Saturday 28 October 2017

Version 0.1.87.5 Progress Update

Hello again everyone! :3

So, I got some progress done towards those 0.1.88 goals, but I got carried away again and made an entire Halloween event...

Anyway, this version is mostly adding in said Halloween content, along with some sex AI fixes, and some other minor things (you can read all the additions in the patch notes below). I'm going to get all of 0.1.88's goals done for next Friday!

Oh, I'm also planning on making an early public release next week (on Halloween, which is on Tuesday), so that everyone can see this Halloween content (and then the final 0.1.88 update will be on Friday as usual)! :3

As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the github:
https://github.com/Innoxia/liliths-throne-public


Version 0.1.87.5 progress:


  • Gameplay:
    • Added: Witch event. While travelling through the streets of Dominion, if the in-game month is October, then there's a small chance of a witch encounter. (Once there are 4 witches on the map, more witches will not spawn.)
      Changed generic 'Day x' counter to an actual in-game date. I decided to change this so that I could detect and deliver special events based on month/date. (Such as the Halloween content only appearing in October.)
      Added calendar to your room, along with some dialogue from Lilaya after you've inspected it, as well as some lore information about October.
  • UI:
    • Very slightly changed the UI to fit in date & time.
  • Weapons:
    • Added: Witch's Broom (Main slot, 2 new spells).
  • Clothing:
    • Added: Witch's Dress (Feminine, Torso slot).
      Added: Witch's Hat (Feminine, Head slot).
      Added: Witch's Boots (Feminine, Foot slot).
      Added: Witch's Thigh-high Boots (Feminine, Foot slot).
  • Items:
    • Added: Mystery Kink. A consumable that adds or removes a random fetish from the drinker. Can be enchanted into 'Fetish Endowment'. (Sold by Ralph, or a small chance of being dropped by random enemies.)
  • Sex:
    • Added descriptions for all already-exposed orifices to the start of sex.
      Improved consensual sex detection methods, so all NPCs should now be behaving like they were prior to 0.1.86. (I.e. not ending/taking control of sex when they're the sub.)
  • Sex AI:
    • NPCs now prefer to displace clothing rather than removing it entirely.
      Based on their fetishes, NPCs will now generate a preferred SexType and position for 'foreplay' and 'main sex' stages of sex. (Foreplay is currently defined as partner's arousal being less than 25.)
      They will use their preferred SexType to determine clothing removal and action decision-making. (In an attempt to make sex less random.)
      The alleyway succubus should now actually do as she says, and prioritise penetrating your vagina/ass.
  • Other:
    • Added 'orange' to makeup colours.
      Increased the amount of essences dropped after combat, and doubled the amount gained from orgasms.
      Updated a lot of old parsing methods, which should have fixed several minor parsing errors.
      Tweaked NPCs' race preference chances for forced TF.
  • Bugs:
    • Fixed more issues with older character imports.
      Fixed the text field for changing a slave's name in the jobs and permissions screens accepting hotkey input.
      Fixed watch hands not rendering (again).
      Fixed several errors in parsing an NPC's transformations.
      Fixed crash when trying to get a succubus to equip a condom.
      Removed duplicate corruption gain messages in sex.
      You can no longer unequip an NPC's weapon during sex. (To fix a cause of some bugs until I can implement proper behaviour.)

    P.S. I've fallen behind on the comments again... I'll get through them all tomorrow! :3