Showing posts with label delay. Show all posts
Showing posts with label delay. Show all posts

Saturday, 26 August 2023

Progress News

Hello again,

I'm sorry for missing yet another release date, and for not making a post to let you know what's happening sooner. I just ended up feeling very guilty for not managing to get an update to you on time and felt too ashamed to make a post. As for the reason why I still haven't got the update released, it's because I got stuck in a real rut with the writing. The mini-boss which I'd made for this next stage of the main quest just felt so generic and boring that I couldn't manage to get the writing done for her (she was just a completely standard succubus with some normal fight scenes leading into a sex scene). I decided to just completely delete her scenes and start again from scratch, and while I've got a much more fun idea for how to handle this character, it's requiring a lot more content to be added in support of it. So, basically, I'm adding a large amount of new content which this mini-boss character (who's still a succubus, but not just a generic 'bad guy') is going to be a supporting part of.

As for an estimated release date, I don't think it's wise for me to give one given my track record. I'll make another post during this next week to let you know some specifics about this content and how things are going. I'm sorry again for the delays and the silence; I really don't mean to be rude or to keep you in suspense, I just end up feeling very bad about failing to update the game and struggle to think of what to say.

Finally, thank you all once again for your patience and support. I really do appreciate it, and although I haven't been very good at communicating or updating recently, I don't take your support for granted and I truly am very grateful to each and every one of you. I really am trying to get this update out to you as soon as I can, and I'll do my best to make more frequent posts.

Sunday, 13 August 2023

Another week...

Hello again,

I'm going to need some more time to get this update finished, mainly due to writing taking a while. I'll try to get it out to you this Friday, 18th, although it may be a couple of days longer than that. I'll make another post closer to that date to let you know how things are going. Thank you all once again so much for your patience, and I'll do my best to get the update to you as soon as I can!

Saturday, 11 March 2023

Progress news (Delay...)

Hello again,

First of all, the bad news is that I'm going to have to delay v0.4.8's release by another week. I know that I said I was aiming to get the release out tonight, but writing content always takes longer than I expect, and as such I haven't managed to get this version into a state that's ready for release just yet. I've still got quite a lot of writing left to do for the next stage of the main quest, and while I'm tempted to say that I'll delay this version by just a few days, past experience tells me that it will take longer than that, so I'm now aiming to have this version released at around this time next week (evening of Saturday 18th). Sorry for leaving it until the last minute to make this post...

The good news is that I'm very confident that I'll get everything done in time for next week, so there really shouldn't be another delay. I know that I always say that, and maybe I'm being overconfident again, but I really do think that I'll have everything ready for v0.4.8 by then.

Thank you all once again for your support and patience, and I'll do my very best to make sure that there really won't be any further delays!

Friday, 18 February 2022

Small Delay...

Hello again,

I'm really sorry about this, but it's taking me longer to get the alleyway and tavern content finished than I expected, and so I'm not going to be able to get the release of v0.4.4 out tonight. Although I'm hoping that it will only take me another day or two to get it finished, I'll give myself a little more time than that to really make sure that I can get it all done in time, and so I'll say that the new release date for v0.4.4's release will be this Tuesday, 22nd.

Sorry that I didn't get this news out to you sooner; everything seemed to be going well up until earlier today, when I realised that I hadn't given myself enough time for writing the alleyway/tavern content. I then thought that I'd put together what I've currently got for the release, but as of the time of this post it's all still in a bit of a rough state and I'm worried that doing so would result in potentially game-breaking bugs getting into the game.

I'll do my very best to get this update out to you on time for Tuesday, and I'll see you again then. Sorry again!

Edit (Tuesday 22nd): Sorry again, but I still haven't managed to get it into a state that's ready for release. I'll do my best to get it out by Friday at the very latest...

Edit (Friday 25th): I'll release what I've got done tomorrow. Sorry again for the delay.

Sunday, 28 November 2021

Delay...

Hello again,

I'm sorry to say that things haven't gone very well this week, so I haven't managed to get this next version ready yet. I'll have to delay the preview release for at least another few days, and probably until next weekend. Sorry for leaving this delay post until the last minute. I'll make another post early next week to keep you updated on how things are going.

Friday, 27 August 2021

More Progress News

Hello again,

Unfortunately it's bad news this time. I've been struggling to get the content implemented for the side quest area which I mentioned in the previous release, and so it's looking like this next version is going to take a while longer to get finished than I'd planned. I'll do my best to get this version released as soon as I can, but there are some aspects to this new content which are giving me some trouble.

As a result, v0.4.2 won't be out this weekend. I'll make another progress post on Tuesday to let you know how things are going. Sorry about this delay; I should have just stuck to the original plan of adding the shopping precinct area to Elis for this version, instead of adding this other new area as part of it.

Monday, 18 January 2021

Progress News

Hello again,

This is just a small update to let you know that I've almost got enough done to make a preview release, but I just need a few more days in which to get some things finished off. I'll make another post on Wednesday night, and I'm sure that by that time I'll have the preview release ready. After that, it should be just a week or so until the full public release of 0.4.

Sorry about this small delay!

Saturday, 10 October 2020

Progress news (delay)

Hello again,

I'm sorry about how long it's been since making the last post here, and also for the fact that I'm having to announce another delay to v0.4. I haven't been feeling 100% over the past few weeks, which has slowed down my rate of progress by quite a considerable amount. I'm starting to feel better now, though, so I'll be able to resume work on this next version and hopefully have something ready for you in a couple of weeks.

There's not really much else for me to say here, other than I'll try to make another post to let you know how things are going some time next week.

Saturday, 19 September 2020

Version 0.3.9.9 Release

Hello again,

I'm sorry about the lack of communication since the last update, and for the fact that I haven't managed to get more than these bugfixes done for this version. I've struggled a little over the past couple of weeks to get the promised content for v0.4 done (race modding and Fields content), but I'll do my best to get it finished off and released as an addition to this version as soon as possible (hopefully within the next week or so).

Thank you all for your feedback and bug reports in the comments, and sorry again for letting you down with this poor update.


As always, you can also build these releases yourself from the public github's dev branch (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public/tree/dev
(There's a build tutorial here.)

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


v0.3.9.9 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar:

Pre-zipped: Mega

Full folder: Google Drive

.exe:

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (For 32-bit Windows):

Pre-zipped: Mega

Full folder: Google Drive


v0.3.9.9 Patch Notes

  • Gameplay:
    • Starting Claire's teleportation side-quest now requires you to have first completed the 'Slime Queen' side quest. (As I felt as though it was a little out of character for the Enforcers to let a stranger see the teleportation pads.)
  • Items:
    • (For Clothing Modding) If multiple stickers in one sticker category are set to be the default sticker, one of these default stickers is now chosen at random to be used for an item of clothing, instead of always the last defined default sticker.
      Made the shoulder strap on the 'ragged chest wrap' a sticker option.
      'Impish Brew' now grants +25 corruption to potion effects, instead of +50.
      Added ability to enchant clothing with vagina and penis addition and removal effects.
  • Sex:
    • You can no longer 'Encourage creampie' or 'Encourage pullout' when spectating in a 'hidden' position (such as when you watch your slaves having sex in the alleyway or hallway encounters).
      You can now use level drain on orgasming characters while in a spectator slot.
      Added interactions in the 'Sitting' position between the 'Sitting in lap' slot and the 'Between legs' slot.
      Added interactions in the 'Over Desk' position between the 'Lying back' slot and the 'Bent over' slot.
      Added kissing and groping interactions between dominant and submissive standing characters in the 'Standing' sex position.
  • Other:
    • The output of all parsing commands embedded within speech should now be correctly modified by any speech-altering effects (such as a slovenly character pronouncing 'her' as ''er').
      Transformative potions which turn a character's lower body into a taur now correctly transform all of the body parts which are affected (all parts below the waist) into their default animal counterpart states.
      Added transformation actions to alleyway prostitutes' post-combat victory scene.
      Added pregnancy reactions to Murk's greeting dialogue while in Epona's tile.
      Standardised sorting of all racial transformation options by their race name.
      Half-demons no longer use the same outfit generation as dark alleyway demons, and dark alleyway demons now have a 5% chance to spawn with demon daggers instead of 50%.
      The 'Enforcer HQ' tile is no longer considered to be dangerous during an arcane storm.
      Increased the chance of the street encounter in which Wes's quest starts from 10% to 50%.
  • Bugs:
    • Typo and parsing fixes.
      Fixed issues with sex scenes at Epona's stall in the Gambling Den being treated as public sex.
      Fixed bug where the Rat Warrens content would break if rat-morph Subspecies preferences were set to 'human'.
      Fixed bug where accessing the positioning menu in the prologue sex scene would reset all of the previous sex dialogue.
      Fixed issue with there being two 'miss' parsing commands.
      New slaves will now correctly start with all default job settings and permissions selected.
      Fixed harpy attacker NPC descriptions not changing when you become friends with them or enslave them.
      Fixed issue with the 'slovenly' character speech modification sometimes breaking parsing commands.
      Fixed Murk's and Lyssieth's special dirty talk text not being parsed as speech.
      Choosing to dominantly fuck Murk in Epona's tile (after completing Axel's quest) should now start with both of you in the intended positions.
      Fixed bug where slave interaction scenes in alleyways or Lilaya's corridor would sometimes throw background errors and not initialise correctly.
      The Spa tile is now correctly immune to arcane storm effects.
      Fixed issue with enslavement of friendly NPCs describing them as though they'd just been defeated in combat.
      Exiting Lyssieth's palace now correctly places you in the cavern tile instead of the palace gate tile.
      Fixed existing Patrol Enforcers in Dominion wearing 'contractor' stab-proof vests instead of Enforcer ones.
      If foot, anal, lactation, or non-con settings are turned off, NPCs will no longer have the related fetishes or fetish desires.
      If non-con is disabled, the related fetishes are now correctly hidden from the fetish list and fetish altering potion effects.
      Fixed NPCs being described as being in the 'holding cell' in their contacts page tooltip.
      Fixed issue where attributes derived from clothing could sometimes be duplicated or persist after the clothing's removal.
      Fixed issue where equipping transformative clothing onto demons or half-demons would sometimes spam the event log with messages.
      Dominant partners in the Watering Hole will no longer spawn with the 'submissive' fetish, and likewise Submissive partners will no longer spawn with the 'dominant' fetish.
      Fixed background errors being thrown if you decided to spam-click the 'New Game' action.
      Added a 'no preference' option to Scarlett's sex scene (where you act as her servant in Helena's nest), so that if you have no areas available for her to fuck, you no longer get stuck in that scene.
      Added actions to exit Helena's apartment at the entrance tile (for if you somehow manage to get stuck in there).
      Elementals now have the correct arcane storm status effect applied to them.
      Fixed bug where you could swap position with Murk's milkers during sex with them.

    Sunday, 26 July 2020

    Delay

    I've managed to somehow break everything, so v0.3.9 is delayed for at least another week. I'll give you an update on progress (with an expected release date) on Wednesday or Thursday.

    Thursday, 23 July 2020

    Small Delay

    Once again, I've ended up not quite managing to get everything ready for a release in time, so I'm going to have to delay v0.3.9 by a couple more days. I'm now aiming to have it ready by the night of Saturday, 25th.

    The main reason for this delay is that it took me a little longer than expected to get the Rat Warrens finished off, and so I've run out of time in which to get things polished and tested. I could have potentially released this version tonight and then made a hotfix for it, but I'm worried that there will be some major bugs in the parts of the Rat Warrens content which I haven't been able to test yet. Instead of subjecting you to this buggy content, I thought it would be best if I gave myself a few more days in which to make sure that it's all working as intended.

    I'm sorry about this delay, and for the short notice of it. I'll definitely be able to get this all ready by Saturday, so there really shouldn't be any further delay to v0.3.9's release.

    Saturday, 20 June 2020

    A couple more days...

    I'm going to need a couple more days to get the Enforcer content for v0.3.8.5 finished, so the preview release won't be out tonight. I should have it ready for release by Monday evening, however, so I'll see you again then!

    Sunday, 15 March 2020

    Delay again

    I really hate disappointing you all, but I'm going to have to delay v0.3.7 for a little while longer. I don't know why I always do this, but I've ended up expanding the planned content for Helena's romance quest to a point where it's now even further away from being finished than it was three days ago...

    I don't think I should give another date for the release, as I'll just let you down at the last minute again. I'll make another progress post mid-week next week to let you all know how it's going.

    A million apologies for yet another disappointment and delay...

    Monday, 24 February 2020

    Yet another delay

    Once again I've ended up getting sidetracked by feature creep, and so the content for Helena's romance quest is now significantly larger than it was in my original plan for it. As a result, it's going to take me a little while longer to get it all finished off, and so I'll have to delay the release.

    As soon as I've got it into a state that's just awaiting placeholder dialogue, I'll push to github, and then I'll release v0.3.7 once all the placeholders have been filled in. I will aim to have it released by this time next week.

    I'm sorry once again for both the delay and the late hour of its announcement. I promise that I will do my very best to make Helena's content worth the wait.

    P.S. I also just realised that I never re-enabled anonymous comments here on the blog, so at least those should be working again now.

    Wednesday, 19 February 2020

    Further delay...

    I'm so sorry once again, but I still haven't managed to get v0.3.7 into a state that's ready for release. When writing the content for Helena's romance quest, I realised that all of her currently-existing scenes in the game (as well as those for Scarlett) needed to be updated to better fit the personality she's supposed to have. Due to having to go back and edit all this dialogue, I'm a lot further behind on progress than where I expected to be...

    I'll try to get things into a state that's at least suitable for pushing to github tomorrow (so that you can see the progress that's been made), and I'll then do my best to have this version fully released by the weekend.

    I'm really sorry about there always being a delay like this. I'll really try my best to make sure that it's not so bad for the next few versions after this one...

    Saturday, 15 February 2020

    Minor delay on v0.3.7's release

    Sorry to once again be announcing a delay, but I just need a few more days in which to get Helena's romance quest added into the game. Finishing the work on the penetrative size-difference content took longer than I expected, and so I'm currently in a state where the framework of Helena's quest is almost finished, but will then still require a couple of days of writing and testing.

    I'll do my best to get v0.3.7 out by the end of the weekend, but it's highly likely that it'll take more time than I except, so instead I'll say that v0.3.7's release will now be on the night of Tuesday, 18th.

    I'm really sorry once again for delaying it like this at the last moment. I thought I'd be able to get it done by tonight, but then I kept on running into minor issues that ate up all my time...

    Wednesday, 5 February 2020

    Minor delay on v0.3.6.8

    Hello again!

    I just wanted to make this small post to apologise for how the updated preview of v0.3.6.8 is being delayed, and to let you know that it will probably be pushed to github on Thursday evening now. The reason for this delay is that the expansion of penetrative size-difference content is taking longer to get implemented than I expected. It should be done in time for Thursday, however, and so I'll get the updated preview out then.

    I'll then most likely get the full release of v0.3.7 out around Wednesday 12th. Sorry again for this delay!

    Saturday, 23 November 2019

    Still working on it

    I'm still working on the update. I'll try to have it out by the end of November.

    Tuesday, 19 November 2019

    Further delay

    Hello again,

    Sorry to once again be bringing you bad news, but v0.3.5.5 is currently in a completely broken and half-finished state, so I'm not going to be able to release anything tonight. I've been really struggling to get this Axel/Vengar quest sorted, and I don't know how much longer it's going to take me to get it in a playable state. I'll try to get v0.3.5.5 out by the end of the week, but I don't know if I'll be able to or not...

    I'll make another post on Friday even if it still isn't ready. Sorry again about all these delays.

    Thursday, 19 September 2019

    A million delays

    Yes, it's another delay. I have finished all of Claire's quest, but I have run out of time in which to test for bugs. I also want to add a little more to her repeat dialogue and expand some of her quest content before releasing this.

    I apologise again for yet another delay, and I will no longer be making any release date estimates. Version 0.3.5 will be released when it's ready.