Friday, 27 January 2017

Version 0.1.63 release

Here's version 0.1.63!

Version 0.1.63 was mainly an update where I improved a lot of back-end engine code. I didn't manage to do all the things I wanted to get done in this update, especially concerning the bug reports you've all been so helpful in giving me. The next update is definitely going to be focused on fixing the bugs that are still in the game, so if a bug is still around that you've reported, don't worry, I'm working on it!

The combat may be a little broken in this update, as I didn't get the time to balance it after the engine changes I made. Everything in this update that feels a little broken or out of place will be fixed in version 0.1.64! I actually have a ~60 line long list of things titled "DO THIS BEFORE RELEASE", so there are quite a few rough edges to this release. (Sorry!)

I have a better idea now of the amount of work I can get done each week, so I'll try and get next week's update out on time!


Here's the download links for version 0.1.63:

(Removed Google Drive link due to lack of storage space. If you'd like a copy of this version, and the Mega link isn't working, please contact me! :3)

Download link: Mega

Lilith's Throne requires java to be installed on your computer.

Also, previous saved games are not compatible with this version! Sorry!

Be aware: This version is still a very early release. There are game-breaking bugs, dead-end content, and it has not been fully tested as an executable jar. Please take that into consideration while playing!


Patch Notes:


  • Gameplay:
    • Added: "Observant" perk which reveals your opponent's detailed stats in combat.
      Added: A couple of perks that increase the chances of getting a male or female encounter.
      Slowed down rate of stamina, health, and willpower passive regeneration.
      Altered price and rarity of TF consumables.
      Removed the horrendously crippling "On display" status effect from the game, which was gained from having the exhibitionist perk. (This was actually an unintended left-over from some testing I did a while ago.)
  • Story:
    • Changed the consumables shop owner (Julie) to a lesser horse-boy called Ralph.
  • Sex:
    • Added: Victory sex scene with generic assailants.
      Fixed some typos and bugs in the generic assailant's victory intercourse scene.
      Fixed some other minor typos and bugs in several sex scenes.
  • Combat:
    • Added: A "repeat last action" button in combat.
      Added: Special attacks. These can be gained from having certain body parts. At the moment, there's one special attack available for each of the four common races.
      Detailed combat stats about the enemy are now hidden unless you have the Observant perk.
      Did a lot of background combat engine improvements.
      Spells can now miss (they have the same hit chance as ranged attacks) to help balance out how powerful they are.
  • Clothing:
    • Certain body parts can now block you from wearing clothing. (For now, the only one in the game is Horse-morph's legs blocking you from equipping footwear.)
  • UI:
    • First iteration of map display improvements. (Also cleaned up a lot of engine code and made some changes to try and fix the not-rendering bug.)
      Improved combat display. (Subject to further changes.)
      Inventory, Options menu, and phone access has been improved. (Opening one of these menus doesn't block the opening of the others.)
      Switched phone and inventory button locations.
      Improved content for all tooltips.
      Slightly altered some text colours.
      Improved some icons.
      Did a lot of engine improvements related to tooltips.
  • Transformations:
    • Added: Transformation descriptions for eye and ear transformations.
      Polished and re-formatted all of the transformation descriptions. (This took a lot longer than I thought it would...)
      Removed old descriptions of a second penis. (I mentioned it in an old post, but I had to remove the ability to grow two cocks as it created too many variations of sex scenes.)
      Changed transformation items. TF food items are now a weaker version of TF drink items. TF food will transform you up to a lesser morph, one transformation at a time. TF drinks will transform you up to a greater morph, two transformations at a time.
      Fixed colours of horse hair.
  • Bugs:
    • Fixed bug where you'd be able to train at the gym indefinitely without losing stamina.
      Fixed a possible cause for the "grey screen" bug that sometimes occurs when starting a new game.
      Changed file extension names from ".LTSave" to ".lts" and ".LTProperties" to ".ltp" in an attempt to fix a bug related to file detection on older operating systems.
      Fixed bug with the spell "Ice shard" giving the description of "Slam".
      Fixed bug with watches not rendering properly in phone's item viewer.
      Corrected a few typos here and there.

    Plan:

    Tomorrow (or later today) I'm going to update the list of things I'm working on, so that you know what's coming next.

    Update is on the way

    I'm doing some final bug-fixes and making sure everything works, then I'll be ready to release version 0.1.63. After I've made sure everything isn't too broken, I still have to package it as a .jar and test that. I'll update this post if I hit any setbacks, but if all goes well, the update will be out in a couple of hours.

    Thursday, 26 January 2017

    Update delayed by one day

    I'm very sorry to disappoint you, but I'm going to have to push today's update back to tomorrow (or, in the worst-case scenario, to Saturday). Polishing and re-formatting all the transformation descriptions took a lot longer than I thought it would, so I'm behind my schedule by one day. I'm still a bit new to the whole game development thing, so I hope you can understand that it may take me a few more releases to get a good idea of how much work I can get done each week.

    Sorry about the short notice of this delay, but I really thought, up until about half an hour ago, that I could make today's update on time. I've almost finished the generic assailant's defeat intercourse scene, but I still have quite a few bugs to fix, and I don't have the time to get the game into a release state for this evening.

    To make it up to you, I'll tell you a little secret! If you type 'xyzzy' into the game, you get access to a debug menu (which, ironically, is quite buggy). You can see some items under the 'Clothing' menu that aren't actually in the game just yet (but will be added soon).

    I'll also show you the current patch notes, so you know what to expect in update 0.1.63:

    Current Patch Notes (subject to change):


  • Gameplay:
    • Slowed down rate of stamina, health, and willpower passive regeneration.
      Added perk "Observant" which reveals your opponent's detailed stats in combat.
      Altered price and rarity of TF consumables.
      Removed the horrendously crippling "On display" status effect from the game, which was gained from having the exhibitionist perk. (This was actually an unintended left-over from some testing I did a while ago.)
  • Story:
    • Changed the consumables shop owner (Julie) to a lesser horse-boy called Ralph.
  • Sex:
    • Fixed some typos and bugs in the generic assailant's victory intercourse scene.
  • Combat:
    • Added a "repeat last action" button in combat.
      Did a lot of background combat engine improvements.
      Spells can now miss (they have the same hit chance as ranged attacks) to help balance out how powerful they are.
      Added special attacks. These can be gained from having certain body parts.
  • Clothing:
    • Certain body parts can now block you from wearing clothing. (For now, the only one in the game is Horse-morph's legs blocking you from equipping footwear.)
  • UI:
    • First iteration of map display improvements. (Also cleaned up a lot of engine code and made some changes to try and fix the not-rendering bug.)
      Improved combat display. (Subject to further changes.)
      Inventory, Options menu, and phone access has been improved. (Opening one of these menus doesn't block the opening of the others.)
      Switched phone and inventory button locations.
      Improved content for all tooltips.
      Slightly altered some text colours.
      Improved some icons.
      Did a lot of engine improvements related to tooltips.
  • Transformations:
    • Polished and re-formatted all of the transformation descriptions. (This took a lot longer than I thought it would...)
      Added: Transformation descriptions for eye and ear transformations.
      Removed old descriptions of a second penis. (I mentioned it in an old post, but I had to remove the ability to grow two cocks as it created too many variations of sex scenes.)
      Changed transformation items. TF food items are now a weaker version of TF drink items. TF food will transform you up to a lesser morph, one transformation at a time. TF drinks will transform you up to a greater morph, two transformations at a time.
      Fixed colours of horse hair.
  • Bugs:
    • Fixed bug where you'd be able to train at the gym indefinitely without losing stamina.
      Fixed a possible cause for the "grey screen" bug that sometimes occurs when starting a new game.
      Changed file extension names from ".LTSave" to ".lts" and ".LTProperties" to ".ltp" in an attempt to fix a bug related to file detection on older operating systems.
      Fixed bug with the spell "Ice shard" giving the description of "Slam".
      Fixed bug with watches not rendering properly in phone's item viewer.
      Corrected a few typos here and there.

    Once again, I'm very sorry about the delay, and I'll try to improve my time-management skills so that this doesn't happen again!

    Friday, 20 January 2017

    Next update's targets

    I've compiled a list of things I'm going to be working on for version 0.1.63. There likely isn't going to be too much new content in it, as I'm going to be focusing primarily on fixing the bugs that have been reported so far.

    Here's a link to the page that contains a list of the things I'm working on: What I'm working on

    Version 0.1.62 release

    A little late again, but here's version 0.1.62!

    Once again, I only gave myself two days since version 0.1.61's release to make this update, and I feel as though it's really not enough time to get everything polished up to a good standard.
    Therefore, in order to give myself a little more time to work on version 0.1.63, I'm moving each release's target update day from Tuesday to Thursday. That means the next update will be released on the 26th January.


    Here's the download links for version 0.1.62:

    (Removed Google Drive link due to lack of storage space. If you'd like a copy of this version, and the Mega link isn't working, please contact me! :3)

    Download link: Mega

    Lilith's Throne requires java to be installed on your computer.

    Also, previous saved games are not compatible with this version! Sorry!

    Be aware: This version is still a very early release. There are game-breaking bugs, dead-end content, and it has not been fully tested as an executable jar. Please take that into consideration while playing!


    Patch Notes:


  • Gameplay:
    • Added: Pregnancy mechanics!
      Added: A small side-quest for the first time you get pregnant.
      Stamina now slowly regenerates over time. When you have full stamina, your willpower and health start to slowly regenerate.
  • Sex:
    • Added: You now gain the status effect 'Arcane drain' after orgasming in non-consentual sex. Submissively orgasming while under this effect causes a permanent loss of stats.
      Fingering and anal fingering are now tracked in sex stats.
  • Combat:
    • Implemented Pure damage and Pure resistance attributes (I'll give a clear explanation of how they work in next week's update when I improve the combat).
  • UI:
    • Added: Cycle font size button to options menu. (There are bugs in this, it's still a work in progress!)
      Added: Dark/light theme switch button to options menu. (There are bugs in this, it's still a work in progress!)
      Added tracking of cum loads taken and given in phone's stats page.
      Added tracking of pregnancies in the phone's stats page.
  • Bugs:
    • Fixed 195(!) instances of using 'it's' instead of 'its'. (I can't believe I've been using it wrong all my life...)
      Re-worked how quests are handled in the engine, which should have fixed the bug related to accessing main quest content when you weren't supposed to be able to.
      Fixed bug with hotkeys not corresponding to the correct option on response pages other than the first.
      Minor typo fixes.
      (Removed 15 anklets spawning on game start...)

    Plan:

    Tomorrow I'm going to post a big list of all the bugs I'm working on, so that you know what's being fixed. I'll also outline what I'm doing in version 0.1.63, so expect a post some time tomorrow!

    P.S. I just noticed that I had the release target's date set to "Thursday 20th", when it should have said "Thursday 19th". Oh well...

    Thursday, 19 January 2017

    Update on the way again

    Version 0.1.62 is on the way, I just need to finish some small stuff off first. This update unfortunately doesn't include the player's victory intercourse sex scene with generic assailants, but it does include the first iteration of pregnancy mechanics!

    I'll keep this post updated with progress as I near release:

    23:08 GMT: Just need to change a few descriptions.
    23:32 GMT: Nothing seems to be obviously broken. I'll package it as a .jar and make sure it still works then.
    23:54 GMT: It's all working, so I just need to write up the patch notes. I'll make the release post soon!

    Wednesday, 18 January 2017

    Version 0.1.61 release

    Although a few hours later than I originally planned, here's the release of version of 0.1.61!

    Before you get too excited, please be aware that I've only had 2 free days since announcing the game in which to make this update, so there's far less content here that would typically be expected. In other words:
    This is a half-way patch of sorts, and hasn't been thoroughly tested yet! I'm hoping to release an updated version on Thursday (20/01/17), so if you can wait until then, I'd recommend doing so!


    Before I start making any more excuses, here's the download links for version 0.1.61:

    (Removed Google Drive link due to lack of storage space. If you'd like a copy of this version, and the Mega link isn't working, please contact me! :3)

    Download link: Mega

    Lilith's Throne requires java to be installed on your computer.

    Also, previous saved games are not compatible with this version! Sorry!

    Be aware: This version is still a very early release. There are game-breaking bugs, dead-end content, and it has not been fully tested as an executable jar. Please take that into consideration while playing!


    Patch Notes:


  • Gameplay:
    • Added: Customisable key bindings to options menu.
      Shopkeeper (Nyan at the Shopping Promenade) can now identify enchanted clothing for you (at a cost of 10 flames).
      Temporarily removed the loss of core stats after orgasming as a submissive partner in non-consensual sex (a different game mechanic will be added in the next update).
  • Sex:
    • Added: Random assailants have a chance (65%) to use a new sex scene upon player defeat (player victory version to be added next update).
  • Story:
    • Re-named references of 'magic storm' to the correct version of 'arcane storm'.
  • UI:
    • Fixed strength tooltip incorrectly saying strength increases ranged damage.
      Fixed storm tooltip referring to the arcane as 'Lilith's Lust'. (That was a left-over from an old iteration of the game's story.)
      Arousal tooltip in sex now displays correct values.
      Moved debug activation to a button in the options menu (previously you had to type 'debug', which no longer does anything).
      Response description tooltip is now positioned in line with the response (instead of always on the right of the screen).
      Several other minor adjustments to text display here and there.
  • Bugs:
    • In generic assailant's defeat sex scene, they weren't correctly identifying if the player has a penis or vagina. This should now be fixed.
      Fixed some typos that were reported.
      Name change at the City Hall now works.
      Gym membership (and a couple of other minor things) are now correctly persistent after loading a game.
      Several other minor typos were fixed.

    EDIT: I accidentally left in a line of code that gives you 15 anklets at the start of the game... oops...