Showing posts with label weekly plan. Show all posts
Showing posts with label weekly plan. Show all posts

Monday, 30 September 2019

What I'm working on

Hello once again!

I just wanted to make this small update post to let you all know what I'm working on and what's going to be released next.

As many of you are no doubt aware, there have been quite a few bugs reported in v0.3.5, and while none of them appear to be seriously game-breaking (except for one in the nightclub and one where speech completely breaks with stuttering characters), there are quite a few that I'd consider annoying enough to warrant a hotfix. I've been working on getting this hotfix ready over the past few days, but there are still a number of bugs left for me to fix, so it will probably take a few more days before I can get a public hotfix (v0.3.5.1) released.

After this hotfix is released, I'll move on to v0.3.5.5's planned content, which, as I mentioned in the previous post, will include a basic day/night cycle system and Axel's quest. I'll give more information on this once v0.3.5.1 is out.

So, in conclusion, there will be a public hotfix released soon, and then I'll move on to working on v0.3.5.5 after that. Thank you all for the bug reports and feedback!

Tuesday, 2 April 2019

Update on Friday

Hello everyone,

Just to keep you all updated, I pushed my code to the github's dev branch on Friday, so if you wanted to see what I've got done so far, you can take a look there. Yesterday and today I've been fixing the huge amount of bugs that have piled up, and will spend tomorrow working on those which still remain on my 'todo for v0.3.2.1' list. After that, I'll try to merge some PRs, get at least a small centaur encounter added, and get some other minor things done. I'll then package and release the full version of 0.3.2.1 this Friday, 5th April.

Thank you all for your bug reports and feedback; I will do my best to get as many as possible addressed in time for v0.3.2.1, but no doubt some will end up rolling over into the next version...

Also, I'm sorry for the abruptness in my last post; I wasn't feeling 100% at the time, and just quickly wrote it and posted it without thinking. I'll try not to let that happen again.

Tuesday, 12 February 2019

Plan for 0.3.1

Hello again!

As I said previously, I wanted to make this post to outline my plans for the upcoming public release of v0.3.1. As it's been far too long since a public release, I'm going to cut back the goals that were originally planned for v0.3.1 so that I can get it wrapped up and ready for the end of this week. As a result of this, everything that was originally planned for v0.3.1 is going to be pushed back to v0.3.2, and instead, I'm going to be concentrating on finishing off the final things that I had planned for v0.3.0.5.

As you can see, I've also cut the planned encounters down to just the one centaur one. I really don't think that I will, but if I do run out of time, I'll cut it and include it in v0.3.2.


v0.3.1 tasks:

1. Add world map travel system.
    - Keyboard movement.
    - Mouse click path movement.
2. Add unique dialogue for offspring moving in to live with you.
    - Initial encounter scene variation.
    - Moving in variation.
    - Unique talk scenes.
    - Their apartment scenes.
3. Add orgasm denial scenes.
    - Add NPC behaviour for denial.
    - Add sex action(s).
    - Add variations for if chastity belt/cage is being worn.
4. Add a centaur field exploration encounter. (Will be cut if I run out of time.)
    - Tidy up encounter code.
    - Enable movement over field tiles.
    - Add dialogue framework.
    - Write dialogue.
    - Test.
5. Fix bugs and polish.
    - I'll try to spend the last day before release doing this, so that the release is as bug-free as possible.


I didn't manage to keep up with crossing items off the task list very well for v0.3.0.5, but I will try to do better with this one. I know I said that I wasn't going to give release dates anymore, but as this version has taken so long for me to get ready, I definitely don't want to be releasing it any later than in the Friday-Sunday (15th-17th) time period.

Once v0.3.1 is out, I will make a post detailing the updated task list for the content that will be in v0.3.2, which will mostly consist of the original tasks that I had planned for this version.

Tuesday, 15 January 2019

This week's plan

Hello again! I wanted to make this post yesterday to give you all an update on what I'm planning this week, but I lost track of time and forgot...

Anyway, my plan for this week is basically just to get the last couple of dialogue tasks completed ('offspring moving in dialogue' and 'orgasm denial'), as well as to get centaurs, world map movement, and the world map encounters added. In my previous post I couldn't resist giving a target date of Wednesday for the preview release, but, while I am still working with that in mind, please don't be too disappointed if it takes me an extra day or two to get it done.

Once the preview release is out, I'll make another detailed post to go over and reaffirm all the tasks I want to have completed for the full public release of 0.3.1. There should be more tasks crossed off the list by the time I go to bed tonight, which will let you know how far away 0.3.0.5. is. ^^

Tuesday, 14 August 2018

Version 0.2.11 Focus

Hello again!

With the non-slavery occupants and nightlife content added, I'm now very close to (finally) moving on to version 0.3, which will see the addition of the next stage of the main quest (involving Lyssieth), as well as that of a new map (the Foloi Fields). Before getting to that, however, I'd like to finish off the last few things that really need some work, so that I'm not leaving behind half-finished content when I move on to adding content for the new map.

The major things that really need to be finished are the imp fortresses, imp gang attacks, and the Submission random attackers' dialogue. I also need to add in content for the slavery permissions (outside freedom and silence/crawling are the main ones), as well as improving the sex action descriptions to properly take into account body parts.

I'd also like to get Alexa's, Axel's, and Claire's quests added, but I'm not going to push 0.3 any further back if I don't manage to get all these done in time. No matter what happens, the version after this one will be 0.3, and will include the new map/races/main story content.

There's also a lot of bug fixing and other minor things to get done, but, once again, those will not delay 0.3 any further.


Release dates:

When I made the hotfix release post yesterday, I thought that I'd aim for slightly delayed release dates (of the 17th and 23rd) in order to get enough content out for this version. After thinking about it a little more today, however, I feel as though that's going to just end up with my Wednesday release schedule getting messed up again, while also not giving me quite enough time to get all of the content finished that I want. As a result, I'm going to do what I did for 0.2.10 again, and make the preview release the next Wednesday (22nd), with the full release coming out on the 29th.

I know it must be a little frustrating for the release dates to be pushed back like this, but having spent too much time on the hotfix (again), I'm not left with much choice. It was either doing this, or breaking with my Wednesday release schedule and rushing to try and get content added (which would most likely have ended up with bugs and delays anyway).

So, for that reason, the next update will be on the night of the 22nd-23rd August, and will be a Patreon/github progress update. The full release will then be out the following week, on the night of the 29th-30th.


Focus for 0.2.11:

Priority:

Imp & Submission attacker content.
- Adding Imp gang attacks and unique encounter descriptions.
- Adding repeatable miniquests to clear Imp Fortresses.
- Giving generic Submission attackers unique dialogue.

Moving in content for all generic NPCs and offspring.
- Need to add it for: Demons in alleyways, harpies in nests, Submission attackers, Bat Cavern attackers, and offspring.

Improve sex action descriptions.
- Comparing penis size/girth to orifice capacity, using horns as handles during sex, adding size difference content, etc.

Slavery basics completed.
- Add content for all slavery permissions and improve management.

Mod support.
- Add support for sex actions, items, and weapons.

Extra:

Alexa's quest.
- Will involve a small quest to help get customers, then some romance options.

Axel's quest.
- Will have a new internal map for the Rat Warrens, as well as a new unique NPC.

Claire's quest.
- Will have a new internal map and items.

Content poll winners.
- Add a way to buy Brax from Candi.
- Add Enforcer encounter in alleyways.


P.S. If you have any questions that you'd really like me to answer, please join the LT Discord and @Innoxia me. ^^

Tuesday, 24 July 2018

Version 0.2.10 Focus

Hello once again!

As you've probably noticed from the title of this post, I've decided to call the next release '0.2.10', instead of 0.3.0. I decided to do this as I want each 'major' iteration of version numbers to be an indication that a new area has been added, and I won't be able to get the Fields added for this next version.

What I'll be working on adding for this version is the content that I've promised to add from winning polls on Patreon, as well as the final content for Submission. My first goal is getting the non-slavery moving in content finished, as well as polishing and improving the random attacker scenes. I'll then move on to working on expanding the slavery content, adding Alexa & slavery alley content, and a few other things (listed below).

As mentioned in the hotfix post beneath this one, I'm not going to have enough time to get any meaningful content added for this Wednesday, so I'm going to move the github/Patreon progress update to Wednesday, 1st August. For that update, I should have most of the primary focus targets completed. I'll then move on to getting as many of the secondary targets done as I can, but some will undoubtedly carry over into the next version (which will be either 0.2.11 or 0.3.0).

So, to reiterate, the next update will be on the night of the 1st-2nd August, and will be a Patreon/github progress update. The full release will then be out the following week, on the night of the 8th-9th.


Focus for 0.2.10:

Main focus: Add in promised content
- Add a non-slavery way to get NPCs to move in with you.
- Expand slavery content. (Jobs, permissions, and management improvements.)
- Slaver Alley content (more shops and Alexa interactions).
- Add a nightclub variation where your partner is taking the leading role.
- Bug fixes and some other minor things.

Secondary focus:
This is extra content for once the main focus is finished. Not all of this will make it into 0.2.10.
- Add Axel's quest (will take place in the Rat Warren).
- Claire's quest (will include a way to have sex with her).
- Imp Fortresses (and finish imp encounters in Submission's tunnels).
- Add in modding framework for sex actions.

Things that need to be finished before 0.3.0:

- Finishing all the content in the secondary focus above.
- Improve sex action descriptions to factor in body parts. (Comparing penis size/girth to orifice capacity, using horns as handles during sex, adding size difference content, etc.)
- Main Quest content (with Lyssieth's palace).
- Add a way to buy Brax from Candi.
- Adding mod support for items and weapons.


P.S. If you have any questions that you'd really like me to answer, please join the LT Discord and @Innoxia me. ^^

Tuesday, 17 April 2018

Goals for 0.2.4

Hello everyone, here's the post in which I set out my goals for 0.2.4! ^^

For this version, I'm going to mainly be continuing my work from 0.2.3. I'll be adding content for each of the locations in Submission, as well as unique encounters for the slimes, bat-morphs, and other races down there. I'll also be finishing off the spell system, and adding the companion system that I had planned for the combat rework (which got pushed back due to other things getting in the way). I also want to get more slavery content added, as well as starting to get some content written for the 'Nightlife' area.

All of these goals are aimed for the full release on 25th April, but I'll do my very best to get as many of them completed for the github/Patreon update this Wednesday, 18th April. (Expect Wednesday's release to run into the early hours of Thursday morning, GMT.) :3


Goals for 0.2.4:

- Add Submission content. (Special encounters for Bat-morphs, Slimes, and other races. Add slime TF quest. Adding content for the Imp fortresses, Gambling Den, and Bat caverns.)

- Adding in the next stage of the main quest (earning an audience with Lyssieth).

- Finish the spell system and add a few more weapons.

- Add the companion/party system. (This will be quite basic to begin with, and will most likely just be for taking your slaves along with you.)

- Add in a mod template for items, clothing, weapons, and sex actions.

- Improve slavery jobs & interactions (winner of Patreon content poll).

- Start adding in Nightlife content (winner of a more recent Patreon content poll).

- Fix bugs and sort out github issues and PRs.

- Write a guide for user submitted content.

(I know I don't always meet all of my goals in each version, but I like to set myself a lot of targets so that I'm motivated to work really hard! ^^)

Tuesday, 6 March 2018

Goals for 0.2.1

Update: I need a little more time to improve the map generation methods before adding Submission, so I'll push the update back to tomorrow (the 8th) at ~21:00 GMT ~23:00GMT. (I'm just sorting out some final issues, it shouldn't be too long now.)

I'm really sorry it's taking so long! There are still quite a few errors I need to fix... ;_;

00:55GMT: I pushed to github. If you're building it, please remember that this is a preview build and so contains bugs and half-finished content. (I'm writing the Patreon post now.)

Hello! :3

Now that we're in version 0.2, I'll be focusing a lot more on adding content to the game! That being said, I am aware of a couple of major bugs in sex at the moment (incorrect actions appearing and the AI being overly-fond of fingering), so I'll get those fixed as a priority for 0.2.0.5 (the github/patreon preview) along with adding in imps, slimes, the basic map of Submission, and lactation content.

As I spent Thursday and Friday last week making a hotfix, I might need an extra day to get 0.2.0.5 ready, so please be aware that it might be pushed from the 7th to the 8th!

Then, next week (the full release of 0.2.1), I'll get the game's introduction finished, as well as adding in the brothel, improving and expanding slavery content, adding more Submission stuff, and adding in a scene where you beat the infuriatingly invincible Pix. ^^


Goals for 0.2.0.5: (7th or 8th March)

- Fix major sex bugs.

- Add lactation content (winner of Patreon content poll).

- Add (the very basic) map of Submission, along with imps and slimes.

Goals for 0.2.1: (14th March)

- Add rat-morphs and bat-morphs.

- Finish the game's introduction content.

- Add in Angel's Kiss content (the brothel in Slaver Alley), as well as more slave content.

- Add more Submission locations/events.

- Add a scene where you beat/dominate Pix.

Tuesday, 27 February 2018

Continued goals for 0.2.0 (and 0.2.1)

Hello again everyone! :3

Version 0.2.0 will be released tomorrow evening, but as I still have a few things left to do, it will most likely run over into the early hours of the morning (GMT). If anything major crops up at the last minute, I'll push the release back to the early evening of March 1st. If that happens, I'll make another post before I go to sleep tonight to let you know.

I'll be busy working on finishing off the fluids work tonight, and will then move on to fixing as many bugs as I possibly can in relation to combat and sex. While I should be able to finish most of the stats and combat update, I anticipate that the final balancing tweaks and changes will run over into 0.2.1. :(

As I've been saying for some time now, 0.2.0 will mark the point where I can finally start focusing on adding content, rather than doing any more significant engine work. There are still a few mechanical changes that I need to implement (such as clothing damage, adding proper second penis/cloaca support, etc.), but they're all very small-scale things, and shouldn't take too much time away from content additions. ^^


Goals for 0.2.0:

- Add clothing enchanting.

- Add in missing content & mechanics related to addictive/psychoactive/alcoholic fluids.

- Finish combat & stats improvements.

- Fix as many bugs as possible. (Especially in combat & multiple-partner sex.)


Goals for 0.2.1:

- Add lactation content (winner of Patreon content poll).

- Finish the game's introduction content.

- Add in Angel's Kiss content (the brothel in Slaver Alley).

- Add Submission, along with rat-morphs, imps, and slimes.

Wednesday, 14 February 2018

Goals for 0.2.0

Hello again! :3

My goals for 0.2.0 are mainly just to finish off all the multiple-partner sex and combat mechanics that I've been working on for the last few versions. I want to get the game as bug-free as possible for this next version, as it's going to be the one which marks the end of major engine work. I'm also going to get Nyan's content added, as well as the final fluid mechanics. ^^

I also want to try moving my release day from Friday to a looser Wednesday/Thursday window, as lately I've been finding that the release times have been rolling over into the weekend, leaving me with almost no time for a rest. This means that the updates for 0.1.99.5 and 0.2.0 will be pushed to the 21st and 28th, respectively. I feel as though having a release date in the middle of the week will be a lot less stressful, and will give me time to push out a hotfix for Friday, if one is needed, instead of having to work over the weekend to get one done.

I can't make any promises that there will be a release this Wednesday/Thursday (i.e. tomorrow or the day after), but I will see what I can do. ^^


Goals for 0.2.0:

- Fix the final bugs in multiple-partner sex scenes and improve the AI to properly take into account desires.

- Add in missing content related to addictive/psychoactive/alcoholic fluids.

- Finish implementing combat & stats improvements.

- Add quest & content for Nyan.

- Fix as many bugs as possible.

Wednesday, 7 February 2018

Continued goals for 0.1.99

Hello! :3

Sorry that this post is a day late again... I keep on forgetting to make it on Monday. :s

Anyway, what I'm working on this week is mainly finishing off the stuff from last week. That means that I need to get the AI in sex to actually take their preferences into consideration, fix the final bugs in multiple-partner sex, and add in fluid stuff. ^^

Once that's done, I'll move on to the combat rework and Nyan writing. This work may run over into the next version (0.2.0), but I will get as much done as I possibly can! :3


Goals for 0.1.99:

- Fix the multiple-partner sex scene bugs and improve the AI.

- Add in missing content related to addictive/psychoactive/alcoholic fluids.

- Implement combat & stats improvements.

- Add quest & content for Nyan (which was the winner of a poll I did on Patreon).

- Fix as many bugs as possible.

Monday, 29 January 2018

Goals for 0.1.99

Hello again! It's time for another post in which I set out my goals for the next version! :3

So, this should be the last version in which I'm concentrating most of my time on engine work! I just need to finish off the final part of the sex update (adding lust & stamina to sex), as well as fixing the final bugs in multiple-partner sex, and then I'll move on to the combat and stats update. I'll also add in some content for Nyan, as well as finishing off the addictive/psychoactive/alcoholic fluids mechanics.

As always, there is the possibility that some of these goals might run into 0.2.0, but the vast majority of the work should be finished for the full release on 9th February. I'll then move on to creating an easy-to-use framework for adding scenes and characters into the game, so that 0.2.0 will be the version in which development focus can easily shift onto adding in more content! ^^


Goals for 0.1.99:

- Fix the final bugs in multiple-partner sex scenes and implement lust & stamina mechanics in sex.

- Add in missing content related to addictive/psychoactive/alcoholic fluids.

- Implement combat & stats improvements.

- Add quest & content for Nyan (which was the winner of a poll I did on Patreon).

- Fix as many bugs as possible.

Wednesday, 24 January 2018

Continued goals for 0.1.98

Hello again! ^^

This is just a small post to let you all know what I'm working on this week. :3

The main thing that I'll be focusing on over the next few days is finishing off all the sex-related work, which will include writing in a lot more detail for the new orgasm system, as well as adding in stamina and lust mechanics during sex. I'm going to push the combat rework & Nyan content back into version 0.1.99, as there are a huge amount of bugs in this current version, and I really need to spend some time getting them under control before I move on to anything else.


Goals for 0.1.98:

- Finish multiple-partner sex scene framework & implement the final improvements to the sex system (lust & stamina in sex).

- Add in more detailed orgasm descriptions for knotting, orifice modifiers, fluid modifiers, etc.

- Add in missing content related to addictive fluids, and start writing in descriptions for different TF types during sex (such as tongue length influencing oral descriptions, grabbing horns, using multiple tails, etc.). This will be something that I'll continue to work on through the course of the game's development, as there are a huge number of TFs to take into account when writing descriptions for sex scenes.


Moved to 0.1.99:

- Implement combat & stats improvements.

- Add quest & content for Nyan (which was the winner of a poll I did on Patreon).

Tuesday, 16 January 2018

Version 0.1.98 Goals

Hello again everyone! :3

Sorry again that this latest release is a little buggy. I should have all of the new sex mechanics & engine work finished by Wednesday, so the next release will be a lot more polished. ^^

As to the goals for 0.1.98, I'm going to be finishing off this sex work, and then moving on to the combat update, which will be the very last of the big engine changes. For the preview version on Friday, I anticipate having all the new sex mechanics/engine work finished, as well as (finally) having the new orgasm content added. I really can't apologise enough for how long that's taking me to implement! x_x

For the week after this one, which will be the week of the full release, I'll be fixing bugs, implementing the new combat system, and writing in some content for Nyan. :3


Goals for 0.1.98:

- Finish engine support for multiple-partner sex scenes & implement the final improvements to the sex system (lust & stamina in sex).

- Improve orgasm dialogue, and add in position-specific orgasm scenes with body-part recognition. (This will be things such as knotting, orifice modifiers, fluid modifiers, etc.)

- Add in missing content related to addictive fluids, and start writing in descriptions for different TF types during sex (such as tongue length influencing oral descriptions, grabbing horns, using multiple tails, etc.). This will be something that I'll continue to work on through the course of the game's development, as there are a huge number of TFs to take into account when writing descriptions for sex scenes.

- Implement combat & stats improvements.

- Add quest & content for Nyan (which was the winner of a poll I did on Patreon).

Tuesday, 9 January 2018

Continued goals for 0.1.97

Hello again! :3

This is just a small update to let you all know what I'm working on this week. ^^

Both yesterday and today, I've been getting the multiple-partner sex mechanics implemented. I'm hoping to have it finished (most likely in a rough, but workable state) by the end of tomorrow, which will then allow me to go on to adding in the new orgasm & addictive fluid content over Thursday and Friday. I'm also adding in the final sex mechanics alongside this, which includes adding stamina and 'lust' as sex-related attributes, as well as doing some major work on fetishes.

I'm still on track to having this all done by the 12th, but as with most large engine changes, there's always the chance that some unexpected problem will crop up. If anything like that does happen (which I honestly can't see how it could at this stage), I'll make sure to let you all know in advance of Friday's release. ^^


Goals for 0.1.97:

- Fix major game-breaking bugs. (Minor bugs will have to wait for 0.1.98, sorry! ;_;)

- Improve orgasm dialogue, and add in position-specific orgasm scenes with body-part recognition. (This will be things such as knotting, orifice modifiers, fluid modifiers, etc.)

- Add in missing content related to addictive fluids, and start writing in descriptions for different TF types during sex (such as tongue length influencing oral descriptions, grabbing horns, using multiple tails, etc.). This will be something that I'll continue to work on through the course of the game's development, as there are a huge number of TFs to take into account when writing descriptions for sex scenes.

- Add in engine support for multiple-partner sex scenes & work on final improvements to the sex system.

Tuesday, 2 January 2018

Version 0.1.97 Goals

Hello again everyone! I hope you all had an enjoyable Christmas, and I wish you all the very best for 2018! ^^

I had a nice relaxing week over the Christmas holidays, so I'm fully refreshed and ready to get started on the work for version 0.1.97! There have been quite a few bugs reported in the game so far, so I'll spend the rest of today fixing as many of those as I can, and then for the next three days I'll concentrate on the new orgasm content, as well as getting the multiple-partner sex mechanics implemented. (That will most likely be finished for the full release on January 12th.) :3

There are lots of other minor things to add over these next few weeks as well, such as (finally) adding the ability to take slaves to Kate's shop, adding descriptions and TFs for cloacas and body material types, finishing off the new xml save system, and many more small things like that! I'll do my very best to get all of the engine work finished off by the end of January, so that I can move on to the more content-focused section of development at the start of February. ^^

Finally, thank you all so much for your support, feedback, and interest in Lilith's Throne! I promise that I'll work just as hard this year as I did in 2017, so there should be lots of new and exciting things being added to the game over the next few weeks and months. Happy New Year! ^^


Goals for 0.1.97:

- Fix bugs.
- Improve orgasm dialogue, and add in position-specific orgasm scenes with body-part recognition (such as knotting, orifice modifiers, fluid modifiers, etc.).
- Add in missing content related to the new transformations. Addictive fluids, part modifiers referenced during sex, etc.
- Add in engine support for multiple-partner sex scenes & work on final improvements to the sex system. (This should be done by January 12th.)

Tuesday, 19 December 2017

Version 0.1.96 Goals

Hello everyone! ^^

Sorry that this post is a day late! I got carried away working on LT last night... ^^

This next release is going to be coming a week early, and will be publicly released this Friday (22nd December). I'm going to be writing in a Christmas-themed event, as well as improving the orgasm dialogue! The multiple-partner sex support is requiring a lot of work, so it will most likely be finished in the first week of January. ^^

After this week's release, I'll be taking one week off, and will be back to work on LT on the 2nd or 3rd of January! ^^


Goals for 0.1.96:

- Write in a Christmas event.
- Improve orgasm dialogue, and add in position-specific orgasm scenes with body-part recognition (such as knotting, orifice modifiers, fluid modifiers, etc.).
- Add in missing content related to the new transformations. Addictive fluids, part modifiers referenced during sex, etc.
MAJOR Add in engine support for multiple-partner sex scenes & work on final improvements to the sex system. (This will take a little longer to complete, and I'm hoping to have it done for the first week of January.)

Wednesday, 22 November 2017

Goals for 0.1.95

Hello again everyone! ^^

First of all, I just want to say that I am aware of a few semi-major bugs that have carried over into the latest hotfix (0.1.89.2), and that I'll be working on getting them all fully fixed for 0.1.95. They've emerged as a result of the changes I had to make in the engine in order to get save compatibility working, so once I've got them all fixed, I'll fully replace the old .lts save system with the new .xml one. ^^


Goals

My goals for 0.1.95 consist of two major things; content and multiple-partner sex mechanics. I'll split these two things up, and devote this first week entirely to writing the main story, sex, slavery, and random-encounter content. That will leave the second week free to add in multiple-partner sex support. That might be a little ambitious, so this is an early warning that the multiple-partner sex may carry over into a third week. I promise that I'll do my absolute best to get it all done in time, but I won't get carried away and say that I'll definitely have it all finished for 1st December (although all the promised story/sex/slavery/other content will be done). :3

Thank you for all of your feedback and bug reports! I'll try and answer all of your comments in the previous post tomorrow! :3


Goals for 0.1.95:

Week 1:
- Add in main story content (winner of Patreon poll).
- Add in more content for random encounters & slaves (winner of Patreon poll).
- Add more slave jobs. Things like assisting Rose, working in a bar/brothel/milking shed, training, etc.
- Add more ways to influence a slave's affection and obedience.
- Improve orgasm dialogue.
- Add in position-specific orgasm scenes.
- Add in body-part recognition for orgasm scenes. Things such as knotting, orifice modifiers, fluid modifiers, etc.
- Improve anilingus and add it to more positions.
- Add thigh sex and hotdogging.
- Work on final improvements to the sex system.
- Add in missing content related to the new transformations. Addictive fluids, part modifiers referenced during sex, etc.

Week 2:
- Add in engine support for multiple-partner sex scenes.

Tuesday, 14 November 2017

Continued goals for 0.1.89

Hello! :3

This is just a quick post to keep you all updated with what my current goals are. Last week I managed to improve the slavery UI a little, as well as finally finish off save-compatibility (with just a couple of very minor things left to polish), so this week I can concentrate on all the other goals! :3

I was planning on making another update on Tuesday, but I think it would be better for me to just roll it all into Friday's release. ^^


Goals for 0.1.89:

Main goals:
- Fix as many bugs as possible.
- Add in main story content (winner of Patreon poll).
- Add in more content for random encounters & slaves (winner of Patreon poll).

Finishing goals from 0.1.88:
- Add more slave jobs. Things like assisting Rose, working in a bar/brothel/milking shed, training, etc.
- Add more ways to influence a slave's affection and obedience.
- Improve orgasm dialogue.
- Add in position-specific orgasm scenes.
- Add in body-part recognition for orgasm scenes. Things such as knotting, orifice modifiers, fluid modifiers, etc.
- Improve anilingus and add it to more positions.
- Add thigh sex and hotdogging.
- Work on final improvements to the sex system.
- Add in missing content related to the new transformations. Addictive fluids, part modifiers referenced during sex, etc.

Monday, 6 November 2017

Goals for 0.1.89

Hello everybody! :3

First of all, I just want to acknowledge that I am aware of several large bugs in the sex system in this latest version (0.1.88), and I'll be making a hotfix that will be out tomorrow night. I'll aim to get it out before I go to sleep on Monday, so it will most likely be released at about 03:00 GMT on Tuesday.

Now, on to the main topic of this post: my goals for 0.1.89! :3

The amount of bugs on my todo list have really piled up over the last couple of weeks, so this version is going to be focused mainly on getting as many of those fixed as I can. I'll also be adding in main story content (which was the winner of the last completed Patreon poll), as well as whatever content wins the ongoing poll on Patreon. I'll also see if I can (finally) finish the save-game compatibility work. Other than those four main goals, I'll also be adding in the sex and transformation content that I didn't get done in time for 0.1.88. ^^

Thank you all for reporting these bugs and offering your feedback in the comments; I really appreciate it! Most of all, thank you for playing Lilith's Throne! It makes me happy to know that so many of you like my game, and I'll do my very best to make it really great! ^^


Goals for 0.1.89:

Main goals:
- Fix as many bugs as possible.
- Add in main story content.
- Add in content from Patreon poll.
- Try and get the final parts of save-compatibility finished.

Finishing goals from 0.1.88:
- Improve slavery UI.
- Add more slave jobs. Things like assisting Rose, working in a bar/brothel/milking shed, training, etc.
- Add more ways to influence a slave's affection and obedience.
- Improve orgasm dialogue.
- Add in position-specific orgasm scenes.
- Add in body-part recognition for orgasm scenes. Things such as knotting, orifice modifiers, fluid modifiers, etc.
- Improve anilingus and add it to more positions.
- Add thigh sex and hotdogging.
- Work on final improvements to the sex system.
- Add in missing content related to the new transformations. Addictive fluids, part modifiers referenced during sex, etc.