Monday, 23 December 2019

Another push to github

Hello again!

I just wanted to keep you updated and let you know that I've pushed a more stable version of my current progress (v0.3.5.7) to github. While Axel's quest should be playable in it, this version is still quite rough and contains a lot of placeholder text, so I'd advise only building and playing/testing it to get an idea for the sort of content that's going to be added.

Over the next couple of days, I'm going to fix more bugs and replace as much placeholder text with proper dialogue as I can. I'll then build a public-release version (v0.3.5.8) for this Tuesday (24th) and upload it here on the blog along with all the patch notes.

Thank you for your patience, and I'll see you again in a couple of days!

13 comments:

  1. good to know Innoxia managed to get around some if not most of the issues. also Merry Christmas to all

    ReplyDelete
  2. Sounds like a plan.
    Let's see how it goes.

    ReplyDelete
  3. Thank you for working so hard and happy holidays!

    ReplyDelete
  4. When the public release comes out you should really take some time off for Christmas

    ReplyDelete
  5. My $30+ twice per month offer is still up for immediate fully working tentacle monster release. Merry Christmas, Innoxia. Thanks for all the hard work.

    ReplyDelete
  6. Its funny that everyone was complaing because of the lack of updates for the past month but now that the release is nearly out everyones like take a break lol

    ReplyDelete
    Replies
    1. Technically it's already out - if you know how build the game through Eclipse then you can play it right now. The caveat is that it may not be in an "optimal" state yet for those who want a smooth playthrough.

      Delete
    2. "everyones like take a break lol"
      Nah.
      Match the names to the posts and you'll find we're just as consistent.
      It's just the orbiting, virtue-signaling seals arfing up that nonsense.

      Delete