Saturday, 3 February 2018

Version 0.1.99 Update Progress

Hello everyone! :3

Here's my current progress towards version 0.1.99! I still have a lot left to do, but I've managed to get all the final mechanics for lust implemented into the engine. This was a little more involved that I originally anticipated, as I had to revamp the fetish system a little in order to add in 'desire' levels for each fetish.

I still have some bugs to iron out in the multiple-partner sex, but now that all the mechanics are finally finished (apart from making stamina drains have an effect), that won't take me long to finish. ^^

If you're building from github to test this out, please be aware that there are most likely going to be some bugs in this version. Please remember that this is just a preview of my current progress, and it will be in a much cleaner state for the full release next Friday! :3

As always, I build these previews for backers on Patreon, but if you're not a patron, you can also build these previews yourself from the public github (which is always kept up to date with the very latest version):
https://github.com/Innoxia/liliths-throne-public (There's a build tutorial here.)

Important github info: I updated my Java to 9.0.4, so if you're building the game from github, you may need to update your Java to that version too (although it might still work with older versions). If you are building it in eclipse using Java 9, please be aware that you'll need to export as a 'JAR file', *not* a 'Runnable JAR file'. For some reason eclipse is having trouble exporting runnable jars with Java 9. When exporting as just a 'JAR file', make sure you select LilithsThrone as the source file, then keep clicking next until you get to the part where it says 'Select the class of the application entry point:'. It's very important that you choose the 'Main' class in this box, as otherwise the exported JAR will not run. ^^

The artwork of Brittany (the bimbo harpy matriarch from the quest 'Angry harpies') in this post was done again by Jam. :3
You can find them over on their SFW blog, and their NSFW blog.


Update (Sunday, 18:05 GMT):
I've updated the github with a fix for the game-breaking bug with Vicky's sex scene. I think that this was the only major bug, so the next update will now be next Friday. :3

Version 0.1.98.5 patch notes:


  • Engine:
    • Updated to Java 9.0.4. If you're using the .jar version of the game, and are encountering UI bugs, please update your Java to 9.0.4 (.exe versions are unaffected, as they are packaged with 9.0.4).
      Save files now only keep track of the last 50 events in the event log. (As only the last 50 are ever displayed within the game, it was pointless to be saving more than this.)
  • Gameplay:
    • Expanded fetish mechanics to tie-in with the lust mechanic in sex. You can now select your 'desire' for each fetish, which affects your lust gains in sex. (Lust affects NPC pace, and when in consensual sex, dominant NPCs stop sex if their lust gets to 0, and submissive NPCs stop it when they drop below 20.)
      All NPCs now have their own desires. You can see these by hovering over their 'desires' status effect. (I chose to display these in a easy manner, rather than having you find them out 1-by-1, as I thought 'desire discovery' mechanics would get very tedious.)
      Added voyeurist, vaginal, pussy slut, leg lover, and strutter fetishes.
      Added new fetishes and desire increases/decreases to the 'mystery kink' item's enchantments. Also organised the fetish order in that menu.
      You now earn experience for each fetish-related action both in and out of sex. Higher fetish levels increase arousal gains from those actions in sex, and for the next version I'll make them level the fetish up to provide larger bonuses.
      Added the start of stamina drains in sex (although I haven't added exhaustion for when the character reaches 0 yet).
      Added the start of alcoholic effects (the rest & psychoactive effects will be finished for the full version).
  • Other:
    • Improved the save/load icons. (I'm sorry they were so poorly thought-out before!)
      Added more antler and horn colours.
      If you are the dom in a sex scene in which your partner does not have equal control (i.e. a non-con scene), then your partner will not be allowed to remove your clothing by default. (You can still permit them to.)
      Taking a shower now cleans 500ml of cum from all orifices, except your mouth (representing cum in stomach), which isn't affected.
      Sightly improved formatting of all tooltips.
      Added associated fetishes to orgasms.
      Added save/load entries to event log.
      Added correct fetishes to Lilaya & Rose (I still need to go through all unique NPCs and give them proper likes/dislikes).
      Ralph now stocks 25 dye brushes instead of 5. (Wait for his shop to refresh at midnight for him to start stocking 25.)
  • Bugs:
    • Fixed ongoing penetration status effect's incorrect tooltip descriptions.
      Typos and parsing fixes (including fixing knotting descriptions).
      Fixed incorrect naming for breast shape and horn TF potions.
      Loading a game no longer overwrites the activity log.
      Your discoveries of NPC genitals are now correctly saved/loaded.
      Cumming inside a partner multiple times should no longer result in multiple pregnancy possibilities in the pregnancy stats screen.
      The description of losing your penile virginity should now always be appended correctly in sex.
      Body parts being exposed in sex should now have the correct descriptions appended.
      Fixed bug where the action 'Pull out (chest)' sometimes wouldn't work.
      Fixed grey horns and antlers text colour being red.
      Fixed Kate's intro referencing three pairs of breasts (she now just has a single pair of breasts).
      Fixed clothing remaining dirty after taking a shower.
      Fixed some sex actions randomly not being available.
      Fixed bug where 'stop X' actions would show up in sex actions for when your partner was using themselves. (e.g. 'Stop fingering' would show up when your partner was fingering themselves.)
      Fixed bug where the status message informing you that your clothing was getting dirty would lock up sex scenes.
      Fixed penile virginity being reset on every game load (old characters will still incorrectly be penile virgins, but after losing it their non-virgin state will be saved).
      NPCs will no longer listen to your pullout/creampie requests if they're the dom in non-con sex.

    88 comments:

    1. Will there be an option later on to disable stamina in sex scenes?

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      1. yea, I can see this as potentially tedious, ill find out next week, but the option to ignore it with the rules we got now

        till they cum in non consent
        till you both cum in consent,
        as as much as you damn well please in dom.

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      2. The game hasn't let me down yet and I've been playing since before slavery was even added, but this does sound more tedious than anything else. Hopefully I'll be proven wrong. The last thing I want to see happen to LT is for something that's not even broke to be fixed.

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      3. I think stamina in sex would need to be rebalanced a lot to be good. For example, I think it should deplete a bit with every orgasm as opposed to every move you make in a sex scene. Because from what I've noticed, if you go all out rough/eager pace, you might not have enough stamina to reach even your first orgasm.

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      4. I think I might remove the stamina mechanic in sex altogether. I added it so that there would be a way to exhaust your partner in order to take control from them, but it's just adding another (tedious) layer of complexity for a relatively minor feature. I'll think about this some more over this week...

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      5. Roleplaying Anon5 February 2018 at 22:11

        It doesn't have to be rebalanced that much in order to make it good. It just needs to be less restrictive in what the player can and can't do than it currently is.

        Instead of every action having a fixed stamina cost for it, it should be limited primarily to only physically exhausting actions that even a relatively fit character would find exhausting to perform for any length of time. The main exception to that would be adding in a cost for Orgasms, so the first orgasm a character had would drain 20-30 stamina after it happened, while additionally every Orgasm after that would increase in how much stamina it drained, and would basically serve as a representation of how fit a character was since there is a soft cap on how long a sex scene can last based on how many orgasms both partners could have before being completely exhausted.

        Related to that, you could add in actions to resist or playfully wrestle with a character that gives you a chance to take control of the scene from your partner at the expense of some stamina. So an action along the lines of pay 10 stamina to gain a 50% chance to become the dominant partner, and the specifics could change to whatever you think is balanced and you could add in actions for the dominant partner to expend stamina to lower the chance of their partner gaining control such as grabbing their hands or arms or so on.

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      6. Master of Puppets6 February 2018 at 19:33

        It wouldn’t hurt to have a system like that, but I can think of a few things I’d rather have than that. For example, I’d prefer an “Appetite” stat for how long an NPC wants to fuck for, rather than how long they physically can. I’m sure some people find fucking until you’re physically exhausted a fun kink, but it’s not really for me. I prefer the thought of keeping going past the point someone is sexually exhausted, to keep making someone cum over and over after they’re already all fucked out. That would be hot.

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      7. You could just make it so that there is an additional pace for sex, namely "exhausted", in which you a not-exhausted partner can end sex, force you into any kind of position, force you to become the submissive part, or let you take a breather (if they're submissive or something like that) additionaly it would restrict you from changing position without consent, or actively do anything more energeticly than "gentle". This would enable players to still turn the tables by outfucking the opponent(or beeing outfucked, whatever floats your boat), while keeping the frustration to a minimum, since it wouldnt stop anything anymore than your partner switching to resistant would. Also thinking about it I realize that it would make sense lorewise, since stamina relates to phisical endurance, not to sexual prowess and you could just say the atmospheric magic stuff all but eliminates refractory periods and such.

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      8. Honestly, regardless of what choice you make, some people don't like it, always having the option to turn off parts that people may not like would be better than forcing potentially tedious parts on everyone.

        I can see stamina being both a positive and negative depending on what you want to do. I would still suggest making it optional regardless of how fleshed out it gets.

        Delete
      9. Master of Puppets7 February 2018 at 19:29

        The problem with that is that if you keep on making things optional, you end up with an options screen a thousand lines long. Most of the time, you need to make the decision to either include a feature or not. Some things can be options, but it’s a very slippery slope, and making everything an option is terrible design. I don’t care one way or the other about any particular option — if this does go to an option, I’ll simply have it either on or off depending on how I like the implementation — but I advise against adding options in general, unless there’s a compelling reason.

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      10. Roleplaying Anon7 February 2018 at 20:00

        @Master of Puppets, in this situation the easier thing to do is probably to combine Physical Stamina and Sexual Stamina into the same stat for Stamina so you don't have to keep track of two different stats. So basically you end up with a character being Exhausted and no longer wanting or being capable of continuing the sex scene once they completely run out of Stamina.

        Which you could then add in perks and fetishes that effect Stamina during Sex Scenes. You would have perks that reduce the stamina drained from having orgasms, perks that give you more stamina only during sex scenes, and basically adding in a game play element that also helps to represent various fetishes in game.

        As it's been mentioned though, the biggest problem with the current stamina system is it's too restrictive and therefore tedious to deal with as it currently exist. Which one solution to that is to basically have it cost 0 Stamina to perform the majority of actions a character could select, and assigning a Stamina cost only for special actions that you want to portray as actually being difficult to do, such as a sexual position where you're carrying your partner. And still draining Stamina after Orgasms so you can sexually or physically outlast your partner.

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      11. Master of Puppets11 February 2018 at 10:03

        The problem with doing that is that physical and sexual stamina are very different things. You can easily have a pro athlete who blows his load in 30 seconds and immediately falls asleep, or a 100lb girl who still wants more after being fucked hard for an hour and cumming a dozen times.

        You should really only condense stats like that if they have a fair correlation with each other, or are otherwise extremely similar (few game systems have separate scores for leg and arm strength, for example, even though these are technically unrelated).

        Delete
    2. I think stamina potions for use during/before sex will be kinda fun.

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      1. The mental image of your character chugging down energy drinks as they pound/ride somebody into the ground is hilarious. Dunno if it was already the plan but dialogue to reflect a submissive character's exhaustion at low/zero fatigue would be swell, especially if they were resisting earlier. Them barely able to lift an arm to push you away while you are trucking through your third orgasm... hmmmm.....

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      2. Conversely, that could be a new Fetish. Could run sorta like the transformer fetish but instead of them making you drink the potion they could get a thrill from jazzing themselves up to power through multi orgasms.

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      3. You can craft stamina potions at the moment, but I think I'll change some of the consumable items so that they restore stamina by default. (It's a little time consuming to craft potions just for basic HP/MP/Stamina regen.) ^^

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    3. Bug Report:

      You can't have sex with Vicky, both sex options just brings up her shop inventory but it's greyed out telling you that you're having sex with her. Closing the inventory backs out to her usual dialogue but leaving her shop doesn't restore your map, just shows your equipment. Keybinds still work to navigate without the map but sex with someone else will restore the map.

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      1. Different anon: Sex is completely nonfunctional for me. It always seems to send me to the inventory screen. I can leave the inventory screen and it'll send me back to the post-combat screen, but the interface will still be in sex mode (lust, stamina, and clothes shown for both characters) until I restart the game.

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      2. Thank you for the bug report! I've updated the github with a fix for Vicky's sex scene. I'm not sure what could be causing that bug for all sex scenes, but I'll look into it and get it fixed this week! :3

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    4. Out of interest when are the NPCs going to get randomised items in their inventory/equips? It doesn't scale with them with is annoying.

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      1. Also have a bug report:

        Attempting to delete someone from the character export menu redirects you to the save menu and does not remove the character.

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      2. I will try and get that added/fixed this week! :3

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    5. Derived Fetishes should probably specify more plainly that they require their parent fetishes and not just associated desire unlocks. Older players will likely know this out of habit, but newer folks might not since it never actually indicates this.

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      1. Good point; I'll improve the UI to reflect this as soon as I can! ^^

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    6. Right now, NPCs can perform actions they dislike or hate and put themselves into a resisting pace, even without you doing anything. Fetishes can also be used to rape someone out of the resisting stance and make them love it, is that intended?

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      1. Also noticed the eager pace gives virgin subs, including yourself, dirty talk about wanting their partner to take their virginity, even if they have the virginity fetish.

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      2. I hope that it is, because it seems to be like mind-breaking, and I'm having a lot of fun with it.

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      3. Thank you for the bug report! I'll make NPCs unwilling to use actions they dislike for the full version! ^^

        And it is intended that fetishes can be used to move someone out of the resisting pace. I will add more detail for this in future (such as descriptions of them starting to like it). ^^

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    7. When can we expect to ge more species in the game?

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      1. They are tied to future location updates. Innoxia has said that once all the engine updates are out of the way, the location of Submission and the species associated with that area will be added. The roadmap shows more on the plans of future location updates.

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      2. I was wondering the same thing myself. It would be nice to have fantasy races (elves, goblins, kobolds, orcs, etc) in addition to furry ones.

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      3. Looks like we're not getting these.

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      4. We might, after all the mechanics and game shit are implemented and the focus will shift onto adding new things into the game. If it's gonna be moddable, which I expect it will, then we could easily get races like that in the game.

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      5. As the first Anon says, I will add more races as I add new areas. ^^

        I'm not planning on adding Tolkein-esque fantasy races, but I do have plans for a feature that I'll add later on in development that will allow you to add your own custom-made races to the game. ^^

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      6. should at least add elves, possibly the ability to make someone look like an elf to the point of triggering an easter egg like comment. I dont think ill ever stop laughing at 'shes only been used twice, purest elf in town' jokes.

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    8. It's like a brand new game every update. I haven't been this excited for a game since A Link to the Past came out in '92.

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    9. I was thinking that it would be cool if you could change an NPC's, or your own sexual orientation with the kink potions. If you can already alter their likes and dislikes in sex, why not whom they like having sex with, as well?

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      1. That is what the Hypnowatch item does. You get this from Arthur's side-quest.

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      2. you have to enchant it like you would when you make a magic potion, and it causes a *slight* increase to the corruption on who you use it on (including yourself).

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      3. Oh, wow, I didn't know a thing like that even existed. And I thought I've already done everything that could be done so far. Thanks for bringing this to my attention, mate!

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    10. Java 9 doesn't run on 32Bit systems, for those of you having issues with that, this is a way to run Java 9 Programms on 32-Bit systems: https://github.com/ojdkbuild/ojdkbuild

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      1. I didn't realise Oracle were dropping support for 32-bit systems in Java 9! :o

        I'll look into compiling the game with Java 8 for 32-bit systems... :s

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    11. Any plans to make Finch fuckable?

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      1. Yes, he will definitely be fuckable later on. :3

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      2. will it be consensual or will it be after we try on a slave collar by accident (to satisfy curiosity) cuz i REALLY want a scene (or set of scenes where we warp to the slave pens and Finch doms the hell out of us.

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    12. hmmm... now there is a thought, since threesomes are now a thing any chance of a Lilaya & Rose threesome?

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      1. Yes, there will definitely be a couple of threesome scenes with those two. :3

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    13. Currently for me threesomes are completely broken, tried three different times with 3 sets of slaves, and the result was the same: after any penetrative action, the next turn the only option is "step back", ending the scene. Once, one of the slaves said "eh, im not feeling it right now" but again that happened only once. The other times had no dialogue.

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      1. Thank you for the report! I'll look into this and get it fixed for the full release! :3

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    14. Hey so i was wondering how dose one get multiple sex partners can only slaves do it or is there anyother way?

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      1. The multiple partner sex scene is just a test for slaves at the moment, but I'll be adding more later on! :3

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    15. its a big milestone coming up can't wait to see it

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    16. Master of Puppets4 February 2018 at 15:50

      I like the new artwork, as usual, but (not that I’m complaining) she looks a bit bigger than I’d expect. D-cups are big, sure, but in the picture she’s huge.

      Suggestions:

      I’m not sure it’s a good idea to use the same stamina stat for both combat and sex. “Sexual stamina” usually means something different to stamina in general. Even for general stamina, it doesn’t make much sense for both partners to lose stamina equally fast when one is doing all the work, as is often the case.

      Add a map screen to the phone. The minimap is OK, but even when zoomed out still only shows a small part of the city. You could have useful tooltips for each cell, showing things such as cell name, NPCs present, etc. Could even serve as part of the fast travel system when it gets implemented.

      The new way fetishes work can be a little odd; if you want to stay calm and cum more slowly, the most effective way to do this is to set your desires for the actions you like to take to hate. If you do the natural thing, and take the fetish for them, you quickly reach “Burning” lust and have to spam “Calm down” really often to avoid cumming.

      I already noticed someone mention that NPCs will do things to themselves they don’t actually like. More than this, though, when either you or they do something they don’t like, the lust drop seems to be way too much. They seem to immediately drop into resisting pace, even if you quickly stop doing what they don’t like (or even if you haven’t done anything, if they do something to themselves). I’d suggest tweaking it so the lust drop is much slower, and if you’re doing something they don’t like, they will do the resisting pace action for that even if they aren’t in resisting pace yet. As it stands now, if you accidentally do something wrong it can be pretty hard to recover, depending on what the NPC likes, even without them keeping on doing things to themself that they hate.

      Bug Reports:

      Discovering a Rose gold anklet in the alleys calls it “An Rose gold anklet”. Is it taking it’s article from the base item name, ignoring the colour?

      The long breast description (selfie picture, exposure text, etc.) notes nipple colour, but not breast skin/fur colour.

      Pulling down an NPCs nursing bra uses the PCs name and pronoun.

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      Replies
      1. Thank you for the feedback again! ^^

        I might remove stamina in sex for the full release... It's a little awkward to be keeping track of so many resources. :s

        Delete
      2. "I’m not sure it’s a good idea to use the same stamina stat for both combat and sex. “Sexual stamina” usually means something different to stamina in general. Even for general stamina, it doesn’t make much sense for both partners to lose stamina equally fast when one is doing all the work, as is often the case."

        Totally agreed.
        One can be full of energy, and don't have the mood for sex.
        Or the opposite, be completely wasted or tired, and still elbow-poke your bed partner "honey, are you asleep?"
        I'd say it's more a matter of a mental state (arousal), and so far that worked pretty fine.

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      3. Maybe during sex you get a stamina bar equal to your max but after sex your stamina is the same as before sex but minus some percentage, that may or may not be based on how many orgasms you had? Maybe the arcane juices you a bit for sex regardless of combat fatigue.

        Say you fight a succubus and have 50/100 stamina after you win/lose, but you sex her with 100/100 stamina. After sex you lose 10% or maybe 2% per orgasm you had, maybe some modifiers if it was through sex you liked or not.

        Course it's a small mechanic that can be shelved for a while but for my 2 cents I really like the idea of stamina in sex.

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    17. I think the Stamina mechanic needs to go, either that or we need a way to turn it off. It's one of those ideas that sound nice on paper but in reality all it does is add another layer of complexity that provides little to no benefit to the game.

      Even if the original plan was to take our partner's role after exhaustion, what if our character is or gets just as equally tired? Our role gets decided by whether or not we win the battle or by choice in everything else (as it stands now). It is, IMO, the best approach for now.

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      1. Agreed, I've removed it in 0.1.99.

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    18. I also think that the sex stamina system is an unnecessary addition to the game. It's good that you're trying to improve the sex mechanics already in place but I personally don't think they really need improvement.

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    19. Master of Puppets5 February 2018 at 20:25

      Suggestions:

      Give each NPC primary, secondary, and tertiary favourite colours; then when they get new clothing, rather than picking the colour of new items at random (so they look less like a rainbow puked all over them), give them a 50/33/17% chance to pick their respective favourite colours. When multiple items are generated at once they only come in one or two colours, but there doesn’t appear to be any effort made to match replacement clothing to existing clothing, resulting in rather odd outfits if you take just one item of clothing each time.

      An NPC who dislikes or hates raping will give up pretty soon if you resist them, but maybe they shouldn’t even start? Maybe replace the “Resist sex” button with a dialog where you turn them down and they accept that on the defeat screen?

      If we can’t afford to buy all of an item that a trader has in stock, maybe the button should instead buy all that we can afford to?

      Bug Reports:

      The lines blanking out cells (0,0), (0,1), and (1,0) on starting a new game are duplicated in the importGame method, causing these cells to be blanked out each time you load the game.

      NPCs without a vagina probably shouldn’t generate with the “Pussy slut” fetish.

      If you take an NPCs clothing without fucking them, they don’t get new clothes. The new clothes need linking to the button to continue on without fucking an NPC as well as the post-sex continue button.

      If an NPC dominating you gives up due to low lust before they cum, they get the standard “Frustrated” status effect but the post-sex scene plays out that they’re satisfied.

      The attacker and defender are still the wrong way around when calculating seduction damage regarding orientation.

      If I take an NPCs panties, it tells me that I pull her skirt up, take her panties off, then pull her skirt down again (which makes sense). The problem is that I then examine her, and it tells me that I haven’t seen her naked groin, so I don’t know that she has down there. If I explicitly pull her skirt up, it reveals her details like it should, but that implicit one when I take her panties doesn’t, yet it should.

      Questions:

      Are the four areas hanging off the Dominion city core (Dominion is the city, right? What is the country/world called?) going to be the only other areas? Or will we be able to visit more places beyond the fields/jungle/desert/sea? I’m imagining visiting the mountains where the reindeers come from and them being around all year, along with… hmm, wolves, bears, and maybe moose or something? Plus smaller ones like (arctic?) foxes and hares, maybe?

      I’m a little unsure about how some of the new desires work, exactly; presumably they’re used to weight the actions during sex, so NPCs will prefer to do things they love and avoid things they hate, but some of them don’t seem to match up with any actions. What exactly does it mean that an NPC “Hates being a bimbo”, or “Hates TFing people”? There aren’t any actions associated with these, and I’m not sure what actions could be associated with them. Is this a case of the system being half-finished, and NPCs aren’t supposed to spawn with dislike or hatred of these fetishes?

      ReplyDelete
      Replies
      1. Thank you for the reports, I've added them to my list! :3

        I might add more areas post-1.0, but for now I'm just planning on adding those four areas.

        The desires system still needs some work; some fetishes such as TF and bimbo will not have desires set.

        Delete
    20. One small thing about bandannas. Why do you pull them up if they are covering your mouth? Wouldn't they then just be covering your eyes or become a do-rag? I think it would be more natural to pull it down and for it to become a neckerchief. I know that it would seem to take the neck slot then, but couldn't it just be placed over whatever is in your neck slot? It seems to do the same if you pull it up and your wearing a hat at present.

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      1. Good point; I'll fix this asap. :3

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    21. Something that That I have been wanting for a while is some darker colors for clothing. Dark red (Crimson), Dark blue (Navy), Dark brown (Coffee), Dark Purple (Indigo/Eminence), e.t.c. I think it would make more variety for clothing. I don't think most people have everything they wear in bright colors most of the time, and using black and grey for everything makes characters look too goth.

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      1. I will add those as soon as I can; thank you for the suggestion!

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    22. A bit of an oddity. If you cum on someone's back, it puts a mess on their over-torso slot. If the over-torso slot it empty, logically it should instead put a mess on their torso slot (thereby making their top dirty when they put it back on). At present, they have a mysterious pool of cum floating around their back that does not touch their clothing ;)

      A suggestion on this topic. In the new system, you get a penalty/bonus for having cum on your body and/or clothes. Perhaps this could accumulate to a certain level? Having cum on your underwear is one thing, but having it also on your face and your chest is another. Presumably this should cap at a certain point, but perhaps that cap could be different depending on fetishes? For example, no fetish gets a penalty for up to three slots, masochist a bonus for up to three, and cumslut a bonus for up to five (having both fetishes being non-cumulative; cumslut bonus takes precedence). Just an idea which may not fit your image.

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      1. Thank you for the report and suggestion; I'll get this sorted as soon as I can. ^^

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    23. BUG -- My character has c-cup breast and the guy she's fucking says "Hahaha, I don't think I've seen a girl with a chest that flat!". Unless this guy has only ever met the bustiest woman in existence, I'm pretty sure he would have come across one or two.

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      1. Thank you for the report; the dirty talk is a little buggy at the moment, but I'll get it fixed as soon as I can. ^^

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    24. I noticed that the navel piercing is labeled feminine, but there is no masculine equivalent. I'd like to get the piercing but I don't want to have to buy crossdressing just for that.

      One (really picky) thing is I like during the sex scenes when the NPC "talks" to you, but it repeats often and sometimes doesn't sync up with what's actually happening. It's already awesome, but I'd like a whole bunch more descriptions and in-depth dialogue because when I'm mining for experience or sexing my slaves the sex scenes get very repetitive.

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      Replies
      1. Another annoying thing with the npcs is that even if they have seen you naked before, they still reacted shocked and surprised if you get naked and they see something they weren't expecting. Like if you have already impregnated someone, you would think they wouldn't be surprised every time they see your dick. Maybe if you change genitals before meeting them again it makes sense for them to be surprised, but not otherwise.

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      2. Thank you for the reports, I've added them all to my list and will get them sorted as soon as I can!

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    25. Bug: two notices for fathered pregnancies don't disappear after they're finished; they still stay at "ready for birthing" despite being over already.

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    26. Is there any chance we'll be seeing any solo masturbation? It just seems a little strange that you need another person to watch you when you want to masturbate.

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      Replies
      1. Yes, I will add this as soon as I can! ^^

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    27. Quick suggestion:

      How about a System for multiple pregnancies? You could do it with multiple vaginas like in TitS, but I was thinking of a new tag for vaginas as in "decrease/increase Number of wombs". Additionaly you could add a simmilar tag for the backdoor to make anal pregnancies possible.

      p.s.: Just thought of this: if you have controll of the muscles in your vagina shouldn't you be able to contract them, so that no sperm can enter your womb?

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      Replies
      1. I'll add that to my list as something to add later on; thank you for the suggestion! ^^

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    28. I'd like more colors and clothes for men. Some things only have 6 colors available, and I'd like them to all have all the colors that women's clothes can get. I'd also like just more clothes options period. There are tons of styles of suits that can be done as sets, or ripped jeans, or different shorts and styles of t-shirt. Thank you!

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      Replies
      1. I'll go through all the clothing and get their colour options sorted soon (and will also add more male clothing). ^^

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    29. Master of Puppets7 February 2018 at 00:06

      Suggestions:

      I still think Arousal should be renamed to something like “Stimulation”. “Arousal” and “Lust” are kind of synonyms, yet in the game they represent two quite different things. Also, it should really only increase when characters are actually being stimulated for the most part; you still have the issue where characters will spontaneously cum for no reason, which shouldn’t really be the default. Maybe someone with the “Oral performer” fetish could be able to cum just from sucking someone off, someone with sensitive enough breasts could cum from having them played with, or a real masochist could cum from being spanked, but most characters should need more direct stimulation.

      The character summary tooltip (mouse over a character’s level and race) currently just shows race type and colour for each part; maybe it could also include the size, for parts that have a size.

      There’s an imbalance between manually stimulating cocks and cunts. With a pussy, you can do either a single-turn action or a pink ongoing action, while a cock can only be stroked on a turn-by-turn basis. This also doesn’t seem to provide nearly the same arousal as fingering a pussy, so it takes quite a while to get a cock to cum with a handjob.

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      Replies
      1. thank you for the feedback; I've added this to my list and will address it as soon as possible. ^^

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    30. Not able to engage in sex.
      This is the console read out eclipse gave me

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      Replies
      1. java.lang.IllegalAccessError: Update to static final field com.lilithsthrone.game.sex.sexActions.SexActionInterface.$SWITCH_TABLE$com$lilithsthrone$game$sex$PenetrationType attempted from a different method ($SWITCH_TABLE$com$lilithsthrone$game$sex$PenetrationType) than the initializer method
        at com.lilithsthrone.game.sex.sexActions.SexActionInterface.$SWITCH_TABLE$com$lilithsthrone$game$sex$PenetrationType(SexActionInterface.java:29)
        at com.lilithsthrone.game.sex.sexActions.SexActionInterface.isPhysicallyPossible(SexActionInterface.java:661)
        at com.lilithsthrone.game.sex.sexActions.SexActionInterface.toResponse(SexActionInterface.java:220)
        at com.lilithsthrone.game.sex.sexActions.SexActionInterface.isAddedToAvailableSexActions(SexActionInterface.java:178)
        at com.lilithsthrone.game.sex.Sex.populatePlayerSexLists(Sex.java:1271)
        at com.lilithsthrone.game.sex.Sex.initialiseSex(Sex.java:450)
        at com.lilithsthrone.game.dialogue.responses.ResponseSex.initSex(ResponseSex.java:85)
        at com.lilithsthrone.game.Game.setContent(Game.java:1091)
        at com.lilithsthrone.controller.eventListeners.SetContentEventListener.handleEvent(SetContentEventListener.java:36)
        at javafx.web/com.sun.webkit.dom.EventListenerImpl.fwkHandleEvent(Unknown Source)
        at javafx.web/com.sun.webkit.WebPage.twkProcessMouseEvent(Native Method)
        at javafx.web/com.sun.webkit.WebPage.dispatchMouseEvent(Unknown Source)
        at javafx.web/javafx.scene.web.WebView.processMouseEvent(Unknown Source)
        at javafx.web/javafx.scene.web.WebView.lambda$registerEventHandlers$3(Unknown Source)
        at javafx.base/com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
        at javafx.base/com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
        at javafx.base/com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
        at javafx.base/javafx.event.Event.fireEvent(Unknown Source)
        at javafx.graphics/javafx.scene.Scene$MouseHandler.process(Unknown Source)
        at javafx.graphics/javafx.scene.Scene$MouseHandler.access$1300(Unknown Source)
        at javafx.graphics/javafx.scene.Scene.processMouseEvent(Unknown Source)
        at javafx.graphics/javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source)
        at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
        at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
        at java.base/java.security.AccessController.doPrivileged(Native Method)
        at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(Unknown Source)
        at javafx.graphics/com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(Unknown Source)
        at javafx.graphics/com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unknown Source)
        at javafx.graphics/com.sun.glass.ui.View.handleMouseEvent(Unknown Source)
        at javafx.graphics/com.sun.glass.ui.View.notifyMouse(Unknown Source)
        at javafx.graphics/com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
        at javafx.graphics/com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)

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      2. Thank you for the error report! I'll look into this and get it fixed asap. :3

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