Wednesday 30 May 2018

Version 0.2.6 Focus

Hello everyone! :3

As I mentioned in the previous post, I'm going to be slightly reworking the way I present my goals from now on, and will be setting just one big focus for each version, along with three other smaller areas which I'll be working on. This is in no way a reduction in the amount of work I'm doing, it's just a more accurate estimate of the goals that will actually be finished on time. I'm still going to be setting extra goals for myself, but I'll keep those out of these posts in order to avoid disappointment if I can't get them done on time. ^^

Again, as mentioned in the previous post, the full, public release of 0.2.6 will be on the night of Thursday, 31st.


Focus for 0.2.6:

Main focus: Places in Submission
- Adding the Gambling Den. (Small internal map, with a couple of gambling games and traders.)
- Adding in repeatable mini-quests for the Imp fortresses.

Secondary focus: Submission Imp gang attack.

Secondary focus: Unique text for Submission mugger encounters.

Secondary focus: Add support for tattoos & scars. (One of the planned NPCs for the Gambling Den needs this.)

The next few versions:

The main things that I'm going to be focusing on over the next few versions after this (0.2.7 & 0.2.8) will be:

- Improving sex content.
- Nightlife content.
- Non-slavery way to get NPCs to move in with you.
- Main Quest content (with Lyssieth's palace).
- Slaver Alley content (more shops and Alexa interactions).
- Adding mod support for items, weapons, and sex actions.


P.S. I will try to keep up with comments, but if you have a question that you really want an answer to, please join the LT discord and @Innoxia me. ^^

Saturday 26 May 2018

Version 0.2.6 Delay

I'm really, really sorry about this, but version 0.2.6 is going to be delayed by another week.

I really should have made this post on Wednesday, when I knew that I wouldn't be able to get 0.2.6's content done on time, but I felt guilty about delaying it again, and tried to push myself to get it done. As a result, the version that I have at the moment is extremely unfinished and buggy, and isn't going to be ready for a release tonight.

I really am so sorry about this, and for leaving this post until the last minute. ;_;


I've attached the download links for 0.2.5.8 below, and will have the full release of 0.2.6 ready for the latter half of next week (most likely the night of Thursday 31st). The patch notes for 0.2.5.8 are in the previous post, here.

v0.2.5.8 Download Links

This is still an alpha, and contains bugs and half-finished content!

.jar

Pre-zipped: Mega

Full folder: Google Drive

.exe (For Windows if you haven't installed/updated java.)

Pre-zipped: Mega

Full folder: Google Drive

32-bit .exe (For 32-bit Windows if you haven't installed/updated java.)

Pre-zipped: Mega

Full folder: Google Drive



P.S. I really am incredibly sorry about this. I feel so guilty for having left this to the last minute. Sorry.

Tuesday 22 May 2018

Version 0.2.5.8 Progress Update & Continued Goals for 0.2.6

Hello again everyone! ^^

I've pushed another update to github, which completes the half-finished content that was in 0.2.5.5. I'll now spend Tuesday and Wednesday adding in the imp fortress and gambling den content, and will then move on to adding Nightlife content for Friday's release.

The full public release of 0.2.6 will be out on the night of Friday, 25th May, as I need the extra couple of days to get everything into a completed state.


As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the public github (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public (There's a build tutorial here.)

If you do build the game through github, please remember that these are preview releases, and there is a lot of half-finished content (and most likely bugs)!

IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


Version 0.2.5.8 patch notes:


  • Gameplay:
    • Finished Slime Queen's quest, adding the upper floor of the tower.
      Added harpy offspring encounters in the Harpy Nests.
      Temporarily re-enabled angel offspring in Dominion (for those of you who have set yourself to be angels through the debug menu).
      Added item 'Glowing Mushrooms', found randomly in the bat Caverns as well as being dropped by slimes down there.
      Filled in last placeholders in Bat Cavern descriptions.
      Added unique encounter/attack descriptions for slimes and bats in the bat caverns.
  • Other:
    • Added variation in the slime guards' dialogue for if you have the related content setting turned off.
      Added ongoing penetration descriptions for hotdogging and paizuri, and added icon for hotdogging status effect.
      Increased value of girlcum, and slightly decreased extra modifiers' impact on cum value.
      Reduced biojuice canister value from 5000 to 2500.
      You can now enchant biojuice canisters to make a potion that returns body material to normal.
  • Bugs:
    • Fixed bug where when entering Submission, you would sometimes travel down to an incorrect tile location.
      Fixed being forced to have sex with the slime guards after beating them in combat.
      Fixed some typos and parsing errors in 0.2.5.5's content.
      Removed biojuice canisters from bat cavern drops.
      Typo fixes.
      Fixed Blaze and Crystal's earrings being unequipped when loading a save.
      Fixed Blaze and Crystal's repeat encounter acting like they'd never seen you before.
      Fixed bug where switching target in combat would not show the correct target's inventory.
      Fixed human damage/resistance stats being shown twice in phone's stats menu.
      Fixed NPCs spawning in with multiple books in their inventory.
      Fixed bug where you'd gain knowledge of some characters' breasts/genitals on game load. (This was affecting Candi, Claire, and probably many others.)
      Fixed jewellery not being unequipped when removing piercings.
      Characters will no longer lose penile virginity from using strapons.
      Penis transformations will no longer be applied to equipped strap-on.
      Fixed rendering bugs in stats page.
      Fixed bug where spreader bar being equipped under trousers would result in the spreader bar blocking trouser removal, and also being concealed, making both items of clothing impossible to remove.


    Goals for 0.2.6:

    So, as you've probably already seen, adding Submission content took a little longer than expected, which has resulted in some of my goals for 0.2.6 being pushed back... ;_;

    My goals for Friday's release are:

    - Add Submission content. This will include:
    - Unique 'generic' Submission attack dialogue (for rat and alligator morphs).
    - Unique Imp attack scene.
    - Unique Imp gang attack scene.
    - Adding in mini-quests for all of the Imp fortresses.
    - Adding the Gambling Den. (Small internal map, with a couple of gambling games and traders.)

    - Add Nightlife content (winner of a Patreon content poll).

    - Fix bugs and sort out github issues and PRs.

    - Write a guide for user submitted content.

    I'll probably get to here for 0.2.6. The rest of the goals will carry over into 0.2.7.

    - Adding in the next stage of the main quest (earning an audience with Lyssieth).

    - Add in a mod template for items, weapons, and sex actions.

    - Add a non-slavery way for random NPCs to move in with you (winner of a Patreon content poll).

    Friday 18 May 2018

    Version 0.2.5.5 Progress Update

    Hello again everyone! ^^

    Due to the work I did on last weekend's hotfix (0.2.5.1), I only had a few days in which to get content ready for 0.2.5.5. Even with the extra day, I didn't manage to get as much Submission content done as I'd have liked. This was partially due to a decision I made on Tuesday to expand the content I had planned for the 'Slime Queen' quest (which still requires a bit more work). ;_;

    I'm going to continue writing Submission content over the next few days, and I'll try to get a more polished version (0.2.5.6) up on github as soon as I possibly can (hopefully by Monday). For now, I'd advise waiting for the polished version. This version does have some new content, but I haven't had much time to test it, and it might be a little buggy. :s

    I promise that I'll work my hardest on this and do my very best to avoid any more delays, but making and releasing a more polished version might have a knock-on effect of pushing 0.2.6 back to Friday 25th. Therefore, there will most likely be another progress update on Monday, 21st May, and then v0.2.6 will be out on the night of either Thursday, 24th May, or Friday, 25th May.


    As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public (There's a build tutorial here.)

    If you do build the game through github, please remember that these are preview releases, and there is a lot of half-finished content (and most likely bugs)!

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


    Version 0.2.5.5 patch notes:


  • Gameplay:
    • Added new quest 'Slime Queen'. You should automatically pick this up from Claire when you enter Submission (she will repeat her initial dialogue if you've already seen it).
      Added unique slime attack descriptions for Submission's tunnels, along with transformation behaviour of wanting to TF you into a slime.
      (Not yet finished!) Added the map 'Slime Queen's tower' as part of the new quest, with 4 new NPCs in there.
  • Balance:
    • Changed slime's status effect from -100 physical damage to -100 unarmed damage.
  • Artwork:
    • Added Jam's artwork of Claire.
  • Weapons:
    • Added support for dying weapon colours.
      Added: Zweihander (Main weapon slot).
      Added: Knightly Sword (Main weapon slot).
      Added: Buckler (Offhand weapon slot).
  • Clothing:
    • Added secondary colour to navel barbell (for the gem).
      Added snowflake jewelry to Nyan's shop.
      Added: Sun necklace (no femininity requirements, neck slot).
      Added: Sun earrings (no femininity requirements, ear piercing slot).
      Added: Sun nose stud (no femininity requirements, nose piercing slot).
  • Other:
    • The losing party's elementals are now dispelled at the end of combat.
      Slightly changed biojuice canister icon, lowered its value, and removed it from random Submission drops.
  • Bugs:
    • Fixed bug in clothing displacement detection method, which could sometimes cause the game to lock up when wearing sealed clothing.
      Fixed chaos feathers only being available in the poison damage type.
      Enchanting clothing will no longer reset item tags (which was causing the bug of nipple tape crosses losing their plugging effect).
      Fixed obsolete reference to a dress in succubus attacker dialogue.
      Fixed slime colours resetting every time the game was loaded.

    Wednesday 16 May 2018

    Goals for 0.2.6 and 1-day delay

    Hello once again! :3

    For 0.2.6, I'm going to be concentrating first on Submission content, and then on Nightlife content. I'll try and get some other minor things done in addition to those two major goals, but there's a lot of Submission writing to be done... :s

    Speaking of which, I'm going to have to push 0.2.5.5's release back one day, from the night of the 16th of May, to the night of the 17th. This is due both to the large amount of Submission writing I need to get done, as well as the fact that I was working on bug fixes over the weekend (which took time away from writing).

    All of the goals below are aimed for the full release on 23rd May. As mentioned above, the github/Patreon version will be out on the night of the 17th May.


    Goals for 0.2.6:

    - Add Submission content. This will include:
    - Unique slime encounter dialogue.
    - Slime Queen quest, with a small new map and new unique NPC.
    - Reverse-slime transformation quest.
    - Unique 'generic' Submission attack dialogue (for rat and alligator morphs).
    - Unique Imp attack scene.
    - Unique Imp gang attack scene.
    - Unique encounters for bat-morphs and slimes in the Bat Caverns.
    - Adding in mini-quests for all 5 of the Imp fortresses.
    - Adding the Gambling Den. (Small internal map, with a couple of gambling games and traders.)

    - Add a few more weapons.

    I'll probably get to here for 0.2.5.5. The goals below will be for the full release of 0.2.6.

    - Add Nightlife content (winner of a Patreon content poll).

    - Adding in the next stage of the main quest (earning an audience with Lyssieth).

    - Add in a mod template for items, weapons, and sex actions.

    - Add a non-slavery way for random NPCs to move in with you (winner of a Patreon content poll).

    - Fix bugs and sort out github issues and PRs.

    - Write a guide for user submitted content.

    (I know I don't always meet all of my goals in each version, but I like to set myself a lot of targets so that I'm motivated to work really hard! ^^)

    Monday 14 May 2018

    Version 0.2.5.1 Release (Hotfix)

    Update: I've updated the download links with a second hotfix (0.2.5.2), which fixes the issue with some text (most notably orgasm descriptions) being cut off. Patch notes are appended to the bottom of this post.

    Hello again! ^^

    After Wednesday's release, I got quite a few bug reports, and while none of them were really game-breaking, I felt uncomfortable leaving 0.2.5 as the public release with so many present. As a result, I've put together this hotfix, which also includes a (very) small event for Mother's Day. ^^

    I'll make the usual targets post tomorrow, but the only target that I'll have for 0.2.5.5 is getting the Submission content done. While I'll do my best to get it ready for the usual github/Patreon release on Wednesday night, there is a 50/50 chance of it being delayed by one day to the night of Thursday 17th. I'll make a post on here on Tuesday night if that's going to be the case.

    There were some reports that version 0.2.5 wasn't working on Windows Vista, where it was in previous versions, so I've compiled a .jar using Java 1.8.0_162 in an attempt to get it to work for those of you running Vista. Please let me know if it still isn't working for you! ^^


    v0.2.5.2 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    .jar

    Pre-zipped: Mega

    Pre-zipped Vista compatibility test: Mega

    Full folder: Google Drive

    .exe (For Windows if you haven't installed/updated java.)

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows if you haven't installed/updated java.)

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.2.5.1 patch notes


  • Gameplay:
    • Added a small encounter for Mother's Day on Dominion's boulevard tiles. There's a 10% chance for it to fire, and it requires the game's date to be the second week of May. (I thought that the second Sunday of May was too narrow a time period.)
  • Contributors:
    • Fixed body-part modifiers being incorrectly loaded in from old save files. (Pimvgd)
      Increased parser performance. (Pimvgd) Innoxia's note: This massively increased rendering performance in all screens for me (most notably in the inventory screen).
      Refactored code to remove unnecessary ListValue objects. (Pimvgd)
      Fixed penis size alteration buttons incorrectly showing 'cm' when disabled. (Pimvgd)
      Added hasWeaponEquipped method to handle possible future issues with enchanting weapons. (Pimvgd)
      Fixed softlock caused by opening options menu during examining alexandria in intro. (Pimvgd)
  • UI:
    • Improved inventory UI to stop that annoying stuttering/resizing caused by the scrollbar appearing and disappearing.
  • Other:
    • All 'Submit' actions in the game are no longer completely locked out by not having the Submissive fetish, and instead have an associated corruption bypass cost.
      Having a special flavour for milk, cum, or girlcum now increases its value.
      Vicky now stocks 12 TF potions every day, instead of 6.
      Slightly improved item ordering in inventory.
      Added secondary colour to 'sport shorts', for the string tie. Replaced Lumi's shorts with sport shorts.
      NPCs can now dress themselves once per hour instead of once per day.
      Most demons and imps should now spawn in having already lost their penile virginity.
      Added 'deflowering' fetish experience gain from taking virginities.
      Added description of the rooms in Angel's Kiss having small bathrooms.
      You can now drink fluids in the milking room if the total quantity is less than 100ml.
      Enchanting effects are no longer cleared if there's another item of the same type in your inventory. (So if you want to craft lots of potions, you can now keep on clicking 'Craft', without needing to reload the effects every time.)
  • Bugs:
    • Fixed several body covering colours not being saved or loaded correctly. (Some body colours might be reset as part of this fix, but they should now correctly save from now on.)
      Fixed cause of a game import error (related to SlaveryUtil).
      Fixed cause of possible game crash when clicking on weapons in inventory.
      Fixed bug where milking room was milking cum instead of girlcum.
      Milk regeneration enchantments are now correctly affected by the Water School perk (i.e. it's free).
      Fixed a malfunction in the milking machines, where, even if they were powerful enough to do it, they wouldn't extract any stored milk from a slave's breasts past their milk regeneration rate. (e.g. If a slave had 500ml of milk in their breasts, and they regenerated 100ml an hour, and the machine was capable of milking 250ml an hour, the machine would only be milking 100ml an hour, instead of 250/250/200/100/etc.)
      Fixed Vicky's potions having strange names.
      Fixed Vicky's inventory resetting every time you loaded the game.
      Fixed attackers in arcane storms using prostitute dialogue.
      Fixed TF menu penis size showing 'cm' instead of 'inches'.
      Pressing enter in the enchanting screen's rename box will no longer make the screen go blank.
      Fixed another(!!!!!) cause of the NPC-stuck-on-screen bug.
      Fixed companions being treated as librarians when entering Lilaya's library.
      Fixed custom names for clothing not persisting between saves.
      Fixed elusive bug where slave rooms would sometimes randomly reset their upgrades.
      Fixed debug menu being available in the prologue (as it would end up breaking everything if used).
      Typo fixes.
      Fixed bug where equipped condoms couldn't be clicked on.
      Spell actions should no longer be duplicated in combat. (Caused by unlocking a spell and also having a weapon that grants that spell.)
      Fixed bug where a random NPC's inventory would be shown on the bottom-right during masturbation scenes. (I think this was also causing a bug where masturbation scenes could break and show no actions.)
      Fixed Pix losing affection towards you at the end of her sex scene.
      Fixed enchantment save/load confirmations not working properly.
      Fixed bug where characters without genitalia would get stuck in Lilaya's panty masturbation scene at 100 lust.
      Fixed horn TF options appearing twice in the transformation options for slimes.
      Fixed offhand attacks applying the damage type of your main weapon.
      Fixed bug where only one of a slaves' milk/cum/girlcum would be milked.
      Fixed sex AI bug where NPCs with oral fetishes would stop/start oral actions.
      Fixed modded clothing colours not being able to use custom colour lists.
      Fixed bugs in Arthur's and Amber's descriptions.
      Fluids will no longer show in the milking room if there's 0ml of them.
      Fixed bug where the 'pet' in Amber's walkies fucking scene would sometimes generate with fetishes that would cause the scene to never progress.
      Fixed bug where characters couldn't be imported as slaves if they had been exported with companions in their party.
      Fixed bug where trying to delete an exported character with confirmations on would send you to the save/load screen.

    v0.2.5.2 patch notes


  • Contributors:
    • Fixed bug with conditional statements cutting off text. (Itpatch)
  • Bugs:
    • Fixed bug where Lilaya would act as though you'd just creampied her for as long as she had a creampie effect.
      Fixed Rental Mommy even continuously firing until you hired her at least once.

    Thursday 10 May 2018

    Version 0.2.5 Release

    Hello once again! ^^

    For this version, I've made some improvements to slavery (mostly milking room enhancements), added a way to save and load enchantments (built upon a PR from Master of Puppets), and added a small amount of in-game Submission content. I've got a lot more Submission content done behind-the-scenes (mainly a large side quest involving slimes and the slime TF item), but I didn't manage to get it finished for this release. ;_;

    I'm going to continue writing Submission content over the next five days, and should definitely have it all finished for 0.2.5.5. Then I'll move on to Nightlife content, so it will all be ready and in the game for 0.2.6. I'm sorry that it's taking me so long to get this Submission content done - like almost everything else, I underestimated how long it would take me to do...


    v0.2.5 Download Links

    This is still an alpha, and contains bugs and half-finished content!

    There was a bug related to starting sex with slaves in the initial download. I fixed it and updated the links at ~05:15 UTC.

    Pre-zipped: Mega

    Full folder: Google Drive

    .exe (For Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive

    32-bit .exe (For 32-bit Windows if you haven't installed/updated java.):

    Pre-zipped: Mega

    Full folder: Google Drive


    v0.2.5 patch notes


  • Gameplay:
    • Filled in more of the placeholder text in Submission.
      Added more content for Submission Enforcer Post, including a new Enforcer NPC, 'Claire'. When entering a Submission Enforcer Post for the first time, Claire's dialogue will trigger. (There will be a quest related to this added for the next release.)
  • Slavery:
    • 'Dairy Cow' job now correctly supports 8 slaves per milking room.
      Made some minor improvements to slavery UI.
      Milking room now milks a slave of their milk, cum, and girlcum at the same time.
      Added options to enable/disable milk, cum, and girlcum milking.
      Moved pregnancy job settings (Promiscuity pills, no pills, or Vixen's Virility pills) from the 'Stocks' and 'Prostitute' jobs, and moved them into a standard permission.
      Added options in milking room to set automatic selling, as well as options to drink or sell any stored fluids.
      Balanced fluid values.
      Added three new upgrades to the milking room.
      Added self-milking options to milking rooms.
  • Enchanting:
    • You can now set a custom name for any potions or clothing that you create.
      Added: Saving and loading of enchantment effects. (Built upon framework created by Master of Puppets.)
  • Contributors:
    • Added testing for Nnxx's character 'Lumi' in the debug menu. Once she's finished, she will be added a random encounter in Dominion's alleys, but for now, she's only accessible through the debug menu.
      Fixed typos in Telepathic Communication description. (Mach565)
      Companion's damage scaling (on higher difficulty settings) is now treated the same as the player's. (Darkon47)
      Added rings for masculine characters in character creation. (rfpnj)
      Huge amount of punctuation fixes. (WoefulWombat)
      Even more punctuation fixes. (WoefulWombat)
      Added framework for saving and loading enchantment effects. (Master of Puppets)
      Fixed bug with intoxication percentages not displaying correctly. (Pimvgd)
      Fixed prologue typo. (Mach565)
      Fixed cause of strange characters being displayed in some svgs. (Pimvgd)
      Fixed bug where impregnation chance was using the wrong partner's fertility stat. (Itpatch)
  • Other:
    • Ankle spreader bar now blocks escape in combat (if you are unable to fly).
      Wrist restraints now block flight from arm-wings (such as harpy or bat wings).
      NPCs now gain or lose affection towards you after sex, depending on if they were in the resisting pace or not.
      Slimes can no longer fly.
  • Bugs:
    • Fixed bug where NPCs would have a random colour for their lips/nipples/anus. This resets NPC colours for those parts only if they're not your slave, so your slave's colours won't be reset by this.
      Typo and parsing fixes.
      Fixed issue with parsing some characters in text fields.
      Fixed spell page showing special ability was unlocked, even when it wasn't.
      Fixed bug where some icons would show random letters on some systems.
      Fixed (yet another) cause of slavery stats getting stuck on the right-hand section of the screen.
      Fixed broken colours in rainbow set status effect icon.
      Fixed bug where fetish screen would sometimes become unresponsive.
      NPCs should no longer spawn in with fetish or transforming fetishes if you have them set to 0% in your content options.
      Fixed milking room upgrade being blocked when you had companions in your party.
      Fixed slave multiple-partner sex breaking if you had companions in your party.
      Fixed bug where slaves could start spitroast even if they weren't attracted to you.
      Crotchless chaps no longer conceal the anus slot.
      Fixed yet more bugs related to slavery targets being broken between scenes.
      Fixed 'Dairy Cow' slave job having some settings from prostitute.
      Fixed bug where fluids would sometimes load in their modifiers twice (potentially causing issues with removal of fluid modifiers).
      Fixed slimes being able to TF penis type to 'artificial'.

    Tuesday 8 May 2018

    Continued Goals for 0.2.5

    Hello everyone! ^^

    Here are my continued goals for 0.2.5. I've got some slavery-related improvements and bug fixes done today, which I'll finish off first thing tomorrow. I'll then move on to writing Submission content, which will take the rest of Tuesday and most of Wednesday. If I have time, I'll then move on to adding Nightlife content. :3

    I'm sorry that I haven't been active in the comments recently. I'd been spending all of my time working on LT, and before I knew it, there were about 400 comments to catch up on. Nnxx has helped me out on that front, and has gone through all of your comments and added all of your bug reports to the github issue tracker, which should make it a lot easier for me to handle. ^^

    I will try to keep on top of comments a little better in the future, but while I am extremely grateful for all of your feedback and kind words, I'm finding it a little difficult to manage the sheer volume of them these days. I can't promise that I'll respond to each one anymore, but I will read them all! If you really want my feedback on something, please @Innoxia me on a github issue, or join the LT discord and send me a PM. ^^


    The full release of 0.2.5 will be out on 9th May. (It will most likely run into the early hours of Thursday morning, UTC.)


    Goals for 0.2.5:

    - Add Submission content. (Special encounters for Bat-morphs, Slimes, and other races. Add slime TF quest. Adding content for the Imp fortresses, Gambling Den, and Bat caverns.)

    - Improve slavery jobs & interactions (winner of Patreon content poll).

    - Add a way to name enchanted items, and add a save/load system for enchantments.

    - Fix bugs and sort out github issues and PRs.

    I'll probably get to here for the full release. The goals below will carry over into 0.2.6.

    - Start adding in Nightlife content (winner of a Patreon content poll).

    - Add a few more weapons.

    - Adding in the next stage of the main quest (earning an audience with Lyssieth).

    - Add in a mod template for items, weapons, and sex actions.

    - Add a non-slavery way for random NPCs to move in with you (winner of a Patreon content poll).

    - Write a guide for user submitted content.

    Thursday 3 May 2018

    Version 0.2.4.5 Progress Update

    Hello again everyone! ^^

    As I made a release last Friday, I only had a few days in which to get this preview together, so, while I've got a lot of planning and preliminary writing for the slavery & Submission content done, I haven't managed to get it added into the game for this version. I'll be working on adding it all over the next two days, and will then get everything finished off ready for the full release on Wednesday. ^^

    I did finally manage to get Lilaya's panty masturbation scene into the game for this version, which I'd promised to do quite a while ago now. I have a lot more content for Lilaya and Rose planned, but I'll get all of Submission finished before I get to work on that. :3

    The next release will be the full public one (0.2.5) on Wednesday, 9th May.


    As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the public github (which is always kept up to date with the very latest version):
    https://github.com/Innoxia/liliths-throne-public (There's a build tutorial here.)

    If you do build the game through github, please remember that these are preview releases, and there is a lot of half-finished content (and most likely bugs)!

    IMPORTANT: If you're building through github, you'll now need to place the 'liliths-throne-public/res' folder in the same directory as the exported .jar!


    Version 0.2.4.5 patch notes:


  • Engine:
    • Optimised save files. In the ones I tested, file size was reduced by over 50%, and load times saw a similar decrease.
      Added support for masturbation sex scenes.
  • Gameplay:
    • Added: Panty masturbation scene in Lilaya's room, with a couple of follow-on sex scenes.
  • Balancing:
    • You now need at least three spells in a spell school to unlock the related special ability.
      Spell books are now consumed on use, and added to Lilaya's library. (This was to prevent buying a spell book, learning the spell, and then selling it, making it significantly cheaper than intended to buy & learn all spells.)
      Made default bottled arcane essence slightly cheaper than the racially enchanted ones.
  • Clothing:
    • Added: Strap-on, and support in the engine for correctly treating a strap-on as an artificial penis during sex. (BDSM set, no femininity requirements, penis slot.)
      Added: Toeless striped stockings. (Feminine, calves slot.)
      Added: Tube top. (Feminine, chest slot.)
      Added more tags for clothing, including ones for plug support. Added plug modifier to nipple tape crosses (prevents cum from leaking out).
      Added fertility and virility to available clothing attribute enchantments.
  • Contributors:
    • Fixed typos in air elemental upgrades. (rfpnj)
  • Other:
    • Added '+10 spell points' to debug menu.
      Improved some of the demon/slime transformation menu options. Added options for internal testicles, horn size, tongue length, wing size, and horn colour.
      Added more options for horn pattern and colour.
      Improved item, weapon, and clothing pages in the encyclopedia, and added preview images for items.
      You can now re-read race books, but you only receive the damage/resistance boost the first time. This should now allow new characters to gain these bonuses, even if races have been unlocked by a different playthrough.
      The 'vacuum' spell can no longer strip a person's piercings.
      NPCs will only re-dress themselves once a day.
      Vicky will now buy spell books and scrolls.
      Tidied up Lilaya's lab dialogue flow a little.
      Added a chance to overhear Rose saying some things to Lilaya when you enter the lab.
      Added indication in slavery overview for approximate hourly income of milking jobs.
  • Bugs:
    • Fixed annoying bug where when inspecting NPCs, it would show a different, incorrect NPC's name/inventory on the right of the screen. (This should definitely be completely fixed this time. x_x)
      Fixed Arcane elemental spell cost being extremely low.
      Fixed dresses and kimonos that were parts of sets still blocking the leg slot.
      Fixed the broken encyclopedia item view.
      Throat wetness should now correctly save/load.
      Typos, parsing, and incorrect clothing displacement fixes.
      Fixed slime sclera and pupil recolouring not working.
      Resetting spell schools now refunds the correct amount of upgrade points.
      Fixed arcane storm timer (from Arcane spell school's unique ability) not working correctly.
      Fixed Water spell school's unique ability (liquid TFs are free) not working correctly.
      Being defeated in combat while your allies are still fighting will now correctly only give you the option to watch.
      Fixed bug where there would sometimes be gaps in actions during sex.
      Fixed some incorrect skin colouring on Rose.
      Improved NPC removal method, which should help to reduce save file size and save/load times. This will be further improved for 0.2.5.
      (Hopefully) fixed a cause of the bug where the game would stop being able to save.

    Tuesday 1 May 2018

    Goals for 0.2.5

    Hello again! Here's the usual post in which I outline my goals for the next version! ^^

    Once again, the goals from the previous version have carried over into this one. The new spell system took far more work than I thought it would, so there are quite a few goals from 0.2.4 in this version.

    For Wednesday's github/Patreon version, I'm going to be focusing on fixing bugs and adding slavery improvements. I will also try to get some more weapons added, as well as implementing support for strap-ons and plugs. After that, I'll be working towards the full version, and I'll be concentrating mainly on adding Submission and Nightlife content.

    All of the goals below are aimed for the full release on 9th May. The github/Patreon version will be out on 2nd May. (Expect both the github/Patreon and full releases to run into the early hours of Thursday morning, UTC.) :3


    Goals for 0.2.5:

    - Add Submission content. (Special encounters for Bat-morphs, Slimes, and other races. Add slime TF quest. Adding content for the Imp fortresses, Gambling Den, and Bat caverns.)

    - Adding in the next stage of the main quest (earning an audience with Lyssieth).

    - Add a few more weapons.

    - Add in a mod template for items, weapons, and sex actions.

    - Improve slavery jobs & interactions (winner of Patreon content poll).

    - Start adding in Nightlife content (winner of a Patreon content poll).

    - Add a non-slavery way for random NPCs to move in with you (winner of a Patreon content poll).

    - Fix bugs and sort out github issues and PRs.

    - Write a guide for user submitted content.

    (I know I don't always meet all of my goals in each version, but I like to set myself a lot of targets so that I'm motivated to work really hard! ^^)


    P.S. I am very sorry that I still haven't caught up with comments. I will do my best to find time during the week to work my way through them. I may not be able to answer every comment (there are about 350 that I need to catch up on), but I do promise to read them all! ^^