sleep sex with you (if you have the heavy sleeper perk) at least once in each block of bedroom work they're assigned to (a block being any number of consecutive hourly slots).
  • Increased maximum height in character creation screen from 200cm to 215cm (so you can start as 7 feet tall).

Bugs:

  • Parsing and typo fixes.
  • Removed the 'Back' button from the initial dialogue when starting a new game, as returning to the main menu and then trying to resume from there would throw errors.
  • You can no longer unequip/equip/unseal clothing nor use items in a sex scene in which you are immobilised.
  • Fixed bug with frotting, where if you were targeting a different character to the one you were frotting with and selected the 'Frotting orgasm', the cum effects would be applied to the targeted character instead of the one you were frotting with.
  • Fixed bug in the encyclopedia, where if the horse shoes were discovered, the 'feet' clothing section would display an error message (if this bug was occurring in other pages, they all should be fixed now).
  • Fixed job selection perk tooltips displaying the player's currently selected occupation instead of the perk's associated occupation.
  • Fixed bug where you could get stuck in an infinitely-looping menu if you opened your phone while in the Enchantment save/load dialogue.
  • Fixed incorrect orgasm description in group sex which occurred when character_A gave character_B a creampie while targeting character_C.
  • Fixed game-breaking bug where the game would lock up if any sex actions were started with a character who had an ovipositor penis or an ovipositor clit.
  • Fixed bug where NPCs who transform you after sex would alternate between shrinking and growing your breasts and/or crotch-boobs.
  • When setting an unemployed friendly occupant to a job within the manor, the occupant/slave overview list will now show the same income information which is in their job dialogue, instead of always showing 0/day.
  • Fixed bug where opening a friendly occupant's inventory via the overview menu's inventory button would sometimes cause the inventory to get stuck, soft-lock your game, and throw background errors.
  • Fixed clothing tooltips not displaying all of the clothing's extra information.
  • Fixed the 'slaves' in Slaver Alley's cafes not actually being set to being slaves, and having incorrect descriptions as a result.
  • Corrected multiple inconsistent pregnancy descriptions for if you're a taur.
  • Fixed bug where dolls (including the player) would have their aura set to NaN (also fixed the same bug for health values).
  • Fixed some formatting bugs in the newly updated tooltips.
  • Fixed nipple and crotch-nipple creampie retention enchantments not working.

Monday, 23 June 2025

Hotfix Incoming

This is just a small post to let you know that I'll have another hotfix released within the next day or two (I'm breaking my rule of not giving fixed release dates as the hotfix is already complete, I just need to do some more testing and potentially fix some more bugs, so I can guarantee that it will be released by Tuesday at the latest). This hotfix is needed to fix a game-breaking bug in sex scenes where if a character has an ovipositor penis or clit and starts an ongoing sex action, the game will lock up. I'll also have quite a few other bugs fixed and some other minor things added, but there won't be any new content in it. After this hotfix is released, I'll finally move on to working on the bulk of the content for the next preview update, which will be the next stage of the main quest. So I'll see you again very soon for the hotfix release post!

Thursday, 19 June 2025

Version 0.4.11.1 Public Release Hotfix

Hello again!

This is just a small hotfix to address two annoying bugs. The more serious of these two bugs was occurring during sex, where a background error was being thrown and causing the game to soft-lock. The other bug which I felt needed fixing as soon as possible was where the inventory UI would be pushed down and cut off at the bottom of the screen if your enchantment instability attribute was over 99.

There are a few other bug fixes and very small changes in this version. I've also updated the rest of the tooltips to use the new formatting which clothing/items/weapons/tattoos have. Additionally, I've scaled down some of the larger character images, so the download size for this version is a lot smaller than it previously was (the .exe version is reduced from ~486MB to ~197MB). If you want the full resolution images, then you can get them from my github (https://github.com/Innoxia/liliths-throne-public/tree/dev/res/images/characters).

Now that this hotfix is out, I'll move on to working on the content for the next preview version (assuming that there are no major bugs which require a second hotfix...). I'll make another post by the end of this week to let you know what my plans are for that update.

Thank you all so much once again for your support, and I'll see you again soon!


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.4.11.1 Download Links

This is still an alpha, and contains bugs and half-finished content!
Note: If you're on Windows, it's best to use the .exe version (only use the 32-bit exe if you're using 32-bit Windows). The .jar download is so that players on Linux or MacOS can get the game to run, in which case you'll need to make sure that you have java installed on your machine and that you have JavaFX installed too. You can ask in the #tech-support channel on the LT discord for help if it's not working.

.exe (Recommended for Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

32-bit .exe (For 32-bit Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

.jar (For Linux or Mac OS):

Pre-zipped: Mega

Pre-zipped: Google Drive


v0.4.11.1 Patch Notes

Image file sizes:

  • The 'res/images/characters' folder has been reduced in size (from ~390MB to ~100MB) by scaling the larger images down to a maximum height of 1080px. If you want the originally-sized images, then you can get them from the github repository.

UI:

  • Removed the 'Enchantment instability' text above the inventory UI panel to stop it from wrapping onto a new line if instability was over 99 (the new icon for Enchantment instability should make it clear what the numbers mean anyway).
  • Updated the tooltip formatting to align with the new item tooltip formatting for: status effects, perks, combat moves, fetishes, desires, spells, and spell upgrades.
  • The 'Items Present' panel is no longer greyed-out when in the inventory screen.

Gameplay:

  • Added ability to fuck Vronti's ass (unlocked after having previously given him a blowjob or performed anilingus on him).
  • Added ability to continue seeing clients in Yui's dungeon scene instead of having the night skip to the end after the first client, and added a random variation for the client's into scene.

Sex:

  • Further refined the condom orgasm behaviour of NPCs, so NPCs wearing condoms will no longer pull out of orifices if the condom is going to break (as they don't know in advance that it's going to break), but if they aren't penetrating an orifice, then they are free to choose an area of their partner to cum onto as the condom breaks.
  • Split actions involving tail egg-implanting, so that if a character is penetrating multiple orifices by using multiple ovipositor tails, they now get the option to implant eggs any of the penetrated orifices, instead of the orifice being randomly selected.

Other:

  • Applied tagging to character images so that character artwork which was spread across multiple folders is now all located in one folder (applied to Fae, Silvia, Shadow, Silence, Fyrsia, Hyorlyss, Jess, Lyssieth, Meraxis, Nyan, Leotie, and Takahashi).
  • Fennec-morphs no longer need dirty blonde, bleach blonde, or tan fur to be identified as a fennec-morph, and instead just require fennec fox ears.
  • Changed Rose's cat-fur colour from black to light red (which was her intended colour as can be seen in her artwork; I didn't realise it was black in-game this whole time...).

Bugs:

  • Typo and parsing fixes.
  • Fixed major bug in sex where sometimes the action buttons would become unresponsive and the game would soft-lock.
  • The enchantment instability tooltip should now correctly display when hovering over an NPC's instability count (i.e. the panel directly above their inventory when managing their inventory).
  • Fixed parsing errors being thrown if you loaded a save in which slaves had the 'broodmother pills' permission assigned to them.
  • Fixed bug where you couldn't use a tail ovipositor to lay your eggs in your own womb (surely the biology works somehow...).
  • Fixed cause of parsing errors and background errors being thrown when a pregnant character's litter was checked to see if another character was the father, but the litter's father had been removed from the game.
  • Fixed error being thrown during sex when performing this sequence of moves: start sex with sealed clothing, unseal & remove that clothing, re-equip that clothing, and then attempt to unseal it again.
  • Fixed a bug where the shared encyclopedia was not being applied correctly, and additionally the shared encyclopedia is now updated whenever loading a game (to make sure that all of your discovered items/clothing/weapons/races are added to it).
  • The 'On the pill' status effect which Alexandria (the woman in the prologue) has now correctly makes it so that she's unable to get pregnant.
  • Scarlett's and Brax's slave collars will no longer have duplicate sealing enchantments.
  • Fixed bug where NPCs who transform you after sex would constantly try to shrink your breasts and/or crotch-boobs even if your breasts/crotch-boobs were as small as possible.
  • Kate will no longer stop you from putting on a condom if she's asleep.
  • Added missing tooltip to the 'bar' upgrade for the spa (which was missing only after it was built).

Monday, 16 June 2025

Version 0.4.11 Public Release

Hello again!

For this update, I've been mainly working on merging some pull requests from github, fixing bugs, adding a new random enchantment system (to make randomly-enchanted clothing found in alleyways more exciting), improving item tooltips (with other tooltips in the game to be updated to the new format soon), and adding/tweaking/fixing a few other small things. As part of the pull requests merged from github, there are now frotting actions in sex (thanks to Sightglass) and many bugs and typos fixed (thanks to Maxis and the several other contributors credited in the patch notes). I still have quite a lot of bug reports to work through, so if there's a bug in this version which has been reported in a previous version, then I should have it fixed for the next update.

Unless I need to make a hotfix, the next release will be a preview release. I'll make a post here on my blog and on my SubscribeStar detailing my plans within a few days after this version's release, but at the moment I'm planning on getting more bugs fixed, updating the rest of the tooltips, getting some more small additions into the game, and (finally) adding the next stage of the main quest.

I'm also aware of the recent increase in file size for these versions, which is due to the file size of the recently-added artwork. I'm going to go through all of the images and scale the larger ones down for the next release, which should cut the file size down significantly. When I do this, I'll also provide a download for all of the images in their original resolutions (i.e. as they are in the current version) for those of you who want them.

Thank you all so much once again for your support and for playing Lilith's Throne! I'll see you again in the next post very soon!

P.S. The winner of the FriendlyAlienFriend artwork poll over on my SubscribeStar (https://subscribestar.adult/innoxia) was Evelyx, so she'll be the next character to get artwork from FAF. ^^


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.4.11 Download Links

This is still an alpha, and contains bugs and half-finished content!
Note: If you're on Windows, it's best to use the .exe version (only use the 32-bit exe if you're using 32-bit Windows). The .jar download is so that players on Linux or MacOS can get the game to run, in which case you'll need to make sure that you have java installed on your machine and that you have JavaFX installed too. You can ask in the #tech-support channel on the LT discord for help if it's not working.

.exe (Recommended for Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

32-bit .exe (For 32-bit Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

.jar (For Linux or Mac OS):

Pre-zipped: Mega

Pre-zipped: Google Drive


v0.4.11 Patch Notes

Contributors:

  • Consolidated the TF race methods and layout dialogues in the BodyChanging class. (PR#1808 by Maxis010)
  • Fixed a lot of typos and parsing errors. (PR#1799 by CKRainbow)
  • Fixed a lot of typos and parsing errors. (PR#1789 by Simones112)
  • Added ability to directly parse an item within its own description. (PR#1438 by CognitiveMist)
  • Fixed bug where modded combat moves were not implementing the blockAmount tag. (PR#1851 by miome)
  • Fixed some races being incorrectly named 'winged-race'. (PR#1839 by Stadler76)
  • Improved handling of RESTING_LUST attribute calculation, so any effects which lower resting lust should now have the correct effect. (PR#1788 by SightglassCat)

Multiple fixes from #PR1778 (by Maxis010):

  • Added +/- 100 buttons to sex experience for character creation. (Innoxia: I also made some changes to the formatting of the sex experience dialogue.)
  • Fixed bug where characters could sometimes exceed the intended level cap.
  • Added some checks to prevent Integer overflows.
  • Nerfed level drain so the character draining experience now receives an experience amount of 5x the target's true level.
  • Slightly increased the amount of flames generated from milking slaves, by rounding the number of flames earned per hour up to the nearest integer instead of down.
  • Added a null check to subspecies loading to fix a potential softlock when loading a subspecies that had incorrectly-defined attributes for its associated status effect.
  • Added a warning to the main menu if the game detects that you're running it from within a temporary directory (which indicates that you haven't unpacked the .zip file). (Innoxia: I also made a slight change to the 'Last Save' formatting on the main menu.)
  • Fixed some typos and made a few descriptions in the options screen a little clearer.
  • Added a small java version warning to the main menu if the game is being run in a java version other than 1.8.0_172.
  • Bondage fetishists can now spawn with items from the Latex set (and won't spawn with slave collars anymore).
  • Added a confirmation check to the action to restore default values in the options menu for gender pronouns and gender, orientation, age, furry, and fetish preferences.
  • Fixed bug where it could be possible to alter furry and spawn preferences for races which are meant to be unalterable.
  • Fixed bug where submission attackers were spawning as a slime or an imp more often than was intended.
  • Fixed bug where the affection changes applied from a slave interaction 'molest' scene didn't match the dialogue.
  • Fixed bug where brothel visitors would not leave.
  • Fixed bug where tails could be incorrectly marked as Suitable for Penetration in the transformation menu (which was affecting raptor and pig tails).
  • Consolidated repeating code in alleyway encounters into a single method, and added the ability to use the offspring map directly from an action (always on the second action button) while on tiles which support the offspring map. (Innoxia: Fixed a bug where the offspring map was sometimes not able to be used when it should have been available.)

Frotting actions (PR#1782 by Sightglass):

  • Added frotting as a new type of ongoing action for penis-to-penis interations.
  • Added an associated frotting orgasm, special actions for sheath-docking and prehensile-penis interactions, a couple of sadistic actions for SPH, and a speech action to compliment your partner's cock.
  • Added cloacal penetration while engaged in ongoing frotting.

Engine/Modding:

  • Added a 'REMOVE_FROM_DRESSING_ROOM_OUTFITS' item tag to prevent weapons or clothing from being available in the dressing room outfit creator.
  • Added temporary boolean, String, and int variables to the DialogueFlags class, which can be accessed via the 'flags' parsing target, and used via getter/setter methods getBool(String id), setBool(String id, boolean value), getString(String id), setString(String id, String value), getInt(String id), setInt(String id, int value). The temporary variables which you set via these methods are forgotten whenever a game is loaded; they're intended for use across multiple conditional checks within a game's instance, not for saving data to the game's file.
  • As part of PR#1438, clothing, weapon, and item mods can now parse a reference to themselves in their descriptions by using the 'thisItem' parsing target, and can also parse the owner of the item with the 'npc' target (which should use a null check to be used) - comments have been added to the example XML files to describe this.
  • Added 'appendEnchantmentPostfix' as an optional attribute to clothing's name element (defaults to true if omitted), which when set to false will prevent an automatically-generated enchantment naming postfix from being appended to the end of the clothing's name.

UI:

  • Reformatted tooltip content for clothing, weapons, items, and tattoos, to fix several issues with readability, content being cut off, and lots of wasted space.
  • When your inventory is disabled (such as in most scenes where you also can't move freely), the 'Items Present' UI panel on the right is now visibly disabled.
  • Renamed 'enchantment capacity' to 'enchantment instability' to make it clearer that it's a negative aspect when associated with enchanted items.
  • Enchantment instability is now shown in the main dialogue panel when displaying details about a selected weapon or clothing.
  • Fixed tooltip formatting of modifiers in the enchanting menu, so you can now correctly see the modifier's essence cost when hovering over them.
  • Fixed bug where very tall tooltips would cut off content at the bottom.

Gameplay:

  • After installing Lyssieth's wardrobe in your dressing room, a short voyeur scene is unlocked on Rose's room tile (available whenever Rose and Lilaya are present there, which is between 22:00-06:00, and can be repeated after 7 days have passed since last viewing it).
  • You can now only self-transform slimes and elementals (either yourself or NPCs) into races which you've previously discovered (which takes into account your 'shared encyclopedia' setting).

Random enchantments:

  • Random enchantment added to items of clothing found in alleyways have been reworked.
  • Negative enchantments will now be either one of 28 new themed enchantments, most of which involve transformations, or they'll be a more impactful generic enchantment (75% chance for them to be one of the uniquely-themed enchantments).
  • Positive enchantments can similarily be drawn from one fo 7 new themed enchantments, or be a more generic bonus.
  • Instead of negative & positive enchantments both having a 20% chance to spawn, negative enchantments are now 30% and positive are 10% (with a 60% chance for clothing to not be enchanted).
  • These custom-made random enchantments are defined in 'res/randomEnchantments', and can be added as mods by using the 'randomEnchantments' directory, with a fully-commented example found in 'mods/innoxia/randomEnchantments/clothing/cow.xml'.

'Filly' reference change:

  • All references to 'filly' in Natalya's content have been replaced with 'mule'.
  • The 'filly choker' now has two sticker options for the text on the choker; the default is now 'mule', and the alternative is 'filly'.
  • If you change the mule choker's sticker from 'mule' to 'filly', all references to 'mule' within the game will revert to 'filly', so if you don't like this 'mule' change, just swap the sticker on your choker to revert to the previous filly references.
  • Innoxia's note: I used 'filly' as I wanted a horse-related term which would be demeaning, but I've seen feedback in several places from players saying they were uncomfortable with this term, so I thought 'mule' was an acceptable replacement.

Clothing & tattoos:

  • Added 'beanie' clothing (androgynous femininity, head slot, sold by Nyan, can spawn on generic muggers in Dominion, Submission, and Elis).
  • Added 'gender glyph' earrings (ear piercing slot) and barbells (navel and vaginal piercing slots), of the 'male', 'female', and 'herm' varieties, each with a 'circle' or 'heart' sticker variation (masculine, feminine, and andgrogynous femininity, respectively. Sold by Kate.).
  • Added tattoo types: 'male', 'female', and 'hermaphroditic' glyphs.
  • Added tattoo type: 'penetration ruler' (can only be equipped into the 'lower abdomen' slot).
  • Added two stickers to the new 'latex hood' clothing item, which allow you to remove the eye and mouth holes.
  • When enchanting clothing, the 'Vibration' and 'Orgasm prevention' enchantment modifiers are now accessed via selecting a new 'sexual effects' enchantment modifier as the primary modifier, instead of 'Special effects'. (This change is to make it more obvious when the vibration & orgasm denial effects are available, as they're not available/visible on all clothing items.)
  • If clothing has multiple seal enchantments on it, the cost to unseal it will now be the sum of all of them.
  • Randomly-spawned clothing of the rarities 'uncommon', 'rare', and 'epic' now also have a chance to spawn with a random enchantment.
  • Moved all remaining torso clothing from being hard-coded into xml files (into the 'res/clothing/innoxia/torso' folder).
  • The 'cami top' is now correctly marked as leaving the wearer's stomach exposed.
  • Increased values of some clothing: skater dress 250 -> 400, virgin killer sweater 100 -> 800, frontal-zip dress 350 -> 500.
  • The default enchantment on the 'Mega Milk T-shirt' has been changed from '+3 to physique' to hourly increases to breast, nipple, and areolae size, and to lactation amount and lactation regeneration.

Sex:

  • Natalya and Thunder (the centaur involved in her training scenes) no longer allow you to use items or equip condoms on them in their sex scenes.
  • If an NPC's condom will break when orgasming, then they can now use all available orgasm actions (before this change, NPCs would not make use of the fact that their condom breaks, and were likely to use a generic orgasm action instead of one drawn from their preferences).
  • Sex actions should now have a more consistent ordering, especially for start/stop ongoing actions.

Other:

  • You can now only have one dressing room upgrade at a time, and after paying to have Lyssieth's wardrobe re-enchanted, it will be automatically installed if you remove your dressing room and then add it again.
  • Added an 'On the pill' status effect to Alexandria (the female NPC in the prologue), as well as a brief line for her to mention it, thereby giving a reason for why you're always told that there's no chance of getting her pregnant if you creampie her.
  • You can now find 'epic' rarity clothing in alleyways, at a lower chance than other rarities.
  • Increased the cost of identifying clothing from 400 flames (at a shop) or 3 essences (to do it yourself), to 1000 flames or 15 essences.
  • You can now identify unidentified clothing when it's on the ground.

Bugs:

  • Typo and parsing fixes.
  • Fixed incorrect description when ending an ongoing tongue-to-nipple sex action, where the tongue was described as being taken 'out' of the target's nipple even if the nipple was not penetrable.
  • Added in a line to give a brief, generic description when changing position in sex via the positioning menu.
  • Fixed a bug where Kate was supposed to prevent you from using condoms on yourself during her sex scenes, but the conditional check was always bypassed.
  • Fixed bug where Thunder (the centaur involved in Natalya's training scenes) could sometimes spawn with a lisp.
  • The title at the top of the UI in sex scenes will now update to display the name of the currently selected sex position, instead of always displaying the initial position's name (unless the sex scene has a unique title, in which case it will continue to display that).
  • In Ralph's 'big discount' sex scene, the positions will correctly update to show that you're bent over his desk, instead of always saying you're kneeling under it.
  • Fixed postfixes added to default clothing names based on fetish enchantments to read 'of the X' instead of 'of X' (e.g. An enchanted ring now reads 'Silver ring of the submissive' instead of 'Silver ring of submissive').
  • Fixed bug where if an arcane storm started on the same turn that you met a random mugger, the option to pay them off would appear available but not actually work.
  • Fixed the clothing names in the 'Items Present' panel being displayed as their generic name even if they had a custom name.
  • Fixed bug where attempting to enchant an item of clothing with crotch-boob creampie retention would throw background errors and make the enchanting UI break.
  • Fixed issue in the new floor inventory UI, where an extra page would be available to be viewed when the previous page was full, even if this new page was empty.
  • Fixed a bug where if you had the maximum number of slaves working as dairy cows, the ability to assign their working hour slots would become unavailable.
  • When creating outfits in Lyssieth's wardrobe, liquids enchantment limits now correctly increment by 500 instead of 5 when the large limit change button is pressed.
  • Fixed bug where the stickers on clothing within saved outfits in Lyssieth's wardrobe were not being initialised correctly, so if you edit an item with stickers, the buttons should no longer all be greyed-out.
  • Fixed minor error in sticker definitions within the new latex hood clothing item.
  • Fixed parsing error in post-combat loss scene with bandits in the Foloi Fields.
  • Fixed buggy comparison function in TattooType.getAllTattooTypes().
  • Fixed incorrect sex positioning when giving a blowjob to Vronti.
  • In the Vronti handjob scene, you can no longer switch to giving him a blowjob unless the 'blowjob' action has already been unlocked in the previous scene.
  • The maximum amount of unique clothing and weapons sold by Vicky are no longer limited by the number of unique items, essences, and spell books which she sells in her 'item' tab.
  • Fixed bug where you could not interact with the three demonic leaders of the fortresses in Submission after defeating Meraxis.
  • The the character creation process at the start of the game, the colour of your equipped piercings will be preserved if you leave the inventory dialogue and then return to it.
  • Fixed bug where if you had clothing equipped which prevented orgasms, then using the 'quick sex' action would cause the game to crash.
  • Fixed some parsing errors in the 'mag dump' special moves which would occur if you didn't have enough essences to use the special move.
  • Fixed bug where demons and other races which don't age could sometimes spawn with a birthday in the future.
  • Fixed bug where when applying outfits to yourself or your slaves, clothing which should be discarded upon unequipping it (such as the tape items) would instead be placed on the floor.

Monday, 9 June 2025

Progress News (v0.4.11)

Hello everyone!

It's been a week since the preview release, so I'm making this post to keep you all updated with what I'm working on. I think it'll be easiest to summarise the main points in a list, so here's what I've completed for the public release so far:

- Lilaya's kitty lingerie: I've added a small voyeur scene where you can spy on Rose and Lilaya being lewd while Lilaya wears the kitty lingerie which she summons from Lyssieth's wardrobe (so this scene is unlocked after upgrading your dressing room with Lyssieth's wardrobe). The kitty lingerie was originally added by DSG quite a while ago, but hasn't been used in any unique content until now.

- 'Filly' Naming: I've seen more than a few people commenting on how the 'filly' naming during Natalya's content is off-putting, so I've decided to change these 'filly' references to 'mule'. I used 'filly' as I wanted a horse-related term which would be demeaning, and I didn't consider that some players could interpret it as a 'questionable age' reference (which was certainly not my intent). I know that there will be some of you who are annoyed by this change, so if you prefer the 'filly' naming, then I've made it so all references to mule switch back to filly if you swap a sticker value on the choker which Natalya gives you (which now defaults to reading 'mule' instead of 'filly').

- Items: I've added a few new pieces of jewellery with gender symbols on them (male, female, and herm). I've also added some similar gender-themed tattoos, and I added a couple of stickers to the new latex hood to allow you to remove the eye and mouth holes.

- Randomly enchanted clothing: The randomly-enchanted clothing which you can discover in alleyways hasn't been changed in a very long time (I think that they're the same as when they were originally added some time around v0.1). As such, the negative enchantment which could be placed on them was always either a slight debuff to one attribute, or two slight debuffs to two different attributes, with a random-strength seal on it. When I was testing an unrelated bug fix, this suddenly jumped out at me as being incredibly boring, and so I got horrendously side-tracked from fixing bugs to address this instead. As such, I've added a new system to generate random enchantments on clothing. I've also expanded the clothing which you can find in alleyways from being just 'common' rarity items to also include 'uncommon', 'rare', and 'epic' rarity items (the chance of finding common items is 80%, with 20% of the time drawing a random uncommon, rare, or epic item). To populate this new system, I've added a variety of transformation themes from which random enchantments will be drawn, as well as some more (admittedly far less fun) attribute drain effects, for a total of over 30 new cursed enchantment effects. This system is fully compatible with modding, so if you want to add your own effects then I've made a fully-commented example in the mods folder.

- Tooltips: While working on the enchanted clothing system above, I noticed a lot of formatting issues with clothing tooltips (which were also present in weapon, item, and tattoo tooltips). I spent a while moving the tooltip elements around until I arrived at a point where I was happy with them. From now on, tooltips should no longer get cut off if an item has loads of enchantments, and thanks to a slightly wider size and a rearranging of the effects and description panels, they should be a lot more readable. Working with CSS to get the formatting right was a bit of a nightmare, and it took me most of two days to get it right...

- Other small things: I've got a dozen bugs fixed and made some other minor changes, but the bulk of the bug-fixing is yet to be completed.

- Artwork: I'm also commissioning some more artwork, and tomorrow I'll make a poll here on SubscribeStar to ask you which character you'd like to see art of next (from FriendlyAlienFriend this time, and there will be more Pusspuss artwork very soon).


I've been working hard on the above since releasing 0.4.10.9 a week ago, and I feel like I've made some good improvements to the game. Hopefully the random enchantment system will make it a little more exciting to try on unidentified items found in alleyways!

I really need to focus now on fixing bugs, but before that I desperately need to get some Pull Requests merged from github. The process of merging those PRs will probably take me a couple of days, and then after that I'm going to start working my way through through bug reports. I'll take a few days to get as many fixed as I possibly can, and then after that I'll make the public release of v0.4.11. I've promised myself not to give release dates from now on, as that was contributing significantly to my anxiety, but I can say that I'll at the very least be making a progress news post by the end of this next week, so I'll see you again soon!

Wednesday, 28 May 2025

Update Soon

Hello everyone,

I'm very sorry for the lack of communication over the past few months. I got so stressed after failing to get the update released on time that I ended up getting paralysed by anxiety. I think that I've managed to get through it now, and I'm on the verge of having this next update completed. I just need to finish off a couple of very small things in a new outfit creation system I've added (so you can easily create and apply outfits for yourself and your slaves), and once that's done I'll put out the update. I'll make it as a preview release and then I'll fix some more bugs and get a couple of small things added for a public release within a week or two afterwards.

Again, I'm very sorry about how hopeless I've been at communicating. Thank you for sticking with me and I'll do my best to make it up to you by working hard on adding more content for the next releases.

I'll see you again very soon in the release post, which *will* be out by the end of the weekend.

Thursday, 30 January 2025

Preview Release Soon

I'm sorry that this release is taking a little while, but I should have it finished and released by the end of this weekend. It should have been ready by now, but after missing the previous deadline I got so stressed out that I just froze up for a little while. I only have a tiny amount of content left to finish off, so it really shouldn't take me more than a couple of days to get it finished.

Thank you so much for your patience, and I'll have the preview release out very soon!

Tuesday, 14 January 2025

Progress News

Hello again!

This is just a quick update to let you know that I will have the preview version finished and released by the end of this weekend (19th at the very latest). Thank you so much for your patience, and it won't be long now!

Edit (19/01/25): I just need to finish off some writing, so I need to delay the update by a couple of days! Sorry!!! It will be out by Wednesday at the very latest!

Edit (22/01/25): I'll have it ready by Friday...

Wednesday, 25 December 2024

Progress News

First of all, Happy Yule and Merry Christmas to all of you!

I've almost got the preview version ready, but I still need to finish off some writing (I've added a little more content for Yui) and there are a few more bugs to be fixed. I'm not going to be able to get it all finished tonight, and as I'm going to be busy with family over the next few days, I'm now aiming to get the preview version released by the end of December (and with that being the case I should have time to also merge a few more pull requests from github).

Getting the wiki sorted out is still right up at the top of my priorities, but I keep on putting it off due to having never done much website stuff before and feeling a little intimidated by it. I will get it sorted out very soon though!

Thank you once again so much for your patience and support, and I'll have the preview update released soon! Then after that I'll get the full public version released as soon as I can!

I'll see you again soon!

Edit (01/01/25): Happy New Year! I just need another couple of days to get some bugs fixed, then I'll get the preview released! Thank you again for your patience!

Sunday, 8 December 2024

Version 0.4.10.7 Hotfix Release

Hello again!

This is just a small hotfix to address two annoying bugs; one where the 'sleeping' status effect would often get stuck on you after sleeping, and one where demons were affected by menopause. It also includes a few pull request merges from github, including a new type of potion made by CognitiveMist.

Over the next two weeks I'm going to be splitting my focus between getting the wiki fixed and adding a small amount of new content. As this hotfix took a little longer to get released than I expected, I'm now aiming to get a preview version out before Christmas and then a full public release out by the end of December.

Thank you all so much once again for your support and patience, and I'll see you again in the next update!


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.4.10.7 Download Links

This is still an alpha, and contains bugs and half-finished content!
Note: If you're on Windows, it's best to use the .exe version (only use the 32-bit exe if you're using 32-bit Windows). The .jar download is so that players on Linux or MacOS can get the game to run, in which case you'll need to make sure that you have java installed on your machine and that you have JavaFX installed too. You can ask in the #tech-support channel on the LT discord for help if it's not working.

.exe (Recommended for Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

32-bit .exe (For 32-bit Windows OS):

Pre-zipped: Mega

Pre-zipped: Google Drive

.jar (For Linux or Mac OS):

Pre-zipped: Mega

Pre-zipped: Google Drive


v0.4.10.7 Patch Notes

Contributors:

  • Enhancement: Add sybaritic potion (refractory potion), which increases the drinker's desired orgasms by 3-5 when consumed during sex, otherwise applies a temporary status effect. (PR#1829 by CognitiveMist)
  • Fixed a bug where a dildo would be treated like a real penis and cause clothing to get dirty when orgasming. (PR#1820 by alfadorfox)
  • Filled in some missing parsing. (PR#1780 by MintyChip)

Engine/Modding:

  • Moved the 'hyena' colour from the base res folder to the mod folder to conform with the location of the rest of the hyena-related files.

Gameplay:

  • If you have bad ends turned off in your content settings, you will no longer encounter a bad end in the new side quest content.

Slaves:

  • Slaves who have permission to clean themselves will now only do so if they're not at work, or at a work type which allows cleaning (the jobs which do not allow cleaning are 'test subject', 'statue', 'public fucktoy', and 'dairy cow').
  • Added a new cleanliness permission, 'Remove Odours', which will make the slave remove musky odours when they wash themselves.

Sex:

  • Added three new sadistic sex actions: 'Slap pussy', 'Pinch clit', and 'Slap cock'. (These actions are only available to characters with the 'sadist' fetish.)
  • Virginity loss scenes now take into account whether your partner is asleep.
  • When having sleep sex, you can no longer tell your partner to grow a cock, offer/request different areas, nor grant/revoke permissions.
  • Added check for sleeping partner in the 'Deny' action.
  • Added a new 'locked in stocks' immobilisation type, which is applied to the character being locked into stocks in all stocks-based sex scenes.
  • Penetration-on-penetration ongoing sex actions (such as handjob reactions) are now available during immobilisation sex.
  • Added more checks for a mute character in orgasm actions.
  • Added description variation for resisting characters who request their partner to pull out.
  • In the 'Orgasms' status effect tooltip, you can now see how many orgasms your character requires in sex to be satisfied. While this doesn't have an impact after sex, your consensual partners will want to satisfy you before ending sex, so the information is relevant for that.

Other:

  • Properly centre-aligned the icons for the 'elemental striker' and 'elemental defender' perks and significantly increased their effects.
  • When viewing the tooltip for interacting with a missing slave, it will now say if they're in a slave lounge instead of erroneously saying that they're out at work.
  • Improved tooltip description for racial books.
  • When you free the slaves in the stocks in Slaver Alley, a new group of slaves will appear after ~6 hours have passed, instead of at midnight.
  • Ingesting fluids in the milking room now passes 5 minutes of time instead of 1 hour.

Bugs:

  • Typo, parsing, and formatting fixes.
  • Fixed issue where demons were being affected by menopause.
  • If you have anal/foot/armpit content disabled, the associated fetish preferences are no longer displayed during character creation.
  • Fixed bug where your character could sometimes end up with the 'sleeping' or 'heavily sleeping' status effects stuck on you after sleeping.
  • Fixed bug where starting double penetration would first stop the other ongoing penis-vagina action, resulting in a simple swap of who was penetrating the vagina (and throwing some parsing errors) instead of resulting in a double penetration.
  • The 'Spawn attacker' function of the debug menu now correctly spawns the NPC as the race stage you select, instead of always spawning them as the 'lesser' stage.
  • You can no longer equip sex toys during Rose's domination scene (while you're locked in stocks).
  • Fixed bug in slaves' job management, where the 'Office' job had all of its hourly spots grayed out when it reached capacity, unlike all other jobs which kept the slots visible.
  • Fixed bug in feral sex scenes where NPCs could generate sex preferences that involved breasts or fingers even if the feral target had no breasts nor fingers.
  • Fixed bug where all pierced areas would be reset when using the debug menu's 'race resets' or choosing to transform into a horse-girl for Sterope.
  • Fixed bug where if a weapon had all 5 damage types available, then it would break the formatting when viewing the weapons page in the encyclopedia.
  • If getting transformed into a doll as a demon, you no longer keep your wings/tail/horns.
  • Fixed issue where when you leaded a saved game, all characters regained all of their default modifiers for all penetration and orifice types (penis, vagina, urethra, clit, anus, spinneret, nipples, crotch-nipples, mouth, tongue) instead of only the ones they had when the game was saved.
  • After being transformed into a demon by Lyssieth, she will now be listed as your mother in her character details page, and in Elizabeth's details she will now be listed as your half-sister.
  • Fixed minor issue with tooltip formatting for some items.

Sunday, 1 December 2024

Version 0.4.10.5 Release

Important Edit:
This version was updated to v0.4.10.6 shortly after release in order to implement a critical bug fix. If you downloaded v0.4.10.5, please update to v0.4.10.6 using the download links below. Sorry for any inconvenience!

Hello again!

This version is focused on fixing bugs and making minor improvements to existing content. I've also merged a lot of pull requests from github, so thank you very much to all of the contributors on there!

I'm going to continue fixing bugs and merging PRs over the next week, and I'm also going to (finally) work on getting the wiki restored. There will be another preview release out in about 2 weeks, which will include the aforementioned bugfixes and PR merges, as well as some new content. After that, I'll add more content for a public release which will be out before Christmas.

Finally, thank you all once again so much for your support and patience, and I'll see you again in the next update! (I'll also make a post in a week or so to let you know how things are going.)


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.4.10.6 Download Links

This is still an alpha, and contains bugs and half-finished content!
Note: If you're on Windows, it's best to use the .exe version (only use the 32-bit exe if you're using 32-bit Windows). The .jar download is so that players on Linux or MacOS can get the game to run, in which case you'll need to make sure that you have java installed on your machine and that you have JavaFX installed too. You can ask in the #tech-support channel on the LT discord for help if it's not working.

.exe (Recommended for Windows OS):

Please use v0.4.10.7 instead!

32-bit .exe (For 32-bit Windows OS):

Please use v0.4.10.7 instead!

.jar (For Linux or Mac OS):

Please use v0.4.10.7 instead!


v0.4.10.6 Patch Notes

Emergency bug fix from 0.4.10.5:

  • Fixed bug where interacting with any demonic taurs would often freeze the game.

Contributors:

  • Fixed an erroneous error message in the Util.getClosestStringMatch() function. (by AceXP)
  • Improved error.log information to include build type. (by CognitiveMist)
  • Improved Maven Compatibility Across JDK Versions. (PR#1745 by NoHornyOnMain)
  • Fixed game crashing on leap days. (PR#1814 by Miigon)
  • Cached compiled Javascript objects for improved performance (PR#1802 by tarbh-uisge) (Also thanks to CognitiveMist for PR#1442 which implemented the bulk of the original code which this PR uses.)
  • Documentation: Specify svgo version compatible with svgoConfig.yml (PR#1813 by CognitiveMist)
  • Implemented a few minor bug fixes (which could cause background errors or softlocks). (PR#1821 by CognitiveMist)
  • Sanitized quicksave file name to prevent loading issues when playing as a character whose name contains a space or period. (PR#1781 by SightglassCat)
  • Enhancement: Store minimap zoom level in the game properties (so your zoom level will be remembered when restarting the game). (PR#1832 by CognitiveMist)
  • Added 'Chinese characters tally' as new tattoo counter type. (PR#1805 by CKRainbow)
  • Bugfix: pressing enter when naming enchant or tattoo undoes the last character. (PR#1834 by CognitiveMist)

Engine/Modding:

  • Improved the debug menu's 'Spawn attacker' action so that you can choose the gender of the spawned attacker.
  • When debug mode is turned on, the time it takes to end each turn is displayed in the title of the window.
  • Added 'DUPLICATE_WHEN_EQUIP' as an ItemTag, which is used for the new electrical tape clothing item.
  • Added 'countDuplicates' attribute to the 'numberRequiredForCompleteSet' value in SetBonus files, allowing you to define whether or not you want duplicates of clothing or weapon types to count towards the required number of items to activate the set bonus. (See 'res/mods/innoxia/setBonuses/template.xml' for more info.)

Clothing:

  • Added 'square nipple rings' (androgynous, nipple piercing slot, sold by Kate).
  • Added 'electrical tape' (androgynous, mouth/nipple/vagina/anus slots, sold by Ralph).
  • Removed 'tape crosses' as they're now a part of the new 'electrical tape' clothing item. Any existing 'tape crosses' in your save file will be converted into 'electrical tape' when loading into this version.
  • Added 'duct tape' (androgynous, wrist/ankle/mouth slots, sold by Ralph).
  • Added more recolouring options to the sun and snowflake themed accessories.

Slaves:

  • Added 4 new job permissions to the prostitute job, allowing your slaves to act as dominant partners while working as a prostitute.
  • When working as a prostitute, slaves can now perform cunnilingus as well as blowjobs when the oral permission is activated.
  • Improved the formatting of prostitute events in the occupancy manager.
  • Prostitute and public fucktoy slaves will no longer engage in anal sex if your anal content setting is disabled.
  • Job settings for slaves now respect your content options (e.g. if you have anal content turned off, you won't see the 'Allow anal' setting for the prostitute or public fucktoy jobs.)
  • If your slaves are given the 'Silence' permission, they are now treated as though they're mute, and cannot speak during sex. (They will continue to talk during non-sex interactions as I still need to add mute behaviour for most slave scenes...)
  • When interacting with one of your owned dolls, if either you or the doll has a D.E.C.K. in your inventories, then you can now use the 'Transformations' action instead of accessing the inventory and manually using the D.E.C.K. on them.

Sex:

  • Further improved the 'Grow cock' sex action, so if a character has a penis, and then that penis is removed, the 'Grow cock' action in sex will restore that character's previous penis instead of generating a generic new one for them.
  • The 'Grow cock' action when performed on a partner is now no longer available if your partner is resisting.

Other:

  • When in a feral form, you can no longer get pregnant (this is a temporary change to fix some issues with Sterope's content, but I will soon re-enable feral pregnancies and fix her content properly).
  • The DECK can now transform dolls' wings, horns, antennae, and tails.
  • Split the item view in the encyclopedia into three separate screens to make navigation a little easier.
  • NPCs with the bondage applier fetish will no longer spawn with enslavement clothing in their inventory (such as the metal collar), as they are not able to enslave others.
  • Character height is now limited to 200cm during character creation, and the UI for height selection has been slightly improved.
  • Updated the starting jewellery for piercing slots in the character creation based on femininity.
  • Increased Rose's starting age from 18 to 20 (as I felt like she'd need more time to build up her relationship with Lilaya).
  • Oglix now has the tribal tattoo and scars which are shown in her artwork.
  • Submissive NPCs at the Watering Hole who have the 'unwilling fuck-toy' fetish will now engage in rape-play in the toilets.
  • Added a small dialogue variation to the scene with Hammer & Ghost just before the raid, where if you ask them about their weapons while carrying an HLF weapon yourself, Hammer will comment on it.
  • You can now take the 'vaginal virginity' fetish during character creation even if you set vaginal sex experience to a non-zero value, allowing you to start the game with the 'broken virgin' debuff if you want to.
  • Rabbit and reindeer balls are now covered in their associated fur instead of sharing the same characteristics (such as colour) with their penis.
  • Slightly improved the 'Glacial' and 'Radiant' status effect icons.
  • In Dominion, the generic population in the 'Characters present' window now changes at night.
  • When changing femininity during character creation, your character's body will slightly adjust to reflect these changes (penis and breast sizes are affected, but can always be changed in the following customisation menus).
  • When NPCs engage in generic sex (such as when working as a prostitute or as a slave in the stocks), each instance of this sex will be counted as a unique partner for the purposes of tattoo counters.

Bugs:

  • Typo and parsing fixes.
  • Fixed issue where you were unable to buy a DECK from Saellatrix, even if you had enough money to do so.
  • Prevented game logic parsing commands from executing when typed into an item's name field in the enchantment menu.
  • Fixed bug where anthro dolls would never spawn with wings, horns, antennae, or tails.
  • Fixed issue where you couldn't interact with dolls who were stationed on staircase tiles.
  • Interest on your savings is now correctly calculated for the flames which you store in the bank at Elis.
  • Fixed incorrect description in the 'Heavily pregnant' status effect update, where it would only recognise that you lay eggs if you had a harpy vagina, instead of any egg-laying vagina.
  • Fixed page title during character creation's tattoo addition showing an incorrect location name.
  • NPCs will no longer spawn with birthdays in the future.
  • Fixed bug where using the alarm to sleep would not work if the current time was either the same as your alarm's time, or 1 minute past the alarm's time. (Fixed in all locations where you can use your alarm: in your room at Lilaya's mansion, in your room at The Red Dragon, or at Evelyx's dairy.)
  • Fixed bug where you'd get to know what Hammer & Ghost looked like naked when they changed into their civilian and fully-geared-up outfits, even though they didn't strip naked.
  • You can now transform breast rows in the self-TF menu if your multi-breast settings are set to anything other than 'Disabled', as the setting tooltips imply.
  • Fixed issue where body content preferences were not taken into account in a few places (which was affecting skin colour, breast rows, and crotch boobs).
  • Fixed bug where the 'Bar' action in The Crossed Blades would always be available, even if you'd already introduced yourself to Golix.
  • Using the 'Quick sex' action now correctly results in a character cumming on their partner's breasts if they are engaged in paizuri (or any penis on non-penetrable orifice) for the main sex preference.
  • Fixed bug where items of clothing could be mentioned multiple times when being described as being cummed on at the end of quick sex.
  • Fixed bug where time was inadvertently passing when selecting options in Helena's slave customisation menu.
  • Using a condom while trading with an NPC will no longer softlock the scene and duplicate the condom.
  • Fixed issue where using a used condom and then backing out before choosing an orifice would make the condom disappear from your inventory until the scene changed.
  • Fixed bug where creampie actions could sometimes result in all sex participants cumming into the targeted character regardless of whether or not they were penetrating them or even if they had a penis (this bug was always encountered when using autofellatio and deepthroating yourself when spectating an ongoing sex scene).
  • When in hiding while spectating a sex scene, you can no longer manipulate the participants' clothes or give them items.
  • Added missing generic 'shoppers' population for Nyan's store tile (only present when not in storeroom with Nyan).
  • Fixed cow ears being described as being high up on your head (as through they were pointed ears like a fox's).
  • The generic 'trader' occupation is no longer available as a job suggestion to friendly occupants.
  • Fixed bug where random NPCs would never spawn as half-demon taurs, no matter what you'd set your half-demon and taur preferences to be.
  • Fixed bug where half-demon taurs would always have their genitals referred to as being those of a 'demonic-horse', instead of a 'demonic-LEG_RACE'.
  • Fixed bug where slimes would always spawn as 'human' slimes, instead of representing your subspecies preferences. (i.e. Slimes will now spawn with a body drawn from the full range of subspecies that are enabled in your content settings.)
  • When squirting during orgasm, the text now correctly describes the orgasming character as the one whose clothing is being dirtied (instead of a random NPC).
  • Fixed multiple parsing errors being displayed when receiving oral sex from Nyan & Leotie.
  • In Nyan & Leotie oral threesome, when blowjob or cunnilingus is somehow ended, and they aren't involved in an ongoing oral action, they will now restart the blowjob/cunnilingus.
  • In sex, when a character joins in on an ongoing action (double-blowjob, double-cunnilingus, double-penetration), then any other ongoing actions using the associated sex areas are now correctly stopped. (e.g. Nipple kissing into double blowjob would not stop the ongoing nipple kissing.)
  • Fixed bug in sex where starting an ongoing action involving the MOUTH area would not stop any ongoing TONGUE actions, and vice versa.
  • Fixed bug where using an enslavement item on an NPC who wasn't able to be enslaved would still add them as your slave and teleport them to slaver alley (this bug was present for the two imps who guard each of the fortresses in Submission).
  • Fixed issue where the 'Furry tail penetrations' content setting would only allow furry tails to be used in sex if they were prehensile, instead of following the same rules as non-furry tails (which is if they're prehensile OR if they're longer than 50% of the character's height).
  • When bidding on a slave at the auction block in slaver alley, the correct opening scene is now displayed, instead of the generic import information text.
  • Sex area tooltips will no longer state that non-penis penetrations are swollen due to a knot during the turn when an orgasming character is knotting an orifice.
  • Fixed bug where when a character knotted their partner (which requires them to insert their penis as deep as possible) all other ongoing penetrations would also be inserted as deep as possible, even if the orgasming character wouldn't ordinarily want to do that.
  • When leaving the Centaur Carriage Depot, only 2 minutes now pass instead of an hour.
  • A character now needs both a katana and a wakizashi to complete the 'daisho' set bonus. Wielding two katanas or two wakizashis will no longer work.
  • Fixed bug in the doll side quest, where if you're a doll, you were able to reset the perk tree and buy perks, and were therefore able to obtain all of the perks which were meant to be disabled during that quest.
  • Fixed bug where after learning a spell upgrade, you could continue to click on the owned upgrade which would keep on deducting your spell points.
  • When meeting Fia before starting the main part of the doll quest, the characters present window no longer lists a large nubmer of generic characters as being present.
  • Fixed bug where no subspecies were added to the 'storm immune' subspecies list, which resulted in there being no generic characters present during an arcane storm even though demons were described as being in the area.
  • Fixed bug in the new side quest's bad end where both your and Fiammetta's serial numbers would be identical.
  • Fixed issue with Vronti's blowjob and handjob sex scenes where both of you would start in incorrect positions and background errors would be thrown.
  • Feet and toes for characters with tails instead of legs are now correctly referred to as tails/tips instead of feet/toes.
  • Added missing 'porcelain' skin colour to the possible varieties which characters can spawn with.
  • When starting a new game, your character is no longer influenced by your penis and breast size preferences, so as to keep the starting values for penis and breast sizes within the intended range.
  • Fixed bug where trying to get Kate to modify a tattoo which didn't have any writing nor a counter would not work and throw background errors.