Friday, 5 May 2017

One-day delay

I really hate having to do this, but I'm afraid that I'm going to have to delay this evening's release by one day. I was a little ambitious with trying to add in a new map-based mechanic this week, and it took far more time than I anticipated.

I need one extra day to finish the first half of this version's main story content, so as a result, version 0.1.75 will be released tomorrow at ~21:00 UTC.

I'm very sorry for the delay...

12 comments:

  1. No need for apologies. You're working super hard! What's a day anyway? Can't wait till tomorrow night!

    Peace, love, and all the best!

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    1. Precisely! Thank you for saying it better than I could have.

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  3. pretty sure someone already asked you but.. why don't you go for patreon? ur game is very impressive.. and you're working alone too. U could even pay someone for pics or bgm bla bla bla

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    1. Or helping into the programming... But don't worry about a day more because its your job alone with incredible success

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    2. I did volunteer to help with programming (and have been using what limited knowledge I have of the code at the moment to plan how things might be implemented), but Innoxia said she would allow public access and pull requests to her code in version 0.2.0 (but it feels so long to wait, when I am eager to do more to help).

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    3. Thank you for the kind words, and as Brynna said, I'm planning on sorting a patreon out at version 0.2.0. ^^

      The reason I'm waiting until then is that I wanted to get this first area of the game (Dominion) finished first, so that people can see the direction the game is going before deciding to donate.

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  4. Darn! Was eagerly waiting for tonight! :D

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  5. Don't worry, Innoxia. You're already working hard all of the time (perhaps too much, at times) to develop and keep on schedule. We won't be upset that you have to take an extra day, though I wish I could help you at this stage, so you wouldn't have as much work to do. Please don't feel bad, though.

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  6. At least you said something about it. I've had it when a developer had not said anything for months and just said sorry we have to delay the game for a while.

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  7. Hey Innoxia,

    I'd like to say that you're doing a phenomenal job developing this unique and marvelous game! If taking extra time to refine things to ensure that Lilith's Throne remains as amazing as it is - then, I say take all the time you need (and, perhaps some time to relax while you're at it).

    Keep up the wonderful work, and thank you for all your effort and dedication - we really appreciate that you keep us updated!

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  8. Thank you everyone for your kind and supportive words. I'll do my best to get next Friday's release out on time! ^^

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